Commit message (Collapse) | Author | Age | |
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* | Schematic: Properly deal with before/after node resolving and document (#11011) | SmallJoker | 2021-03-20 |
| | | | | This fixes an out-of-bounds index access when the node resolver was already applied to the schematic (i.e. biome decoration). Also improves the handling of the two cases: prior node resolving (m_nodenames), and after node resolving (manual lookup) | ||
* | Check for duplicate login in TOSERVER_INIT handler (#11017) | Elias Fleckenstein | 2021-03-19 |
| | | | i.e. checks for duplicate logins before sending all media data to the client. | ||
* | Scale mouse/joystick sensitivity depending on FOV (#11007) | Elias Åström | 2021-03-19 |
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* | Drop old text input workarounds (#11089) | sfan5 | 2021-03-19 |
| | | | | | * Drop unused intlGUIEditBox * Drop unnecessary Linux text input workarounds | ||
* | GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls | Jean-Patrick Guerrero | 2021-03-16 |
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* | Fix deprecated calls with Irrlicht 1.9 | Jean-Patrick Guerrero | 2021-03-16 |
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* | Tweak duration_to_string formatting | Wuzzy | 2021-03-16 |
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* | Enable Irrlicht debug logging with --trace | sfan5 | 2021-03-12 |
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* | Avoid unnecessary copies during media/mesh loading | sfan5 | 2021-03-12 |
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* | Handle mesh load failure without crashing | sfan5 | 2021-03-12 |
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* | Clean up cmake DLL installation and other minor things | sfan5 | 2021-03-12 |
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* | Switch Irrlicht dependency to our own fork | sfan5 | 2021-03-09 |
| | | | | -> https://github.com/minetest/irrlicht | ||
* | Restore Irrlicht 1.9 support | sfan5 | 2021-03-09 |
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* | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 | 2021-03-09 |
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* | Protect dropping from far node inventories | SmallJoker | 2021-03-07 |
| | | | | Also changes if/if to switch/case | ||
* | Protect per-player detached inventory actions | SmallJoker | 2021-03-07 |
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* | Clean up ClientEvent hudadd/hudchange internals | sfan5 | 2021-03-06 |
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* | Fix function override warnings in mg_ore.h | sfan5 | 2021-03-06 |
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* | Pause animations while game is paused (#10658) | Vitaliy | 2021-03-05 |
| | | | Pauses all mesh animations while game is paused. | ||
* | Translate builtin (#10693) | Wuzzy | 2021-03-05 |
| | | | | | This PR is the second attempt to translate builtin. Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext. | ||
* | Protect mg_name and mg_flags from being set by Lua (#11010) | sfan5 | 2021-03-04 |
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* | Settings: Push groups in to_table as well | SmallJoker | 2021-03-01 |
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* | Keep mapblocks in memory if they're in range (#10714) | hecks | 2021-02-26 |
| | | | Some other minor parts of clientmap.cpp have been cleaned up along the way | ||
* | Fix hud_change and hud_remove after hud_add (#10997) | savilli | 2021-02-26 |
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* | Slap u64 on everything time-y (#10984) | Lars Müller | 2021-02-24 |
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* | Deprecate not providing mod.conf | rubenwardy | 2021-02-24 |
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* | Use "Aux1" key name consistently everywhere | Wuzzy | 2021-02-24 |
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* | Fix keyWasDown in input handler | sfan5 | 2021-02-23 |
| | | | | This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done. | ||
* | Allow overwriting media files of dependencies (#10752) | DS | 2021-02-23 |
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* | Fix wrong number of items in allow_metadata_inventory_put/take callbacks ↵ | savilli | 2021-02-23 |
| | | | | (#10990) | ||
* | Update minetest.conf.example and dummy translation file | updatepo.sh | 2021-02-23 |
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* | Minimap: Fix default label translations | SmallJoker | 2021-02-22 |
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* | Fix wrong reported item counts for inventory actions using Shift-Move (#10930) | Lars Müller | 2021-02-21 |
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* | Fix world-aligned node rendering at bottom (#10742) | Wuzzy | 2021-02-19 |
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* | Add nametag background setting and object property (#10937) | rubenwardy | 2021-02-17 |
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* | Fix short_description fallback order (#10943) | rubenwardy | 2021-02-17 |
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* | Server-side authority for attached players (#10952) | SmallJoker | 2021-02-15 |
| | | | The server must have authority about attachments. This commit ignores any player movement packets as long they're attached. | ||
* | Fix segfault with invalid texture strings and minimap enabled | sfan5 | 2021-02-14 |
| | | | | closes #10949 | ||
* | Send attachments instantly before set_pos (#10235) | SmallJoker | 2021-02-12 |
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* | Pause menu: Fix segfault on u/down key input | Jean-Patrick Guerrero | 2021-02-08 |
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* | Fix animation_image support in scroll containers | Jean-Patrick Guerrero | 2021-02-08 |
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* | Reduce empty translation error to infostream | rubenwardy | 2021-02-07 |
| | | | | Fixes #10905 | ||
* | Use consistent temp folder path (#10892) | rubenwardy | 2021-02-07 |
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* | Rewrite touch event conversion (#10636) | Vitaliy | 2021-02-07 |
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* | Fall back to default when rendering mode (3d_mode) is set invalid (#10922) | Muhammad Rifqi Priyo Susanto | 2021-02-06 |
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* | Reduce ore noise_parms error to deprecation warning (#10921) | rubenwardy | 2021-02-06 |
| | | | | Fixes #10914 | ||
* | Fix double free caused by CGUITTFont code | sfan5 | 2021-02-06 |
| | | | | | This partially reverts commit 2072afb72b4b3e9c5dcbcec71d824aeae1b35d19. fixes #10920 | ||
* | Server: properly delete ServerMap on interrupted startups | SmallJoker | 2021-02-05 |
| | | | | A static mod error (e.g. typo) would abort the initialization but never free ServerMap | ||
* | Fix memory leak detected by address sanitizer (#10896) | k.h.lai | 2021-02-02 |
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* | Fix list spacing and size (again) (#10869) | Vincent Robinson | 2021-02-02 |
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