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Author
Age
*
Irrlicht support code maintenance
sfan5
2021-03-31
*
Draw items as 2D images (instead of meshes) when possible
sfan5
2021-03-30
*
Block & report player self-interaction (#11137)
Lars Müller
2021-03-30
*
Consistent title bar + render information in mainmenu (#10764)
SmallJoker
2021-03-30
*
Fix wield image of plantlike_rooted (#11067)
Wuzzy
2021-03-30
*
Degrotate support for mesh nodes (#7840)
Vitaliy
2021-03-30
*
Replace fallback font nonsense with automatic per-glyph fallback (#11084)
sfan5
2021-03-29
*
Drop irrUString from MT, it's owned by irrlicht now
Loic Blot
2021-03-26
*
Fix attached-to-object sounds having a higher reference distance
Desour
2021-03-23
*
Fix broken `BiomeGen` abstraction (#11107)
sfan5
2021-03-23
*
Fix segfault for model[] without animation speed
Jean-Patrick Guerrero
2021-03-21
*
Restore minimal normal texture support (for minimap shading)
Vitaliy
2021-03-21
*
Serialize tool capabilities JSON without whitespace
sfan5
2021-03-20
*
Schematic: Properly deal with before/after node resolving and document (#11011)
SmallJoker
2021-03-20
*
Check for duplicate login in TOSERVER_INIT handler (#11017)
Elias Fleckenstein
2021-03-19
*
Scale mouse/joystick sensitivity depending on FOV (#11007)
Elias Åström
2021-03-19
*
Drop old text input workarounds (#11089)
sfan5
2021-03-19
*
GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls
Jean-Patrick Guerrero
2021-03-16
*
Fix deprecated calls with Irrlicht 1.9
Jean-Patrick Guerrero
2021-03-16
*
Tweak duration_to_string formatting
Wuzzy
2021-03-16
*
Enable Irrlicht debug logging with --trace
sfan5
2021-03-12
*
Avoid unnecessary copies during media/mesh loading
sfan5
2021-03-12
*
Handle mesh load failure without crashing
sfan5
2021-03-12
*
Clean up cmake DLL installation and other minor things
sfan5
2021-03-12
*
Switch Irrlicht dependency to our own fork
sfan5
2021-03-09
*
Restore Irrlicht 1.9 support
sfan5
2021-03-09
*
Use place_param2 client-side for item appearance & prediction (#11024)
sfan5
2021-03-09
*
Protect dropping from far node inventories
SmallJoker
2021-03-07
*
Protect per-player detached inventory actions
SmallJoker
2021-03-07
*
Clean up ClientEvent hudadd/hudchange internals
sfan5
2021-03-06
*
Fix function override warnings in mg_ore.h
sfan5
2021-03-06
*
Pause animations while game is paused (#10658)
Vitaliy
2021-03-05
*
Translate builtin (#10693)
Wuzzy
2021-03-05
*
Protect mg_name and mg_flags from being set by Lua (#11010)
sfan5
2021-03-04
*
Settings: Push groups in to_table as well
SmallJoker
2021-03-01
*
Keep mapblocks in memory if they're in range (#10714)
hecks
2021-02-26
*
Fix hud_change and hud_remove after hud_add (#10997)
savilli
2021-02-26
*
Slap u64 on everything time-y (#10984)
Lars Müller
2021-02-24
*
Deprecate not providing mod.conf
rubenwardy
2021-02-24
*
Use "Aux1" key name consistently everywhere
Wuzzy
2021-02-24
*
Fix keyWasDown in input handler
sfan5
2021-02-23
*
Allow overwriting media files of dependencies (#10752)
DS
2021-02-23
*
Fix wrong number of items in allow_metadata_inventory_put/take callbacks (#10...
savilli
2021-02-23
*
Update minetest.conf.example and dummy translation file
updatepo.sh
2021-02-23
*
Minimap: Fix default label translations
SmallJoker
2021-02-22
*
Fix wrong reported item counts for inventory actions using Shift-Move (#10930)
Lars Müller
2021-02-21
*
Fix world-aligned node rendering at bottom (#10742)
Wuzzy
2021-02-19
*
Add nametag background setting and object property (#10937)
rubenwardy
2021-02-17
*
Fix short_description fallback order (#10943)
rubenwardy
2021-02-17
*
Server-side authority for attached players (#10952)
SmallJoker
2021-02-15
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