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Author
Age
*
Hide Wself-assign-overloaded and Wself-move unittest compilation warnings
HybridDog
2021-09-17
*
Make sure relevant std::stringstreams are set to binary
sfan5
2021-09-11
*
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-31
*
Rework Settings to support arbitrary hierarchies (#11352)
sfan5
2021-06-23
*
Fix base64 validation and add unittests (#10515)
Lars Müller
2021-05-30
*
fix: some code tidy about includes & irr namespaces
Loic Blot
2021-05-03
*
refacto: don't use RenderingEngine singleton on CAO
Loic Blot
2021-05-03
*
Schematic: Properly deal with before/after node resolving and document (#11011)
SmallJoker
2021-03-20
*
Encode high codepoints as surrogates to safely transport wchar_t over network
sfan5
2021-02-02
*
Drop wide/narrow conversion functions
sfan5
2021-02-02
*
Refactor utf8_to_wide/wide_to_utf8 functions
sfan5
2021-02-02
*
Rework use_texture_alpha to provide three opaque/clip/blend modes
sfan5
2021-01-29
*
Settings: Purge getDefault, clean FontEngine
SmallJoker
2021-01-29
*
Settings: Proper priority hierarchy
SmallJoker
2021-01-29
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
*
Clean up serialization
SmallJoker
2020-10-01
*
Settings: Fix unittest memory leak, change input types
SmallJoker
2020-09-22
*
Remove Thread::kill() and related unittest (#10317)
Sebastien Marie
2020-09-10
*
Load media from subfolders (#9065)
DS
2020-08-20
*
TestBan: Clean up properly after completing test (#9994)
ANAND
2020-06-05
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
*
Optimize get_objects_inside_radius calls (#9671)
Loïc Blot
2020-04-16
*
Drop content_sao.{cpp,h}
Loic Blot
2020-04-11
*
Collision various fixes (#9343)
TheTermos
2020-04-08
*
Add limit parameter to decompressZlib
Ben Deutsch
2020-02-01
*
Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...
SmallJoker
2020-01-25
*
StaticText/EnrichedString: Styling support (#9187)
SmallJoker
2020-01-22
*
Fix AreaStore's IDs persistence (#8888)
SmallJoker
2019-09-21
*
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-24
*
Fix compare between pointer and 0 in unittests
Jozef Behran
2019-08-13
*
Optimize string (mis)handling (#8128)
Jozef Behran
2019-05-18
*
Add Irrlicht-specific smart pointer (#6814)
Vitaliy
2019-04-12
*
LINT fix
Loïc Blot
2019-02-15
*
Fix Address::isLocalhost algorithm
Loic Blot
2019-02-09
*
Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)
Paul Ouellette
2019-02-07
*
Proselytize the network. Use IEEE F32 (#8030)
SmallJoker
2019-01-03
*
Fix the part of the float test that requires IEC559/IEEE754 compliance
Pedro Gimeno
2018-12-18
*
Add an activeobject manager to hold active objects (#7939)
Loïc Blot
2018-12-13
*
Network: Send IEEE floats (#7768)
SmallJoker
2018-12-13
*
Add testWrapDegrees_0_360_v3f unittests
Loïc Blot
2018-12-04
*
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-28
*
Fix temporary path crash in TestAuthDatabase (#7753)
SmallJoker
2018-09-28
*
Replace auth.txt with SQLite auth database (#7279)
Ben Deutsch
2018-08-05
*
Add a MSVC / Windows compatible snprintf function (#7353)
nOOb3167
2018-07-22
*
Revert 6587 - Optimize entity-entity collision (#7539)
lhofhansl
2018-07-08
*
Server: move shutdown parts to a specific shutdown state object (#7437)
Loïc Blot
2018-06-13
*
LINT fix
Loic Blot
2018-05-29
*
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...
Loic Blot
2018-05-29
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