Commit message (Collapse) | Author | Age | |
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* | Fix segfault in drawItems() due to missing inventory list | SmallJoker | 2021-12-29 |
| | | | | | This fixes a nullptr dereference when the specified inventory list is not known. Happens when HUD elements are sent before the required inventory list is created. | ||
* | Fix check that denies new clients from a singleplayer session | savilli | 2021-12-28 |
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* | Automatically use SSE registers for FP operations on i386 (#11853) | William L. DeRieux IV | 2021-12-28 |
| | | | | | | | | use SSE for floating-point operations to avoid issues with improper fp-rounding and loss of precision when moving fp-data to incompatible or less-precise registers/storage locations https://gcc.gnu.org/wiki/FloatingPointMath https://gcc.gnu.org/wiki/x87note | ||
* | Restore GCC 5 compatibility (#11778) | JosiahWI | 2021-12-28 |
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* | Protect font initialization with mutex | sfan5 | 2021-12-18 |
| | | | | fixes #4532 | ||
* | Refactor trusted mod checking code | sfan5 | 2021-12-18 |
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* | Remove setlocal and setupvalue from `debug` table whitelist | sfan5 | 2021-12-18 |
| | | | | | It's likely that these could be used trick mods into revealing the insecure environment even if they do everything right (which is already hard enough). | ||
* | Don't let HTTP API pass through untrusted function | sfan5 | 2021-12-18 |
| | | | | This has been a problem since the first day, oops. | ||
* | Restructure devtest's unittests and run them in CI (#11859) | sfan5 | 2021-12-18 |
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* | Disable inventory if player's inventory formspec is blank (#11827) | ROllerozxa | 2021-12-13 |
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* | Remove creative/damage info in Esc/Pause menu | Wuzzy | 2021-12-13 |
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* | Fix get_bone_position() on unset bones modifying their position | sfan5 | 2021-12-06 |
| | | | | closes #11840 | ||
* | Fix various code & correctness issues (#11815) | sfan5 | 2021-12-05 |
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* | Network: Delete copy constructor and use std::move instead (#11642) | SmallJoker | 2021-12-01 |
| | | | This is a follow-up change which disables class copies where possible to avoid unnecessary memory movements. | ||
* | Update minetest.conf.example and dummy cpp file | updatepo.sh | 2021-11-27 |
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* | Implemented disconnect_player (#10492) | Corey Powell | 2021-11-26 |
| | | | Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Fix find_nodes_in_area misbehaving with out-of-map coordinates (#11770) | sfan5 | 2021-11-26 |
| | | | This ensures that no overflows (side-effects) happen within the find_nodes_in_area function by limiting coordinates like done in the map generation code. | ||
* | Add Lua bitop library (#9847) | Lejo | 2021-11-26 |
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* | Minimap: gamma-correct average texture colour calculation (#9249) | HybridDog | 2021-11-26 |
| | | | This calculates the average texture colour while heeding the sRGB colourspace. | ||
* | Add backwards-compatible behaviour if too few CAO textures specified | sfan5 | 2021-11-22 |
| | | | (#11766) | ||
* | Allow for Game-Specific Menu Music (#11241) | ExeVirus | 2021-11-22 |
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* | Fix local digging animation (#11772) | savilli | 2021-11-19 |
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* | Lua API: Add `rmdir`, `cpdir` and `mvdir` (#9638) | Elijah Duffy | 2021-11-10 |
| | | | | Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Localize error messages in mainmenu (#11495) | Riceball LEE | 2021-11-01 |
| | | | | Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: rubenwardy <rw@rubenwardy.com> | ||
* | Fix number of tool uses being off by 1..32767 (#11110) | Wuzzy | 2021-10-31 |
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* | Automatically package MinGW runtime in buildbot | sfan5 | 2021-10-31 |
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* | Add joystick layout for DragonRise GameCube controller (#11467) | Isabelle COWAN-BERGMAN | 2021-10-31 |
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* | Fix crash on hypertext[] with not enough parts | rubenwardy | 2021-10-25 |
| | | | | | | | | The length check used < rather than <=, disabling the check when the formspec version matches the client's FORMSPEC_API_VERSION. Additionally, it was possible to have fewer parts than required if the formspec version was greater than the client's FORMSPEC_API_VERSION. | ||
* | Fixes around emerge handling | sfan5 | 2021-10-25 |
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* | Limit stepheight smoothing to the stepheight and stop smoothing during jumps ↵ | Jude Melton-Houghton | 2021-10-25 |
| | | | | (#11705) | ||
* | Fix item duplication if player dies during interact callback (alternative) ↵ | sfan5 | 2021-10-25 |
| | | | | (#11662) | ||
* | Fix no_texture.png activation w/ simple leaves | Wuzzy | 2021-10-22 |
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* | Fix view bobbing not resetting when resting | Lars Müller | 2021-10-20 |
| | | | partially fixes #11694, also fixes #11692 | ||
* | Add no_texture.png as fallback for unspecified textures | Wuzzy | 2021-10-20 |
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* | Fix compiling on Windows with Visual Studio | LoneWolfHT | 2021-10-15 |
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* | Use scoped app storage on Android (#11466) | rubenwardy | 2021-10-15 |
| | | | | | | | | | | | From November 2021, the Play Store will no longer be accepting apps which use the deprecated getExternalStorageDirectory() API. Therefore, this commit replaces uses of deprecated API with the new scoped API (`getExternalFilesDir()` and `getExternalCacheDir()`). It also provides a temporary migration to move user data from the shared external directory to new storage. Fixes #2097, #11417 and #11118 | ||
* | Make /status message easier to read | Wuzzy | 2021-10-15 |
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* | Add embedded PNG texture modifier (#11498) | hecks | 2021-10-13 |
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* | Remove broken timeout behaviour | sfan5 | 2021-10-12 |
| | | | | | | Code that relies on `resend_count` was added in 7ea4a03 and 247a1eb, but never worked. This was fixed in #11607 which caused the problem to surface. Hence undo the first commit entirely and change the logic of the second. | ||
* | Fix player HP desync between client and server | savilli | 2021-10-12 |
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* | Remove a few unused functions reported by callcatcher (#11658) | SmallJoker | 2021-10-12 |
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* | Move instead of copy during content install if possible | sfan5 | 2021-10-07 |
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* | Move archive extraction in content store to async job | sfan5 | 2021-10-07 |
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* | Make fs::extractZipFile thread-safe | sfan5 | 2021-10-07 |
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* | Add "MINETEST_MOD_PATH" environment variable (#11515) | emixa-d | 2021-10-07 |
| | | | | This adds an environment variable MINETEST_MOD_PATH. When it exists, Minetest will look there for mods in addition to ~/.minetest/mods/. | ||
* | Reduce shadow jitter (#11668) | lhofhansl | 2021-10-05 |
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* | Fix crash when calling remove/kick/ban_player on start (#11672) | Wuzzy | 2021-10-05 |
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* | Make MetaDataRef:get return nil instead of nothing (#11666) | Jude Melton-Houghton | 2021-10-05 |
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* | Add get_server_max_lag() (#11671) | Wuzzy | 2021-10-05 |
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* | Improvements to colored shadows (#11516) | x2048 | 2021-10-01 |
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