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path: root/src/util/numeric.cpp
Commit message (Expand)AuthorAge
* Move files to subdirectories (#6599)Vitaliy2017-11-08
* Code modernization: subfolders (#6283)Loïc Blot2017-08-19
* Clean up numeric.h and split FacePositionCache from itShadowNinja2017-05-06
* Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072)red-0012017-01-20
* Fix incorrect distance computation for visible blocks (#4765)Rogier-52016-11-11
* use unordered containers where possible (patch 4 on X)Loic Blot2016-10-06
* HOTFIX: fix too agressive block cullingRealBadAngel2016-02-18
* Clean up threadingShadowNinja2015-08-23
* src/util/numeric.{cpp,h}: Fix FacePositionCache data raceBřetislav Štec2015-08-02
* Clean scaling pre-filter for formspec/HUD.Aaron Suen2015-04-01
* GenElementManager: Pass opaque handles to Lua and rename to ObjDefManagerkwolekr2015-03-31
* Add support for the PCG32 PRNG algo (and associated script APIs)kwolekr2015-03-22
* Performance Improvement: Use a cache which caches result for getFacePositions.Loic Blot2015-02-16
* Fix compiling with 32bit MinGWSfan52013-11-12
* Accept hexadecimal and string values for seedskwolekr2013-11-04
* include mathconstants.h in numerics.cppVincent Heuken2013-07-07
* Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen2013-05-18
* Migrate to STL containers/algorithms.Ilya Zhuravlev2013-03-11
* Update Copyright YearsSfan52013-02-24
* Change Minetest-c55 to MinetestPilzAdam2013-02-24
* Hopefully fix includes on mingwPerttu Ahola2012-06-17
* Initially split utility.h to multiple files in util/Perttu Ahola2012-06-17