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* Improve behaviour for empty modpacks and when no mods at all are installed:Jürgen Doser2013-01-22
| | | | | | | | | | Only show enable all / disable all buttons for all add-ons when at least one add-on is installed. When no add-on ist installed, don't show any buttons or checkboxes. Added is_modpack flag to ModSpec to distinguish empty modpacks from normal mods and check this flag in mod selection gui so that empty modpacks are not treated like mods that can be enabled or disabled.
* Fix crash when no world is selected and configure button is pressed.Jürgen Doser2013-01-22
| | | | by moving return statement out of if-then-else clause...
* Fix msvc buildIlya Zhuravlev2013-01-22
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* add support for saving settings by lua command (server doesn't autosave on exit)sapier2013-01-21
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* Use a string identifier for a mapgen instead of versionkwolekr2013-01-21
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* Fix compile on certain Linux configurations, reduce spawn point heightkwolekr2013-01-21
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* Removed Mapgen V7 for nowkwolekr2013-01-21
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* Last set of minor cleanupskwolekr2013-01-21
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* Fix MapgenV6::getGroundLevelAtPoint()kwolekr2013-01-21
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* Finish and clean up mapgen configurationkwolekr2013-01-21
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* Add Settings::getStruct and Settings::setStructkwolekr2013-01-21
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* Clean up EmergeManager, do initial work on Mapgen configurationkwolekr2013-01-21
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* Readded and optimized mapgen V6kwolekr2013-01-21
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* Cleaned & enhanced noise object managementkwolekr2013-01-21
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* Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
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* The new mapgen, noise functions, et al.kwolekr2013-01-21
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* Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos()kwolekr2013-01-21
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* Only clear block modified flag if writing to db was successfulkwolekr2013-01-21
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* Make cloud height user-configurablekwolekr2013-01-21
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* stop MSVC++ from generating dumb warningskwolekr2013-01-21
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* Proper RUN_IN_PLACE support for OSX and FreeBSDkwolekr2013-01-21
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* Basic support for configuring which mods to load for each worldJürgen Doser2013-01-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | settings.h: added function to return all keys used in settings, and a function to remove a setting mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods. server.{h,cpp}: server does not load add-on mods that are disabled in the world.mt file. mods are disabled by a setting of the form "load_mod_<modname> = false". if no load_mod_<modname> = ... setting is found, the mod is loaded anyways for backwards compatibilty. server also complains to errorstream about mods with unstatisfied dependencies and about mods that are not installed. guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods and modpacks with little icons in front of their name indicating their status: a checkmark for enabled mods, a cross for disabled mods, a question mark for "new" mods Mods can be enabled/disabled by a checkbox. Mods also show a list of dependencies and reverse dependencies. double-click on a mod in dependency or reverse dependency listbox selects the corresponding mod. Enabling a mod also enables all its dependencies. Disabling a mod also disables all its reverse dependencies. For modpacks, show buttons to enable/disable all mods (recursively, including their dependencies) in it. Button "Save" saves the current settings to the world.mt file and returns to the main menu. Button "Cancel" returns to main menu without saving. basic keyboard controls (if the proper widget has keyboard focus): up/down: scroll through tree of mods left/right: collaps/expand a modpack space: enable/disable the selected mod
* Add a list of servers to the "Multiplayer" tabJeija2013-01-21
| | | | | | | If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
* Bugfix: else repeat_rightclick_timer = 0;PilzAdam2013-01-14
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* Add particlesJeija2013-01-14
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* fix integer overflow (fixes #414)Jürgen Doser2013-01-12
| | | | | | liquid_kind was declared as an u8, but used to hold a content_t value, which is delcared to be a u16. changing this fixes (at least for me) the problem reported in bug #414.
* fixes node timer bug (fixes #407).Jürgen Doser2013-01-11
| | | | | | Previously, when a block was activated, on_timer callbacks where called with the relative position of the node inside the block, instead of the absolute position of the node.
* Fixed two typo's in commit 615fd498bcdannydark2013-01-07
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* Disable all HP handling if enable_damage is falsePilzAdam2013-01-07
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* Add a setting to enable always flying fastPilzAdam2013-01-07
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* Fix buttons not working for Lua-triggered formspecssapier2013-01-07
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* L-Systems treegen update.RealBadAngel2013-01-07
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* "or" should be "||". Don't use "or", "and", etc.. It breaks build.Ilya Zhuravlev2013-01-04
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* Implement textarea in formspec, a multiline input fieldJeija2013-01-04
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* Fix typo doubletab -> doubletapPilzAdam2013-01-04
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* Fixed content_abm aliasesdannydark2013-01-04
| | | | | | | | | | Since commit 5a13c49492 when I'm in a new area of the world that hasn't yet been generated the debug log gets flooded with the following error: Map::setNode(): Not allowing to place CONTENT_IGNORE while trying to replace "default:dirt_with_grass" at (729,1,-219) (block (45,0,-14)) This commit fixes that.
* Switch to fly mode if spacebar is doubleclickedPilzAdam2013-01-04
| | | | Can be turned off in the key change GUI or in minetest.conf via doubletab_space
* Repeated right clicking when holding the right mouse buttonJeija2013-01-04
| | | | Configure using repeat_rightclick_time in minetest.conf
* Adjust the maximum alpha of the red hurt screenPilzAdam2013-01-03
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* Tilt camera on player damage (tweaked by PilzAdam)Jeija2013-01-03
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* Change the nodenames for dirt -> grass and sapling -> tree abms to match the ↵PilzAdam2013-01-02
| | | | mapgen aliases
* Replace constant red hurt screen with fade out redPilzAdam2013-01-02
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* Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from ↵Perttu Ahola2013-01-02
| | | | the C++ side with proper script-defined initialization/destruction
* Add InvRef:get_location()Perttu Ahola2013-01-02
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* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-02
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* Bugfixes to item_image formspec methodRealBadAngel2013-01-02
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* Fixed compile issues on windowsdannydark2012-12-30
| | | | With latest upstream L-Systems treegen.
* L-System treegenRealBadAngel2012-12-30
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* Use aux1 to move fast when flyingPilzAdam2012-12-27
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* Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno2012-12-27
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