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Commit message (
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Author
Age
*
Value copy / allocation optimizations mostly in server, SAO and serialize code
sfan5
2020-05-27
*
Fix liquids refusing to flow in X+ or Z+ in some cases (#9874)
sfan5
2020-05-26
*
Rename “Minimal development test” to “Development Test” (#9928)
Wuzzy
2020-05-26
*
L-System trees: Remove hardcoded use of 'mapgen_dirt' alias (#9931)
Paramat
2020-05-25
*
Silence GCC warning in mapblock_mesh
SmallJoker
2020-05-25
*
Fix build on FreeBSD, broken since open_url
rubenwardy
2020-05-24
*
Add chat_font_size setting (#9736)
SmallJoker
2020-05-24
*
Fix two bugs in content_cao
sfan5
2020-05-24
*
Fix constant re-queueing of emerges that will always be unsuccessful
sfan5
2020-05-24
*
Fix documentation of emergequeue_limit settings
sfan5
2020-05-24
*
Optimize particlespawner sending by not sending to distant players
sfan5
2020-05-23
*
Implement spawning particles with node texture appearance
sfan5
2020-05-23
*
Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)
sorcerykid
2020-05-23
*
Modernize include guards and add missing ones (#9898)
Awkor
2020-05-23
*
Check for valid base64 before decoding (#9904)
Lejo1
2020-05-22
*
MacOS: Fix environ not being found
SmallJoker
2020-05-22
*
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-22
*
Cache liquid alternative IDs (#8053)
Vitaliy
2020-05-20
*
Allow more than 255 biomes, document new maximum (#9855)
Paramat
2020-05-20
*
Stop wasting memory on identical textures when texture filtering is disabled
sfan5
2020-05-20
*
CSM: Fix crashing minetest.get_item_def()
sfan5
2020-05-20
*
Rework functionality of leveled nodes (#9852)
Wuzzy
2020-05-19
*
Add ability to scale HUD text (#9814)
LoneWolfHT
2020-05-19
*
Add missing sao->isGone() checks
sfan5
2020-05-18
*
content_mapblock: Move static initialization out of functions
sfan5
2020-05-17
*
Client: Add sum and average to packetcounter
sfan5
2020-05-17
*
Add core.open_url() to main menu API (#8592)
rubenwardy
2020-05-17
*
Make automatic_rotate relative, allow setting rotation (#8468)
ANAND
2020-05-16
*
Log protocol ver on mismatched client connect too
sfan5
2020-05-16
*
Add new Mapgen V7 floatland implementation (#9296)
Paramat
2020-05-14
*
network: Replace a fatal_error with just error logging
sfan5
2020-05-14
*
CSM: Bugfixes to camera:get_pos() and camera:get_fov()
sfan5
2020-05-14
*
Collision detection - #9343 follow-up (#9764)
TheTermos
2020-05-14
*
Add chat_log_level setting (#9223)
SmallJoker
2020-05-14
*
Damage texture modifier (#9833)
Lars Müller
2020-05-11
*
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-11
*
Color gradient for default and 'regular' type sky (#9502)
TheTermos
2020-05-09
*
Always use same default tabheader height (#9319)
Paul Ouellette
2020-05-09
*
Server class code cleanups (#9769)
Loïc Blot
2020-05-07
*
Fix Server triggering wrong errors if environment init fails
sfan5
2020-05-07
*
Get rid of non-ascii characters in the debug display code (#8821)
Jozef Behran
2020-05-06
*
FormSpec: Add universal style selector `*` (#9718)
v-rob
2020-05-06
*
Android: porting_android.cpp refactoring (#9687)
Maksim
2020-05-06
*
Expose collided objects in moveresult
sfan5
2020-05-06
*
Fix crash when exiting server during running mapgen
sfan5
2020-05-05
*
Fix thread safety of PcgRandom use in BiomeGen
sfan5
2020-05-05
*
Fix remaining issues with mapgen scriptapi
sfan5
2020-05-05
*
Give the Mapgen on each EmergeThread its own Biome/Ore/Deco/SchemManager copy
sfan5
2020-05-05
*
Allow ObjDefManager instances to be cloned
sfan5
2020-05-05
*
Server: Improve some log messages (#9820)
sfan5
2020-05-05
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