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*
Fix bone-attached entities (#10015)
hecktest
2020-06-26
*
Fix wrong use of guiScalingImageButton in formspecs buttons (#10094)
Pierre-Yves Rollo
2020-06-24
*
Fix HTTP API not being available in async mainmenu (#10086)
rubenwardy
2020-06-22
*
Add warning when disabling secure.enable_security (#9943)
rubenwardy
2020-06-20
*
Android: fix TMPFolder path (#10052)
Maksim
2020-06-20
*
ParticleSpawner: Fix crash when attaching to invisible entity
SmallJoker
2020-06-19
*
content_cao: Fix behavior of legacy "textures" field for wielditems
sfan5
2020-06-18
*
Android: Fix only right strafe working (#10046)
rubenwardy
2020-06-18
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
Update minetest.conf.example, settings_translation_file.cpp
updatepo.sh
2020-06-13
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
Add LevelDB player database (#9982)
luk3yx
2020-06-12
*
Use multiple light positions for CAO lighting
sfan5
2020-06-11
*
content_cao: Do not expire visuals for texture updates
sfan5
2020-06-11
*
Fix build error on Ubuntu 16.04 (again)
sfan5
2020-06-10
*
Fix build error on Ubuntu 16.04
sfan5
2020-06-10
*
Fix broken coloring of wielditems (#9969)
Danila Shutov
2020-06-09
*
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2020-06-09
*
Fix player-to-object attachment teleport bug (#10008)
hecktest
2020-06-09
*
TouchScreenGUI: fix some bugs, cleanup
MoNTE48
2020-06-09
*
TouchScreen Control: fix some bugs, cleanup
MoNTE48
2020-06-09
*
Fix real keyboard movements on touchscreen devices
Maksim
2020-06-09
*
Hide tooltip after ETIE_LEFT_UP (for touch control)
MoNTE48
2020-06-09
*
Reset touching_ground when in free_move
sfan5
2020-06-07
*
Fix Lua panic when error() message is not a string
Paul Ouellette
2020-06-07
*
Recalculate mesh normals for CAOs (#10000)
Danila Shutov
2020-06-07
*
GenericCAO: Fix glow not working since a08d18a
SmallJoker
2020-06-07
*
Restore visual_scale support for nodeboxes (and allfaces) (#9906)
Vitaliy
2020-06-06
*
Add HTTP API to main menu (#9998)
rubenwardy
2020-06-06
*
Fix HUD scaling (#9721)
Maksim
2020-06-05
*
TestBan: Clean up properly after completing test (#9994)
ANAND
2020-06-05
*
Move shared parameters sending to UnitSAO (#9968)
SmallJoker
2020-06-04
*
Fix autoscale_mode segfault if tile doesn't have texture
sfan5
2020-06-01
*
Lua API: Log incorrect parameter types as error (#9954)
SmallJoker
2020-06-01
*
ContentCAO: Update light of all attached entities (#9975)
SmallJoker
2020-06-01
*
imageScaleNNAA: Fix image clipping on rect- instead of image dimensions (#9896)
Hugues Ross
2020-06-01
*
Clean up CAO nametag handling and remove deprecated AO_CMD
sfan5
2020-05-29
*
content_cao: Do not expire visuals when not necessary
sfan5
2020-05-29
*
Add disable_jump check for the player's feet
MoNTE48
2020-05-29
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
*
Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
sfan5
2020-05-26
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Paramat
2020-05-25
*
Silence GCC warning in mapblock_mesh
SmallJoker
2020-05-25
*
Fix build on FreeBSD, broken since open_url
rubenwardy
2020-05-24
*
Add chat_font_size setting (#9736)
SmallJoker
2020-05-24
*
Fix two bugs in content_cao
sfan5
2020-05-24
*
Fix constant re-queueing of emerges that will always be unsuccessful
sfan5
2020-05-24
*
Fix documentation of emergequeue_limit settings
sfan5
2020-05-24
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