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* Merged CiaranG's fence and fixed two thingsPerttu Ahola2011-05-24
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| * Added fences (but still needs an icon or something to display in inventory)Ciaran Gultnieks2011-05-24
| * Added 'shout' player privilegeCiaran Gultnieks2011-05-23
| * Allow default privileges for new players to be set in the server configCiaran Gultnieks2011-05-22
* | a work-in-progress map modified callback interface (committing because i want...Perttu Ahola2011-05-24
* | Added a check that avoids server crash (unhandled exception) when map generat...Perttu Ahola2011-05-24
* | merged password change menuPerttu Ahola2011-05-23
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| * Added the ability to change your password (via pause menu)Ciaran Gultnieks2011-05-22
* | Some work-in-progress stuff and many comment updatesPerttu Ahola2011-05-22
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* mud placed in sunlight no longer instantly turns to grass; also tuned transfo...Perttu Ahola2011-05-22
* Preliminary "active block" stuff + set up test code to grow grass.Perttu Ahola2011-05-22
* Fixed a small memory leak in ServerEnvironment and cleaned the code a bitPerttu Ahola2011-05-21
* fixed a small memory leak in game.cppPerttu Ahola2011-05-21
* fixed a small memory leak in mapnode.cppPerttu Ahola2011-05-21
* added a delay to menu loopPerttu Ahola2011-05-21
* Cleaned networking code a bit (had this one on the to-do list for like 4 mont...Perttu Ahola2011-05-21
* All textures are are now searched first from the directory specified by the t...Perttu Ahola2011-05-21
* Merge: New map directory structure and player passwordsPerttu Ahola2011-05-21
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| * Passwords - a few corrections to the previous commitCiaran Gultnieks2011-05-20
| * Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks2011-05-20
| * Don't say 'Creating server and client' if the server is remote, so not being ...Ciaran Gultnieks2011-05-19
| * New map directory structure that avoids map size being limited by filesystemCiaran Gultnieks2011-05-18
* | change default sneak key from RSHIFT to LSHIFTPerttu Ahola2011-05-19
* | Moved the temporary mapgen test files and added a modified map.cpp too... The...Perttu Ahola2011-05-19
* | Add (possibly non-compatible) work-in-progress noise.{h,cpp} so that they won...Perttu Ahola2011-05-19
* | put the wstring stoi too in the ignore-on-vc2010 #ifPerttu Ahola2011-05-19
* | (hopefully) fixed stoi/stof compile problems on vc2010Perttu Ahola2011-05-18
* | small comment updatePerttu Ahola2011-05-18
* | merged fix to readlink ignored return value warningPerttu Ahola2011-05-17
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| * Get rid of ignored return value warningCiaran Gultnieks2011-05-16
* | merged CiaranG's stuff again: auto-admin powers to local user, DSTACK macro -...Perttu Ahola2011-05-16
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| * Get rid of all the string format warnings caused by the DSTACK macroCiaran Gultnieks2011-05-16
| * Restored the auto-admin powers of the local user (via name= in the config)Ciaran Gultnieks2011-05-16
* | added -Wno-unused-but-set-variable, which hides a new warning in gcc 4.6 whic...Perttu Ahola2011-05-16
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* Fixed two compiler warningsPerttu Ahola2011-05-16
* merged CiaranG's changes (player privileges)Perttu Ahola2011-05-16
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| * Server commands without classesCiaran Gultnieks2011-05-16
| * Privileges to/from string conversion functions standalone, not static membersCiaran Gultnieks2011-05-16
| * Better synchronisation of build/mine attempts when the player isn't allowed toCiaran Gultnieks2011-05-16
| * Allow "all" to be specified in player config file for privilegesCiaran Gultnieks2011-05-16
| * Improved server commands and added player permissions.Ciaran Gultnieks2011-05-16
* | fixed an "unused variable" warningPerttu Ahola2011-05-15
* | added missing #ifndef KEYCODE_HEADER to keycode.hPerttu Ahola2011-05-15
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* removed a leftover debug printPerttu Ahola2011-05-14
* removed unnecessary commentPerttu Ahola2011-05-14
* Added key configuration in the configuration file.Perttu Ahola2011-05-14
* merged CiaranG's changes: the glass blockPerttu Ahola2011-05-09
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| * Added glass, with rendering and furnace support.Ciaran Gultnieks2011-05-09
* | Removed a single outdated comment in client.cppPerttu Ahola2011-05-09
* | Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola2011-05-06
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