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* Apply NetBSD string conversion workaround to OpenBSD as well (#12618)Mantar2022-07-31
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* Fix Android blank screen (#12604)ROllerozxa2022-07-31
| | | | Hardcode the variables to 0 on Android
* HUD: Fix wrong minimum scale since 051181fSmallJoker2022-07-31
| | | | Caused by wrong interpretation of the settingtypes.txt format
* Fix some warnings (#12615)rubenwardy2022-07-30
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* Fix media overriding regression (#12602)Lars Müller2022-07-29
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* Allow direction keys with autoforward againsfan52022-07-29
| | | | | This was unintentionally removed in commit 1d69a23. fixes #12048
* Let core.get_mod_storage be called multiple times (#12572)Jude Melton-Houghton2022-07-23
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* Update minetest.conf.exampleupdatepo.sh2022-07-20
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* Restore flags texture to fix interlaced stereo mode (#12560)x20482022-07-19
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* Offset cuboid origin after scaling the cuboid. (#12558)x20482022-07-19
| | | This avoids the problem of offset nodes with visual_scale > 1.
* Fix automatic rotate for attached entities (#12392)Lars Müller2022-07-17
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* Remove workaround for normals not matching winding order (#12460)x20482022-07-17
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Deprecate loading a world with unresolved dependencies (#12541)rubenwardy2022-07-17
| | | Co-authored-by: sfan5 <sfan5@live.de>
* Add check_mod_configuration to main menurubenwardy2022-07-14
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* Refactor ModConfigurationrubenwardy2022-07-14
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* Reduce code duplication between c_converter.cpp and helper.cppsfan52022-07-14
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* Remove unnecessary float limits from script APIsfan52022-07-14
| | | | Leaves a check for NaN and inf.
* Move f1000 sanitizing to the places that still use this typesfan52022-07-14
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* GUIFormSpecMenu: Fix label multiline translation (#12527)SmallJoker2022-07-14
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* Make BlendMode::alpha the fallback for unknown future blend modesDmitry Kostenko2022-07-13
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* Animated particlespawners and more (#11545)Lexi Hale2022-07-13
| | | | | Co-authored-by: Lars Mueller <appgurulars@gmx.de> Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: Dmitry Kostenko <codeforsmile@gmail.com>
* GUIFormSpecMenu: Fix parameter orderSmallJoker2022-07-10
| | | | Fixes a regression caused by e51f47461 because C++ implicitly converts boolean to float. no matter what.
* Sounds: Various little improvements (#12486)SmallJoker2022-07-09
| | | | | Use SimpleSoundSpec where reasonable (OpenAL) Ensure the sound IDs do not underflow or get overwritten -> loop in u16 Proper use of an enum.
* Enforce limits of settings that could cause buggy behaviour (#12450)SmallJoker2022-07-09
| | | Enforces the setting value bounds that are currently only limited by the GUI (settingtypes.txt).
* Release shadow mapping resources when not needed (#12497)x20482022-07-09
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* FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)Vincent Robinson2022-07-03
| | | | | | | | | | | * FormSpec: 9-slice images and animated_images * Add fgimg_middle; clean up code * Address issues, add tests * Fix stupid error; bump formspec version * Re-add image[] elements without a size
* Allow to set maximum star opacity at daytime (#11663)Wuzzy2022-07-02
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* Remove an unused method and header includessfan52022-06-28
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* Remove tile_images and special_materials obsolete code (#12455)Zughy2022-06-28
| | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* Increase max FPS on Android to 60 (#12373)ROllerozxa2022-06-26
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* Fix two memleak reports from Coverity (#12466)JosiahWI2022-06-26
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* Re-order sound-related code (#12382)SmallJoker2022-06-20
| | | | | | | | Dropped ServerSoundParams -> moved to ServerPlayingSound. This gets rid of the duplicated 'fade' and 'pitch' values on server-side where only one was used anyway. SimpleSoundSpec is the basic sound without positional information, hence 'loop' is included. Recursively added PROTOCOL_VERSION to most functions to reduce the versioning mess in the future. Per-type version numbers are kept for now as a safety rope in a special case.
* Annotate light spread functions with commentssfan52022-06-20
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* Fix CAO light calculation issuesfan52022-06-19
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* Fix updating glow on entitiessfan52022-06-17
| | | | was broken in #10021 more than 2 years ago(!)
* Fix zlib (de)compressor memory leakssavilli2022-06-16
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* Update my nameNathanaël Courant2022-06-16
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* Fix entity related bugssfan52022-06-15
| | | | | * Make minetest.add_entity() binary-safe * Fix on_death pushing dummy ObjectRef instead of nil
* Fix Android input box crashROllerozxa2022-06-14
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* Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)paradust72022-06-11
| | | Performance profiling on Linux AMD64 showed this to be a significant bottleneck. The non-inlined functions are expensive due to XMM registers spilling onto the stack.
* on_deactivate: distinguish removal and unloading (#11931)Lars Müller2022-06-11
| | | Sometimes you need to be able to do removal-related cleanup, such as removing files from disk, or entries from a database. staticdata obviously isn't suitable for large data. The data shouldn't be removed if the entity is unloaded, only if it is removed.
* No damage effects on hp_max change (#11846)Lars Müller2022-06-11
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* Sanitize player position and speed server-side (#12396)sfan52022-06-07
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* Mapblock Mesh BspTree: Increase the depth of block-level splitsx20482022-06-07
| | | | ... before going node-level triangle search. Fixes transparent grass on transparent land
* Remove invalid fps_max on Macparadust72022-06-06
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* Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072sfan52022-06-05
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* Android: Add support for sharing debug.txt (#12370)rubenwardy2022-06-05
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* Improve LBMManager::applyLBMs() codesfan52022-06-05
| | | | Fixes a possible bug for lbms on content ID zero and removes unsafe casts.
* Add register dialog to separate login/register (#12185)rubenwardy2022-06-05
| | | | | | | | | | New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138
* Fix BSD iconv declarationsavilli2022-06-05
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