| Commit message (Expand) | Author | Age |
* | Keep mapblocks in memory if they're in range (#10714) | hecks | 2021-02-26 |
* | Formspecs: Add state-selection to style elements (#9378) | Hugues Ross | 2020-04-11 |
* | Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019) | Paul Ouellette | 2019-02-07 |
* | Add Lua methods 'set_rotation()' and 'get_rotation()' (#7395) | CoderForTheBetter | 2018-11-28 |
* | Light curve: Simplify and improve code, fix darkened daytime sky (#7693) | Vitaliy | 2018-09-16 |
* | Smoothed yaw rotation for objects (#6825) | SmallJoker | 2018-08-02 |
* | Revert "Add an active object step time budget #6721" | Lars Hofhansl | 2018-01-12 |
* | Fix rounding error in g/set_node caused by truncation to float | rubenwardy | 2017-12-26 |
* | Add an active object step time budget #6721 | Lars Hofhansl | 2017-12-06 |
* | Allow zoom to actually show more data. | Lars Hofhansl | 2017-11-15 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Change BS constant from implicit double to float (#6286) | Jens Rottmann | 2017-08-20 |
* | Modernize source code: last part (#6285) | Loïc Blot | 2017-08-20 |
* | C++ modernize: Pragma once (#6264) | Loïc Blot | 2017-08-17 |
* | C++11 cleanup on constructors (#6000) | Vincent Glize | 2017-06-19 |
* | Use C++11 mutexes only (remove compat code) (#5922) | Loïc Blot | 2017-06-06 |
* | Fix myfloor(0.0) | ShadowNinja | 2017-05-06 |
* | Clean up numeric.h and split FacePositionCache from it | ShadowNinja | 2017-05-06 |
* | Minimap: Optimise | number Zero | 2017-03-11 |
* | use unordered containers where possible (patch 4 on X) | Loic Blot | 2016-10-06 |
* | v2d & aabbox3d<f32> & sky cleanups | nerzhul | 2016-02-11 |
* | Rename and move basicmacros.h to util/basic_macros.h | est31 | 2015-11-02 |
* | Move basic, non-numeric macros from util/numeric.h to basicmacros.h | kwolekr | 2015-10-27 |
* | Clean up threading | ShadowNinja | 2015-08-23 |
* | src/util/numeric.{cpp,h}: Fix FacePositionCache data race | Břetislav Štec | 2015-08-02 |
* | Fix several MSVC issues numeric.h | SmallJoker | 2015-05-01 |
* | Clean scaling pre-filter for formspec/HUD. | Aaron Suen | 2015-04-01 |
* | Fix set_bits | kwolekr | 2015-03-31 |
* | GenElementManager: Pass opaque handles to Lua and rename to ObjDefManager | kwolekr | 2015-03-31 |
* | Add support for the PCG32 PRNG algo (and associated script APIs) | kwolekr | 2015-03-22 |
* | Fix wrapDegrees family of functions | Craig Robbins | 2015-02-23 |
* | Performance Improvement: Use a cache which caches result for getFacePositions. | Loic Blot | 2015-02-16 |
* | Water fixes | gregorycu | 2015-01-18 |
* | Remove unused rangelim function (the macro still exists) | Kahrl | 2014-11-19 |
* | Implement WieldMeshSceneNode which improves wield mesh rendering | Kahrl | 2014-11-08 |
* | Refactor decoration-related code | kwolekr | 2014-10-29 |
* | Accept hexadecimal and string values for seeds | kwolekr | 2013-11-04 |
* | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | 2013-08-14 |
* | Weather support | proller | 2013-07-27 |
* | Decoration: Add Schematic decoration type | kwolekr | 2013-06-22 |
* | Migrate to STL containers/algorithms. | Ilya Zhuravlev | 2013-03-11 |
* | Update Copyright Years | Sfan5 | 2013-02-24 |
* | Change Minetest-c55 to Minetest | PilzAdam | 2013-02-24 |
* | The new mapgen, noise functions, et al. | kwolekr | 2013-01-21 |
* | Optimize headers | Perttu Ahola | 2012-06-17 |
* | Initially split utility.h to multiple files in util/ | Perttu Ahola | 2012-06-17 |