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* Add Freetype supportIlya Zhuravlev2013-02-14
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* Improved Player PhysicsMirceaKitsune2013-02-14
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* Server requires gettext library as wellDmitry Marakasov2013-02-12
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* Enable multiline signsPilzAdam2013-02-12
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* Dont remove grass under unloaded blocksPilzAdam2013-02-10
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* Disable backface culling for drawtype plantlike and only draw 2 faces ↵Jürgen Doser2013-02-10
| | | | | | | | | instead of 4 This way, plants actually show the real backface on their back side, i.e., the front face mirrored around the vertical axis, instead of showing the front face on both sides. This looked weird when the texture was not symmetrical around the vertical axis.
* Don't fall off nodes if sneaking with free_move on but without fly privilegesShadowNinja2013-02-10
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* Don't see through nodes without noclip privilegesShadowNinja2013-02-10
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* Fix compile error (MSVC2010).Ilya Zhuravlev2013-02-07
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* Add flag string settings, flat map optionkwolekr2013-02-06
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* Fix assertion condition in initializePaths()kwolekr2013-02-06
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* Don't write control character to verbosestreamkwolekr2013-02-06
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* Fix and improve noise map functionskwolekr2013-02-06
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* Add Perlin noise map Lua APIkwolekr2013-02-06
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* Improve random map seed generationkwolekr2013-02-06
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* Translate key functions in key change menuPilzAdam2013-01-30
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* Merge pull request #442 from kwolekr/mingw_compile_fixkwolekr2013-01-29
|\ | | | | Fix compile under MingW
| * Slightly improved version of mystrtok_rkwolekr2013-01-23
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| * Fix compile under MingWkwolekr2013-01-23
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* | Merge pull request #441 from kwolekr/mapgen_factorieskwolekr2013-01-29
|\ \ | | | | | | Make mapgen factory setup more elegant, add mapgen_v6.h
| * | Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-23
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* | Place block when holding sneak while right-clicking nodes with formspecJeija2013-01-28
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* | Merge pull request #447 from sapier/add_lua_log_parameter_checkkwolekr2013-01-26
|\ \ | |/ |/| BUGFIX: check parameters for minetest.log lua function
| * check parameters for minetest.log lua functionsapier2013-01-26
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* | Treegen update. Some new symbols. Speed up code a bit.RealBadAngel2013-01-23
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* | Make sure that settings are written to config file when settings are removed.Jürgen Doser2013-01-22
| | | | | | | | | | Previously, settings where only written when a value has changed, and removal of a setting value didn't count as a change.
* | Fix crash when pressing delete button in server browser and no server is ↵Jürgen Doser2013-01-22
| | | | | | | | | | | | | | selected. A check for that was there, but was comparing an unsigned variable to -1, which doesn't work.
* | Improve behaviour for empty modpacks and when no mods at all are installed:Jürgen Doser2013-01-22
| | | | | | | | | | | | | | | | | | | | Only show enable all / disable all buttons for all add-ons when at least one add-on is installed. When no add-on ist installed, don't show any buttons or checkboxes. Added is_modpack flag to ModSpec to distinguish empty modpacks from normal mods and check this flag in mod selection gui so that empty modpacks are not treated like mods that can be enabled or disabled.
* | Fix crash when no world is selected and configure button is pressed.Jürgen Doser2013-01-22
| | | | | | | | by moving return statement out of if-then-else clause...
* | Fix msvc buildIlya Zhuravlev2013-01-22
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* | add support for saving settings by lua command (server doesn't autosave on exit)sapier2013-01-21
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* | Use a string identifier for a mapgen instead of versionkwolekr2013-01-21
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* | Fix compile on certain Linux configurations, reduce spawn point heightkwolekr2013-01-21
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* | Removed Mapgen V7 for nowkwolekr2013-01-21
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* | Last set of minor cleanupskwolekr2013-01-21
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* | Fix MapgenV6::getGroundLevelAtPoint()kwolekr2013-01-21
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* | Finish and clean up mapgen configurationkwolekr2013-01-21
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* | Add Settings::getStruct and Settings::setStructkwolekr2013-01-21
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* | Clean up EmergeManager, do initial work on Mapgen configurationkwolekr2013-01-21
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* | Readded and optimized mapgen V6kwolekr2013-01-21
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* | Cleaned & enhanced noise object managementkwolekr2013-01-21
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* | Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
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* | The new mapgen, noise functions, et al.kwolekr2013-01-21
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* | Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos()kwolekr2013-01-21
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* | Only clear block modified flag if writing to db was successfulkwolekr2013-01-21
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* | Make cloud height user-configurablekwolekr2013-01-21
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* | stop MSVC++ from generating dumb warningskwolekr2013-01-21
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* | Proper RUN_IN_PLACE support for OSX and FreeBSDkwolekr2013-01-21
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* | Basic support for configuring which mods to load for each worldJürgen Doser2013-01-21
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | settings.h: added function to return all keys used in settings, and a function to remove a setting mods.{h,cpp}: added class ModConfiguration that represents a subset of the installed mods. server.{h,cpp}: server does not load add-on mods that are disabled in the world.mt file. mods are disabled by a setting of the form "load_mod_<modname> = false". if no load_mod_<modname> = ... setting is found, the mod is loaded anyways for backwards compatibilty. server also complains to errorstream about mods with unstatisfied dependencies and about mods that are not installed. guiConfigureWorld.{h,cpp}: shows a treeview of installed add-on mods and modpacks with little icons in front of their name indicating their status: a checkmark for enabled mods, a cross for disabled mods, a question mark for "new" mods Mods can be enabled/disabled by a checkbox. Mods also show a list of dependencies and reverse dependencies. double-click on a mod in dependency or reverse dependency listbox selects the corresponding mod. Enabling a mod also enables all its dependencies. Disabling a mod also disables all its reverse dependencies. For modpacks, show buttons to enable/disable all mods (recursively, including their dependencies) in it. Button "Save" saves the current settings to the world.mt file and returns to the main menu. Button "Cancel" returns to main menu without saving. basic keyboard controls (if the proper widget has keyboard focus): up/down: scroll through tree of mods left/right: collaps/expand a modpack space: enable/disable the selected mod
* | Add a list of servers to the "Multiplayer" tabJeija2013-01-21
|/ | | | | | | If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"