| Commit message (Expand) | Author | Age |
... | |
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
* | Automatically package MinGW runtime in buildbot | sfan5 | 2021-10-31 |
* | Add joystick layout for DragonRise GameCube controller (#11467) | Isabelle COWAN-BERGMAN | 2021-10-31 |
* | Fix crash on hypertext[] with not enough parts | rubenwardy | 2021-10-25 |
* | Fixes around emerge handling | sfan5 | 2021-10-25 |
* | Limit stepheight smoothing to the stepheight and stop smoothing during jumps ... | Jude Melton-Houghton | 2021-10-25 |
* | Fix item duplication if player dies during interact callback (alternative) (#... | sfan5 | 2021-10-25 |
* | Fix no_texture.png activation w/ simple leaves | Wuzzy | 2021-10-22 |
* | Fix view bobbing not resetting when resting | Lars Müller | 2021-10-20 |
* | Add no_texture.png as fallback for unspecified textures | Wuzzy | 2021-10-20 |
* | Fix compiling on Windows with Visual Studio | LoneWolfHT | 2021-10-15 |
* | Use scoped app storage on Android (#11466) | rubenwardy | 2021-10-15 |
* | Make /status message easier to read | Wuzzy | 2021-10-15 |
* | Add embedded PNG texture modifier (#11498) | hecks | 2021-10-13 |
* | Remove broken timeout behaviour | sfan5 | 2021-10-12 |
* | Fix player HP desync between client and server | savilli | 2021-10-12 |
* | Remove a few unused functions reported by callcatcher (#11658) | SmallJoker | 2021-10-12 |
* | Move instead of copy during content install if possible | sfan5 | 2021-10-07 |
* | Move archive extraction in content store to async job | sfan5 | 2021-10-07 |
* | Make fs::extractZipFile thread-safe | sfan5 | 2021-10-07 |
* | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | 2021-10-07 |
* | Reduce shadow jitter (#11668) | lhofhansl | 2021-10-05 |
* | Fix crash when calling remove/kick/ban_player on start (#11672) | Wuzzy | 2021-10-05 |
* | Make MetaDataRef:get return nil instead of nothing (#11666) | Jude Melton-Houghton | 2021-10-05 |
* | Add get_server_max_lag() (#11671) | Wuzzy | 2021-10-05 |
* | Improvements to colored shadows (#11516) | x2048 | 2021-10-01 |
* | Split liquid_viscosity to liquid_viscosity and move_resistance (#10810) | Wuzzy | 2021-10-01 |
* | Order drawlist by distance to the camera when rendering (#11651) | x2048 | 2021-09-27 |
* | Various code improvements | SmallJoker | 2021-09-27 |
* | Touch UI support for desktop builds (#10729) | TheBrokenRail | 2021-09-26 |
* | Fix "Could not create ITexture, texture needs to have a non-empty name" warning | sfan5 | 2021-09-22 |
* | Fix src/util/string.cpp on NetBSD | nia | 2021-09-19 |
* | Fix client-side performance of chat UI (#11612) | DS | 2021-09-19 |
* | Fix HUD multiline text alignment (#10795) | Lars Müller | 2021-09-19 |
* | Fix trivial typos | sfan5 | 2021-09-19 |
* | Add preprocessor check for weird (incorrect) build configurations | sfan5 | 2021-09-19 |
* | Shave off buffer copies in networking code (#11607) | sfan5 | 2021-09-17 |
* | Fix GLES2 discard behaviour (texture transparency) | sfan5 | 2021-09-17 |
* | Hide Wself-assign-overloaded and Wself-move unittest compilation warnings | HybridDog | 2021-09-17 |
* | Readd TGA to the list of valid texture formats. (#11598) | ROllerozxa | 2021-09-15 |
* | Chop game background in mainmenu (#10796) | Lars Müller | 2021-09-14 |
* | Add Windows-specific CreateTempFile() implementation | sfan5 | 2021-09-14 |
* | Fix broken handling of NodemetaChanged packets | sfan5 | 2021-09-12 |
* | Make sure relevant std::stringstreams are set to binary | sfan5 | 2021-09-11 |
* | Clean up/improve some scriptapi error handling code | sfan5 | 2021-09-10 |
* | Send to clients node metadata that changed to become empty (#11597) | Jude Melton-Houghton | 2021-09-10 |
* | Dynamic_Add_Media v2 (#11550) | sfan5 | 2021-09-09 |
* | Fix movement in random_input mode (#11592) | NeroBurner | 2021-09-05 |
* | Don't look for zlib and zstd manually on Windows | sfan5 | 2021-09-01 |
* | Switch MapBlock compression to zstd (#10788) | lhofhansl | 2021-08-31 |