| Commit message (Expand) | Author | Age |
* | mapgen stuff | Perttu Ahola | 2011-06-25 |
* | Reduced the CPU usage of the sent block selector algorithm | Perttu Ahola | 2011-05-31 |
* | player passwords and privileges in world/auth.txt | Perttu Ahola | 2011-05-29 |
* | Added the ability to change your password (via pause menu) | Ciaran Gultnieks | 2011-05-22 |
* | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | 2011-05-22 |
* | Cleaned networking code a bit (had this one on the to-do list for like 4 mont... | Perttu Ahola | 2011-05-21 |
* | All textures are are now searched first from the directory specified by the t... | Perttu Ahola | 2011-05-21 |
* | put the wstring stoi too in the ignore-on-vc2010 #if | Perttu Ahola | 2011-05-19 |
* | (hopefully) fixed stoi/stof compile problems on vc2010 | Perttu Ahola | 2011-05-18 |
* | Improved server commands and added player permissions. | Ciaran Gultnieks | 2011-05-16 |
* | Fixed a temporary solution of server shutting down to an assert(0) when a too... | Perttu Ahola | 2011-05-03 |
* | made proper skyboxes for dawn/evening and night | Perttu Ahola | 2011-04-29 |
* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 |
* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
* | fixed the object update interval thingy | Perttu Ahola | 2011-04-10 |
* | better support for old maps | Perttu Ahola | 2011-04-10 |
* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
* | new object system | Perttu Ahola | 2011-04-10 |
* | Made a proper queued thread to client for handling some block mesh updates. A... | Perttu Ahola | 2011-04-04 |
* | Modified block mesh generation to have clearer input and output. Instead of b... | Perttu Ahola | 2011-04-03 |
* | commit before some radical changes | Perttu Ahola | 2011-04-02 |
* | A third try on terrain generation. No trees yet. | Perttu Ahola | 2011-02-28 |
* | mainly work on object scripting api | Perttu Ahola | 2011-02-23 |
* | removed an old comment | Perttu Ahola | 2011-02-23 |
* | Fixed insufficient error handling in narrow_to_wide, which caused a crash if ... | Perttu Ahola | 2011-02-23 |
* | preliminary lua scripting framework for objects | Perttu Ahola | 2011-02-21 |
* | Temporary commit; lots of test code and stuff | Perttu Ahola | 2011-02-21 |
* | Ctrl+C handling on POSIX, some commands for server and other tweaking | Perttu Ahola | 2011-02-15 |
* | hopefully a fix for the majority of the windows 7 problems - thanks to zerochen | Perttu Ahola | 2011-02-12 |
* | more stuff... | Perttu Ahola | 2011-02-11 |
* | fully working i guess | Perttu Ahola | 2011-02-11 |
* | new texture stuff quite working | Perttu Ahola | 2011-02-11 |
* | bug-fixin' | Perttu Ahola | 2011-02-08 |
* | mapgen tweaking | Perttu Ahola | 2011-02-06 |
* | mapgen stuff | Perttu Ahola | 2011-02-05 |
* | all kinds of tweaking and fixing | Perttu Ahola | 2011-02-04 |
* | some generation-time mud flow tweaking | Perttu Ahola | 2011-02-03 |
* | This map generator is starting to look pretty good now... also, disabled load... | Perttu Ahola | 2011-02-01 |
* | partly working chunk-based map generator (doesn't save properly, spawn is pre... | Perttu Ahola | 2011-02-01 |
* | map generation framework under development... not quite operational at this p... | Perttu Ahola | 2011-01-30 |
* | Commented out some debug output of class Settings | Perttu Ahola | 2011-01-29 |
* | Now texture handling is fast. Also now players are saved on disk. | Perttu Ahola | 2011-01-28 |
* | backing up some stuff | Perttu Ahola | 2011-01-26 |
* | Reworked texture, material, mineral and whatever handling | Perttu Ahola | 2011-01-26 |
* | Tweaking around | Perttu Ahola | 2011-01-25 |
* | OMG! Main Menu! | Perttu Ahola | 2011-01-23 |
* | minecraft-style water done (but no texture animation or sound) | Perttu Ahola | 2011-01-17 |
* | old water removed, some fixes here and there | Perttu Ahola | 2011-01-17 |