aboutsummaryrefslogtreecommitdiff
path: root/src/unittest
Commit message (Expand)AuthorAge
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* C++ modernize: Pragma once (#6264)Loïc Blot2017-08-17
* Cleanup various headers to reduce compilation times (#6255)Loïc Blot2017-08-16
* C++11 cleanup on constructors (#6000)Vincent Glize2017-06-19
* Revert "Remove deprecated code segments (#5891)"Loïc Blot2017-06-06
* C++11 patchset 3: remove Atomic/GenericAtomic and use std::atomic (#5906)Loïc Blot2017-06-06
* Remove deprecated code segments (#5891)Thomas--S2017-06-04
* Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker2017-05-26
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* Fix Travis/unittest broken since b662a45SmallJoker2017-04-29
* Player data to Database (#5475)Loïc Blot2017-04-23
* Pass clang-format on various cpp/header files (#5559)Loïc Blot2017-04-23
* Add ModStorageAPI to client side modding (#5396)Loïc Blot2017-03-16
* [CSM] Client side moddingLoic Blot2017-03-13
* Fix synchronization issue at thread startShadowNinja2017-01-28
* Revert "Extend minetest.is_yes()"sfan52017-01-07
* Extend minetest.is_yes()red-0012017-01-07
* Improve getPointedThing() (#4346)Dániel Juhász2017-01-04
* Breath cheat fix: server sideLoic Blot2017-01-01
* Fix RemoveRelatvePathComponentsShadowNinja2016-12-20
* Fix filepath > RemoveRelativePathComponent unittestsfan52016-11-27
* Fix overloading problems mentioned by clangLoic Blot2016-10-30
* PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul2016-10-30
* Add unittests to test player saving/loading (#4679)Ner'zhul2016-10-27
* Travis: build matrix improvements + CPP11 buildLoic Blot2016-10-06
* Only include keycode unittests in client build (fixes #4559)sfan52016-09-29
* Add keycode.cpp unittestssfan52016-09-25
* couple of memory leaks fixes.David Carlier2016-08-10
* Mapgen: Remove unused 'flat' and 'trees' flags from mg_flagsparamat2016-08-04
* test_map_settings_manager: Fix Wunused-result warningest312016-08-04
* Temporarily disable "testStartStopWait" Threading unit test on macest312016-07-04
* Add MapSettingsManager and new mapgen setting script API functionskwolekr2016-07-03
* Escape more strings: formspecs, item descriptions, infotexts...Ekdohibs2016-04-24
* Implement AreaStore serializationShadowNinja2016-03-07
* Move AreaStore to utilShadowNinja2016-03-07
* Simplify AreaStore ID managementShadowNinja2016-03-07
* Don't pass non-const references to collision methodsest312016-01-29
* Add server side ncurses terminalest312015-11-06
* Remove some abort() callsest312015-10-26
* Fix some threading things and add additional thread unittestskwolekr2015-10-24
* Add BufReader and vector-based serialization methodskwolekr2015-10-15
* Rename macros with two leading underscoresShadowNinja2015-10-14
* Refactor loggingShadowNinja2015-10-14
* Define and use limit constants for Irrlicht fixed-width typeskwolekr2015-10-04
* Clean up threadingShadowNinja2015-08-23
* Remove unused functions.onkrot2015-08-16
* Fix Lua PcgRandomest312015-08-12
* Improve accuracy and safety of float serializationkwolekr2015-08-01
* Clean up util/serialization.{cpp,h} and add unit testskwolekr2015-08-01
* tests: Log exceptions thrown inside of unit testskwolekr2015-07-31