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Author
Age
*
Fix bug that was leading to oversized tooltips containing multiline text when...
Xunto
2016-04-23
*
Make logging use a fixed-length buffer to avoid race conditions.
Ekdohibs
2016-04-21
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Biomes: Make dust fallback 'ignore' to fix y = 63 lighting
paramat
2016-04-21
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Mgv7: Combine mountain terrain generation with base terrain generation
paramat
2016-04-20
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Add option to disable entity selectionboxes. (#3992)
TriBlade9
2016-04-14
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Fix inventory hud scaling
rubenwardy
2016-04-12
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Mgv7, mgflat, mgfractal: Tunnel generation code optimisation
paramat
2016-04-12
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Mgv5: Optimise tunnels, add biome material in entrances
paramat
2016-04-12
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Mgvalleys: Don't let cavegen place biome nodes everywhere
paramat
2016-04-12
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Fix hotbar placement on displays with low screen density
PilzAdam
2016-04-11
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Hud: Cache hud_scaling, fix minor style issues
kwolekr
2016-04-10
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Hud: Fix offset being ignored by inventory bar
rubenwardy
2016-04-10
*
Update CSRP-GMP to commit deaa11a7c29a73008
est31
2016-04-10
*
Mapgen: Optimise cave noises and tunnel excavation
paramat
2016-04-08
*
Re-add and disable blit_with_interpolate_overlay
kwolekr
2016-04-07
*
Fix #3955 (player dying on login).
Nathanaƫl Courant
2016-04-06
*
Fix compiler warnings from "Add an option to colorize to respect the destinat...
Samuel Sieb
2016-04-06
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Add an option to colorize to respect the destination alpha
Samuel Sieb
2016-04-03
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Dungeongen: Update disabled torch placement code
kinokoio
2016-04-03
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Fix nametag hiding
est31
2016-04-02
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Remove expensive copy of ContentFeatures
gregorycu
2016-03-30
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ParticleManager::handleParticleEvent: use switch
Loic Blot
2016-03-30
*
mg_schematic: fix leak in lua API, and small cleanup
est31
2016-03-30
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Mapgen: Don't spread light of nodes outside the desired area
kwolekr
2016-03-30
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Mgv7: Decrease cliff steepness
paramat
2016-03-30
*
Mapgen: Spread both night and day light banks in spreadLight
kwolekr
2016-03-29
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Fix small formatting issue in SRP debug output
sfan5
2016-03-29
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Fix connected nodes' selection boxes.
Auke Kok
2016-03-21
*
Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhere
paramat
2016-03-21
*
Clean up Strfnd
ShadowNinja
2016-03-19
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Mgv7: Limit pseudorandom caves to surface mapchunk or below
paramat
2016-03-19
*
Allow NodeTimer, ABM and block mgmt interval changes.
Auke Kok
2016-03-19
*
Remove chat escape sequences from chat messages, for future colored chat.
Ekdohibs
2016-03-15
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Add option to not send pre v25 init packet
est31
2016-03-15
*
Fix two reconnect bugs
est31
2016-03-15
*
Much better API for auth.{cpp, h}
est31
2016-03-15
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Mapgen: Fix light in tunnels at mapchunk borders
paramat
2016-03-14
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Fix player teleportation bug whilst sneaking
HybridDog
2016-03-14
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Connected nodes: fix 2 minor bugs
Auke Kok
2016-03-14
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Resend blocks when modified while sending to client
Jeija
2016-03-12
*
Add options for screenshot format and quality
Diego Martinez
2016-03-12
*
Allow nodes to specify which sides to connect to.
Auke Kok
2016-03-12
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Nodebox: Allow nodeboxes to "connect"
Auke Kok
2016-03-12
*
Fix chat console not opening after formspec opened over it
ShadowNinja
2016-03-12
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Documentation: Auto-update conf.example and settings_translation_file.cpp
paramat
2016-03-12
*
Fix ask_reconnect_on_crash option being ignored
orwell96
2016-03-11
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Avoid try/catch for settings.
Auke Kok
2016-03-09
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Add consistent monotonic day counter - get_day_count()
Auke Kok
2016-03-09
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Add AreaStore custom ID API
ShadowNinja
2016-03-07
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Implement AreaStore serialization
ShadowNinja
2016-03-07
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