Commit message (Collapse) | Author | Age | |
---|---|---|---|
* | Reserve vectors before pushing and other code quality changes (#11161) | sfan5 | 2021-10-20 |
| | |||
* | Fix AreaStore's IDs persistence (#8888) | SmallJoker | 2019-09-21 |
| | | | | | Improve documentation Read old formats Fix free ID function. Return first gap in map | ||
* | Modernize source code: last part (#6285) | Loïc Blot | 2017-08-20 |
| | | | | | | | | | | | * Modernize source code: last par * Use empty when needed * Use emplace_back instead of push_back when needed * For range-based loops * Initializers fixes * constructors, destructors default * c++ C stl includes | ||
* | C++11 cleanup on constructors (#6000) | Vincent Glize | 2017-06-19 |
| | | | | * C++11 cleanup on constructors dir script | ||
* | couple of memory leaks fixes. | David Carlier | 2016-08-10 |
| | |||
* | Add AreaStore custom ID API | ShadowNinja | 2016-03-07 |
| | |||
* | Implement AreaStore serialization | ShadowNinja | 2016-03-07 |
| | |||
* | Fix SpatialAreaStore not freeing removed areas | ShadowNinja | 2016-03-07 |
| | |||
* | Sort AreaStore header | ShadowNinja | 2016-03-07 |
| | |||
* | Clean up VectorAreaStore | ShadowNinja | 2016-03-07 |
| | |||
* | Move AreaStore container selection logic into getOptimalImplementation | ShadowNinja | 2016-03-07 |
| | |||
* | Move AreaStore to util | ShadowNinja | 2016-03-07 |