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* Fix some issues with animations, and allow non-looped animations to be definedMirceaKitsune2015-06-22
* Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat2015-06-21
* Small CAO improvementsest312015-06-20
* Mapgen objects: Enable heatmap and humidmap for all biome api mapgensparamat2015-06-20
* More correct wrap_rows implementationfigec2015-06-20
* Generic CAO cleanups and renames for clarificationest312015-06-20
* Make attached objects visible in 3rd person viewest312015-06-20
* Fix wrap_rows at inner byte of multibyte sequencefigec2015-06-18
* Biome API: Add noise defined biome blendparamat2015-06-18
* Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat2015-06-18
* Don't print an error for valid listring[] formspecest312015-06-18
* Make wrap_rows not wrap inside utf-8 multibyte sequencesest312015-06-17
* Fail iconv call gracefullyest312015-06-17
* GUIFormSpecMenu::OnEvent code style update and small refactorest312015-06-16
* Add list-ringsest312015-06-16
* Remove unneccessary space for tab completionNathaniel Olsen2015-06-16
* Biome API: Enable biome generation to lower world limitparamat2015-06-15
* Ignore punches with no damage in the actionstreamSmallJoker2015-06-15
* Automated whitespace error fix for last commitest312015-06-14
* Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel2015-06-14
* Add UTF and other utility unit testsest312015-06-14
* Android: bypass broken wide_to_utf8 with wide_to_narrowest312015-06-14
* Use utf-8 in formspecsIlya Zhuravlev2015-06-13
* Add utf-8 conversion utilities and re-add intlGUIEditBoxest312015-06-13
* Add minetest.register_on_player_hpchangeTeTpaAka2015-06-13
* Add return list of individual counts to find_node_in_areaTeTpaAka2015-06-13
* dofile error reporting for syntax errorsest312015-06-12
* Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliasesparamat2015-06-12
* Mgv5/mgv7: Trigger biome recalculation at underwater surfacesparamat2015-06-03
* Fix uninitialized variable errorest312015-06-02
* Make split method staticest312015-06-01
* Mapblock: nodecount refactorest312015-05-31
* Only retrieve always_fly_fast setting onceSmallJoker2015-05-30
* (Android) Only simulate holding down fast key if fast_move is toggled to trueCraig Robbins2015-05-29
* Make get_biome_list() error message more helpfulkwolekr2015-05-28
* Fix typo in variable nameKahrl2015-05-28
* Add some missing getter functions to the lua APITeTpaAka2015-05-28
* Consistent const string paramsest312015-05-27
* Spare some string copiesest312015-05-27
* Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat2015-05-26
* Small clientiface ASCII art improvementsest312015-05-24
* Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersparamat2015-05-24
* Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -1...paramat2015-05-23
* Fix Windows build, clean up included headersSmallJoker2015-05-22
* Deny empty username early in the protocolest312015-05-22
* Don't ignore nametag attribute change message for newer versionsest312015-05-21
* Replace instances of std::map<std::string, std::string> with StringMapkwolekr2015-05-19
* Add texture overridingrubenwardy2015-05-19
* Fix build with libstdc++kwolekr2015-05-19
* Split ObjDef/ObjDefManager out to objdef.cppkwolekr2015-05-18