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*
Fix AreaStore's IDs persistence (#8888)
SmallJoker
2019-09-21
*
Wieldhand: Specify which ItemStack to use (#8961)
SmallJoker
2019-09-21
*
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-19
*
Remove incorrect MutexAutoLock
sfan5
2019-09-19
*
Trigger on_place in many situations even if prediction failed
DS-Minetest
2019-09-19
*
Settings: Prevent mutex deadlock in remove() (#7803)
SmallJoker
2019-09-18
*
Inventory: Properly revert client predictions (#8945)
SmallJoker
2019-09-18
*
Improve undersampling settings
Hugo Locurcio
2019-09-17
*
Inventory: Undo prediction on drop
SmallJoker
2019-09-17
*
Fix the bgcolor formspec element (#8716)
DS
2019-09-15
*
Fix formspec version backup in prepends losing data
rubenwardy
2019-09-15
*
Dungeons: Clean up parameters, improve structure variety (#8918)
Paramat
2019-09-14
*
Built-in formspecs: Force version 1
SmallJoker
2019-09-14
*
client.h: Add missing const's
ANAND
2019-09-14
*
LocalPlayer: Fix code-style
ANAND
2019-09-14
*
client.cpp: Fix code-style in Client::sendPlayerPos
ANAND
2019-09-14
*
Fix LocalPlayer::isDead always returning false if player is immortal
ANAND
2019-09-14
*
Send ActiveObjects once right after Init2
ANAND
2019-09-14
*
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-14
*
CSM: Fix itemstack:get_meta() 'metadata' indexing error
SmallJoker
2019-09-14
*
Load CSM environment after the restrictions are known
SmallJoker
2019-09-14
*
InventoryManager: Fix virtual function overload warning
SmallJoker
2019-09-09
*
Send cumulated inventory changes only each step (#8856)
SmallJoker
2019-09-09
*
Update translation strings
updatepo.sh
2019-09-09
*
Dungeons: Remove non-functional 'projecting dungeons' setting (#8897)
Paramat
2019-09-08
*
Move debug.txt after it grows too big (#8904)
HybridDog
2019-09-07
*
label[]: Fix cut-off translated text
SmallJoker
2019-09-07
*
Fix Irrlicht 1.9 support
sfan5
2019-09-06
*
Fix Inventory::moveItemSomewhere()
sfan5
2019-09-03
*
Inventory: Handle removeItem leftovers (#8884)
SmallJoker
2019-09-02
*
'All Settings': Don't use checkboxes for 'no...' mapgen flags (#7847)
Muhammad Rifqi Priyo Susanto
2019-09-01
*
particles.cpp: Fix code-style
ANAND
2019-08-31
*
clientobject.h: Fix code-style
ANAND
2019-08-31
*
Fix rotation of attached particlespawner
Pedro Gimeno
2019-08-31
*
Inventory: Fix missing setModified calls
SmallJoker
2019-08-25
*
Mapgen v6: Various mudflow code improvements and bugfixes (#8805)
Paramat
2019-08-24
*
fontengine: Fix non-gettext builds
SmallJoker
2019-08-24
*
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-24
*
Add ItemStack:get_description() to get tooltip (#8847)
Paul Ouellette
2019-08-24
*
Improve occlusion culling in corridors with additional check
sfan5
2019-08-24
*
Restore approximate occlusion check
sfan5
2019-08-24
*
Make Mapgen::spreadLight use a queue (#8838)
DS
2019-08-23
*
Occlusion: Check for light_propagates and do mapblock bounds checks
SmallJoker
2019-08-23
*
Occlusion: Begin cleanup
SmallJoker
2019-08-23
*
Revert "Don't send position update packet if player is dead"
sfan5
2019-08-21
*
remove_detached_inventory: Fix segfault during mod load
SmallJoker
2019-08-20
*
Don't send position update packet if player is dead
ANAND
2019-08-20
*
Disable autoforward if player is dead
ANAND
2019-08-20
*
Restore intended functionality to minimap markers (#8819)
theviper121
2019-08-19
*
ClientInterface: Use recursive mutex to prevent freeze in on_newplayer() (#8808)
SmallJoker
2019-08-17
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