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Commit message (
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Author
Age
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Merged CiaranG's fence and fixed two things
Perttu Ahola
2011-05-24
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Added fences (but still needs an icon or something to display in inventory)
Ciaran Gultnieks
2011-05-24
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Added 'shout' player privilege
Ciaran Gultnieks
2011-05-23
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Allow default privileges for new players to be set in the server config
Ciaran Gultnieks
2011-05-22
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a work-in-progress map modified callback interface (committing because i want...
Perttu Ahola
2011-05-24
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Added a check that avoids server crash (unhandled exception) when map generat...
Perttu Ahola
2011-05-24
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merged password change menu
Perttu Ahola
2011-05-23
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Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
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Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
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mud placed in sunlight no longer instantly turns to grass; also tuned transfo...
Perttu Ahola
2011-05-22
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Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-22
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Fixed a small memory leak in ServerEnvironment and cleaned the code a bit
Perttu Ahola
2011-05-21
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fixed a small memory leak in game.cpp
Perttu Ahola
2011-05-21
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fixed a small memory leak in mapnode.cpp
Perttu Ahola
2011-05-21
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added a delay to menu loop
Perttu Ahola
2011-05-21
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Cleaned networking code a bit (had this one on the to-do list for like 4 mont...
Perttu Ahola
2011-05-21
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All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-05-21
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Merge: New map directory structure and player passwords
Perttu Ahola
2011-05-21
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Passwords - a few corrections to the previous commit
Ciaran Gultnieks
2011-05-20
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Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-20
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Don't say 'Creating server and client' if the server is remote, so not being ...
Ciaran Gultnieks
2011-05-19
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New map directory structure that avoids map size being limited by filesystem
Ciaran Gultnieks
2011-05-18
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change default sneak key from RSHIFT to LSHIFT
Perttu Ahola
2011-05-19
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Moved the temporary mapgen test files and added a modified map.cpp too... The...
Perttu Ahola
2011-05-19
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Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won...
Perttu Ahola
2011-05-19
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put the wstring stoi too in the ignore-on-vc2010 #if
Perttu Ahola
2011-05-19
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(hopefully) fixed stoi/stof compile problems on vc2010
Perttu Ahola
2011-05-18
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small comment update
Perttu Ahola
2011-05-18
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merged fix to readlink ignored return value warning
Perttu Ahola
2011-05-17
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Get rid of ignored return value warning
Ciaran Gultnieks
2011-05-16
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merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro -...
Perttu Ahola
2011-05-16
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Get rid of all the string format warnings caused by the DSTACK macro
Ciaran Gultnieks
2011-05-16
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Restored the auto-admin powers of the local user (via name= in the config)
Ciaran Gultnieks
2011-05-16
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added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 whic...
Perttu Ahola
2011-05-16
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Fixed two compiler warnings
Perttu Ahola
2011-05-16
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merged CiaranG's changes (player privileges)
Perttu Ahola
2011-05-16
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Server commands without classes
Ciaran Gultnieks
2011-05-16
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Privileges to/from string conversion functions standalone, not static members
Ciaran Gultnieks
2011-05-16
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Better synchronisation of build/mine attempts when the player isn't allowed to
Ciaran Gultnieks
2011-05-16
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Allow "all" to be specified in player config file for privileges
Ciaran Gultnieks
2011-05-16
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Improved server commands and added player permissions.
Ciaran Gultnieks
2011-05-16
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fixed an "unused variable" warning
Perttu Ahola
2011-05-15
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added missing #ifndef KEYCODE_HEADER to keycode.h
Perttu Ahola
2011-05-15
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removed a leftover debug print
Perttu Ahola
2011-05-14
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removed unnecessary comment
Perttu Ahola
2011-05-14
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Added key configuration in the configuration file.
Perttu Ahola
2011-05-14
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merged CiaranG's changes: the glass block
Perttu Ahola
2011-05-09
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Added glass, with rendering and furnace support.
Ciaran Gultnieks
2011-05-09
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Removed a single outdated comment in client.cpp
Perttu Ahola
2011-05-09
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Fixed viewing range stuff a bit (now it works better with very low ranges)
Perttu Ahola
2011-05-06
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