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* map generation framework under development... not quite operational at this p...Perttu Ahola2011-01-30
* Commented out some debug output of class SettingsPerttu Ahola2011-01-29
* Now texture handling is fast. Also now players are saved on disk.Perttu Ahola2011-01-28
* backing up some stuffPerttu Ahola2011-01-26
* Reworked texture, material, mineral and whatever handlingPerttu Ahola2011-01-26
* Tweaking aroundPerttu Ahola2011-01-25
* OMG! Main Menu!Perttu Ahola2011-01-23
* minecraft-style water done (but no texture animation or sound)Perttu Ahola2011-01-17
* old water removed, some fixes here and therePerttu Ahola2011-01-17
* fine-tuning of map generator and server and stuff.Perttu Ahola2011-01-17
* Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola2011-01-16
* generate-time lighting optimizationPerttu Ahola2011-01-15
* drawing range updater update and myrand() (but not usage of it)Perttu Ahola2010-12-26
* better cavesPerttu Ahola2010-12-25
* work-in-progress gui system updating + some settings system updatingPerttu Ahola2010-12-23
* crafting system!Perttu Ahola2010-12-22
* organizing stuff.Perttu Ahola2010-12-21
* Cracking blocks while diggingPerttu Ahola2010-12-21
* framework for modifying texturesPerttu Ahola2010-12-20
* day/night working client sidePerttu Ahola2010-12-19
* settings manager: better default setting handling and updating config file an...Perttu Ahola2010-12-14
* in before messing with face drawing orientationPerttu Ahola2010-12-14
* commit before content-tile separationPerttu Ahola2010-12-13
* working nicelyPerttu Ahola2010-12-13
* commit before some radicallish changes to water behaviorPerttu Ahola2010-12-11
* license stuffPerttu Ahola2010-11-29
* sitä sun tätä tekeillä, toimii kivastiPerttu Ahola2010-11-29
* Working version before block send priorization updatePerttu Ahola2010-11-27
* Initial filesPerttu Ahola2010-11-27