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* Move missing translations warnings to verbosestream (#8156)Nathanaël Courant2019-02-02
* Settings: Slightly increase block generate, block send, object send distances...Paramat2019-01-31
* Content store: Fix storage leak by storing screenshots in cache (#8137)rubenwardy2019-01-31
* Add setting to disable confirmation on new player registration (#8102)Muhammad Rifqi Priyo Susanto2019-01-26
* Fix pkgmgr game install with RUN_IN_PLACE=0 (#8113)Paul Ouellette2019-01-26
* blitToVManip: Check out-of-bounds using node position not index (#8127)Paramat2019-01-25
* Fix warnings about dungeongen.cpp memcpy() and unused variable in MapBlock::d...Paramat2019-01-22
* Fix randomly rejected form field submits (#8091)Jozef Behran2019-01-21
* Advanced settings noiseparams: Remove '}' left in .confSmallJoker2019-01-19
* Optimize subgames search a little bit (#8096)Jozef Behran2019-01-18
* Fix some misspellings (#8104)Paul Ouellette2019-01-16
* world.mt: Only accept true/false/nil values (#8055)SmallJoker2019-01-13
* Speed up the craft definition handling (#8097)Jozef Behran2019-01-13
* Optimize path finalization in pathfinder (#8100)Jozef Behran2019-01-12
* Make sqlite3 the default auth backend (#8085)Paul Ouellette2019-01-10
* Import strstr function from FreeBSD 11 libcLoic Blot2019-01-10
* Android build fixesLoïc Blot2019-01-09
* Fix a crash on Android with Align2Npot2 (#8070)Loïc Blot2019-01-07
* Fix wrong code comment (#8061)DS2019-01-06
* Fix various bugs (Anticheat, Lua helpers) (#8013)SmallJoker2019-01-06
* Deprecate modpack.txt and use modpack.conf instead (#7892)rubenwardy2019-01-06
* Drop libgmp on Android and use mini-gmp (#8047)Loïc Blot2019-01-04
* Make sqlite3 default auth & player backends for new worlds (#8043)Loïc Blot2019-01-04
* Fix on_successful_save -> onSuccessfulSaveLoïc Blot2019-01-04
* Fix various player save issues (performance penalty on sql backends + bugs)Loïc Blot2019-01-04
* Player file directory must be only created when using file backend.Loïc Blot2019-01-04
* Remove remote media compatibility mode. (#8044)sofar2019-01-04
* Proselytize the network. Use IEEE F32 (#8030)SmallJoker2019-01-03
* CSM restrictions: Make 'LOAD_CLIENT_MODS' disable loading of 'builtin' (#8000)Paramat2019-01-03
* Add minetest.load_area (#8023)HybridDog2018-12-31
* Extend pitch fly mode to swimming (#7943)random-geek2018-12-31
* CSM: add requested CSM_RF_READ_PLAYERINFO (#8007)Loïc Blot2018-12-24
* Fix entity rotation in existing worlds (#7989)SmallJoker2018-12-23
* mapnode: add const/noexcept (#8009)Vitaliy2018-12-22
* Android: Fix memory leak when displaying images in the mainmenu (#8011)rubenwardy2018-12-22
* reportMetadataChange; Silence clang warningsSmallJoker2018-12-21
* Fix more transparency issues with ogles2 driver (#8005)stujones112018-12-20
* Android: Move touchscreen rare controls inline with settings icon (#8006)stujones112018-12-20
* Add command line option to load password from file (#7832)Kevin Abrams2018-12-18
* ieee_float: Silence compiler warningSmallJoker2018-12-18
* Fix the part of the float test that requires IEC559/IEEE754 compliancePedro Gimeno2018-12-18
* Fix C++11 violation that broke clang on Debian StretchPedro Gimeno2018-12-16
* Add an activeobject manager to hold active objects (#7939)Loïc Blot2018-12-13
* Network: Send IEEE floats (#7768)SmallJoker2018-12-13
* Make showOverlayMessage strings translatable (#7964)Wuzzy2018-12-13
* Make MapNode handle paramtype2≠leveled properly (#7958)Vitaliy2018-12-12
* porting.cpp: better minetest support on BSDLoïc Blot2018-12-11
* Fix ContentDB packages timing out by using download_file instead (#7891)rubenwardy2018-12-11
* Add object visual type 'item' (#7870)Alex2018-12-11
* Update minetest.conf.example and run updatepo.sh (#7947)Update Script2018-12-09