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Commit message (
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Author
Age
...
*
Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)
Paramat
2018-06-02
*
Fix isNan on setYaw Lua call (#7380)
Loïc Blot
2018-05-31
*
Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)
Paramat
2018-05-31
*
LINT fix
Loic Blot
2018-05-29
*
Rename some keys for clarity (#7384)
Wuzzy
2018-05-29
*
Add crossview support (#7361)
otdav33
2018-05-29
*
Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...
Loic Blot
2018-05-29
*
Print error when HOME is not set (#7376)
Midgard
2018-05-28
*
Fix more GCC 8.1 warnings ...
Loïc Blot
2018-05-28
*
Fix a -Wcatch-value warning reported by GCC 8.1
Loïc Blot
2018-05-28
*
Remove a useless struct keyword for ObjectProperties
Loic Blot
2018-05-28
*
Formspec verification: Fix show_formspec inside callbacks (#7374)
SmallJoker
2018-05-26
*
Vein ore: Fix bug caused by changing perlinmap Y size (#7371)
Paramat
2018-05-24
*
Schematic decorations: Fix placement bug when centred and rotated (#7365)
Paramat
2018-05-24
*
Dungeons: Fix duplication of y limit parameters (#7359)
Paramat
2018-05-20
*
Fix missing ignore textures (#7326)
you
2018-05-20
*
Add screenshots to online content browser
rubenwardy
2018-05-20
*
Player marker on both minimaps (#7350)
nanoproject
2018-05-18
*
Add updating to online content browser
rubenwardy
2018-05-16
*
Use server's zoom fov for distant world loading.
Lars Hofhansl
2018-05-15
*
Don't show Android edit dialog when tapping read-only field (#7337)
Muhammad Rifqi Priyo Susanto
2018-05-15
*
Fix segfault in player migration and crash in log_deprecated
SmallJoker
2018-05-14
*
Vertical biome blend: Tune PRNG seed for finer detail (#7329)
Paramat
2018-05-14
*
Make sure color returns to normal after a damage flash (#7332)
lhofhansl
2018-05-14
*
Update contentdb_url to content.minetest.net
rubenwardy
2018-05-13
*
Camera: Improve subpixel movement (#7319)
SmallJoker
2018-05-12
*
Run detach callbacks on player leave
SmallJoker
2018-05-12
*
Fix crash guiConfirmRegistration quit menu (#7313)
Vincent Glize
2018-05-10
*
Mgv7: Code cleanup (#7299)
Paramat
2018-05-07
*
Fix builtin inventory list crash when size = 0 (#7297)
SmallJoker
2018-05-05
*
Cavegen: Allow small RandomWalk caves to generate beyond mapchunk border
Paramat
2018-05-04
*
Fix invisible chat error messages (#7289)
Vincent Glize
2018-05-01
*
nodedef: Delete two unused method definitions (#7288)
Kuma_jjw
2018-04-30
*
Global new() or grab() to be managed in constuctor only (#7235 partial) (#7236)
JDCodeIt
2018-04-30
*
Allow damage for attached objects, add attach/detach callbacks (#6786)
SmallJoker
2018-04-30
*
MetaDataRef: Add contains() and get() (#7214)
rubenwardy
2018-04-30
*
Mapgen caves: Re-order generation to fix cavern bug
Paramat
2018-04-29
*
Biome-defined cave liquids: Use faster biome calculation
paramat
2018-04-26
*
Biome-defined dungeon nodes: Use faster biome calculation
paramat
2018-04-26
*
Dungeons: Mostly fix missing stair nodes
Paramat
2018-04-25
*
Mgvalleys: Code cleanup
Paramat
2018-04-24
*
Move ASCII art to std::cerr, to remove it from logs
rubenwardy
2018-04-23
*
Formspecs: Allow setting alpha value for the box[] element
Thomas--S
2018-04-23
*
Mgvalleys: Use shared tunnel / cavern code instead of internal
Paramat
2018-04-21
*
Cave liquids: Use a more precise point for calculating biome
Paramat
2018-04-21
*
Fix i386 bit build at OpenBSD (#7259)
mazocomp
2018-04-21
*
Node resolver: Make error on fallback optional, disable for mapgen aliases
Paramat
2018-04-20
*
Add online content repository
rubenwardy
2018-04-19
*
Fix wrong channel number representation in logs (#7205)
SmallJoker
2018-04-18
*
PlayerSettings struct for player movement code (#7243)
Ben Deutsch
2018-04-18
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