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* Compile Lua as C++ (#11683)Jude Melton-Houghton2022-04-07
* Move the codebase to C++14sfan52022-02-26
* Get rid of empty test filesfan52022-01-30
* Raise max mapgen limit constant to align with mapblock sizesfan52022-01-30
* Use a database for mod storage (#11763)Jude Melton-Houghton2022-01-07
* Socket-related cleanupssfan52021-12-29
* Fix various code & correctness issues (#11815)sfan52021-12-05
* Network: Delete copy constructor and use std::move instead (#11642)SmallJoker2021-12-01
* Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770)sfan52021-11-26
* Localize error messages in mainmenu (#11495)Riceball LEE2021-11-01
* Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d2021-10-07
* Shave off buffer copies in networking code (#11607)sfan52021-09-17
* Hide Wself-assign-overloaded and Wself-move unittest compilation warningsHybridDog2021-09-17
* Make sure relevant std::stringstreams are set to binarysfan52021-09-11
* Switch MapBlock compression to zstd (#10788)lhofhansl2021-08-31
* Rework Settings to support arbitrary hierarchies (#11352)sfan52021-06-23
* Fix base64 validation and add unittests (#10515)Lars Müller2021-05-30
* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-03
* refacto: don't use RenderingEngine singleton on CAOLoic Blot2021-05-03
* Schematic: Properly deal with before/after node resolving and document (#11011)SmallJoker2021-03-20
* Encode high codepoints as surrogates to safely transport wchar_t over networksfan52021-02-02
* Drop wide/narrow conversion functionssfan52021-02-02
* Refactor utf8_to_wide/wide_to_utf8 functionssfan52021-02-02
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-29
* Settings: Purge getDefault, clean FontEngineSmallJoker2021-01-29
* Settings: Proper priority hierarchySmallJoker2021-01-29
* Remove unused functions reported by cppcheck (#10463)SmallJoker2020-10-05
* (se)SerializeString: Include max length in the nameSmallJoker2020-10-01
* Clean up serializationSmallJoker2020-10-01
* Settings: Fix unittest memory leak, change input typesSmallJoker2020-09-22
* Remove Thread::kill() and related unittest (#10317)Sebastien Marie2020-09-10
* Load media from subfolders (#9065)DS2020-08-20
* TestBan: Clean up properly after completing test (#9994)ANAND2020-06-05
* Rename “Minimal development test” to “Development Test” (#9928)Wuzzy2020-05-26
* Allow ObjDefManager instances to be clonedsfan52020-05-05
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-16
* Drop content_sao.{cpp,h}Loic Blot2020-04-11
* Collision various fixes (#9343)TheTermos2020-04-08
* Add limit parameter to decompressZlibBen Deutsch2020-02-01
* Settings: Add get_flags API for mapgen flags (mg_flags, mgv6_spflags, ...) (#...SmallJoker2020-01-25
* StaticText/EnrichedString: Styling support (#9187)SmallJoker2020-01-22
* Fix AreaStore's IDs persistence (#8888)SmallJoker2019-09-21
* Inventory: Send dirty lists where appropriate (#8742)SmallJoker2019-08-24
* Fix compare between pointer and 0 in unittestsJozef Behran2019-08-13
* Optimize string (mis)handling (#8128)Jozef Behran2019-05-18
* Add Irrlicht-specific smart pointer (#6814)Vitaliy2019-04-12
* LINT fixLoïc Blot2019-02-15
* Fix Address::isLocalhost algorithmLoic Blot2019-02-09
* Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019)Paul Ouellette2019-02-07
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03