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*
Define operators == and != for ItemStack
ANAND ︻气デ═一
2019-05-11
*
PlayerSAO::setHP - Don't call on_hpchange callbacks if HP hasn't changed
ANAND
2019-04-29
*
Remove unnecessary CSM warning (#8485)
Paramat
2019-04-28
*
Force send a mapblock to a player (#8140)
sofar
2019-04-28
*
Improve readability of debug menu by using '|' (#8488)
ANAND
2019-04-27
*
Range-limit value passed to PlayerSAO::set{HP|Breath} (#8264)
ANAND
2019-04-27
*
Use player as starting point instead of camera when pointing node (#8261)
Muhammad Rifqi Priyo Susanto
2019-04-27
*
Correct the checkbox selection box position (#8246)
SmallJoker
2019-04-27
*
Android: Clear chat open flag on cancel or completion (#8478)
stujones11
2019-04-19
*
Attend to review, re-arrange blank lines, update lua_api.txt
paramat
2019-04-14
*
Fix regression in automatic_face_movement_max_rotation_per_sec
Pedro Gimeno
2019-04-14
*
Various network performance improvements (#8125)
Jozef Behran
2019-04-14
*
World start time: Move to first full light (day night ratio = 1000) (#8410)
Paramat
2019-04-13
*
Add Irrlicht-specific smart pointer (#6814)
Vitaliy
2019-04-12
*
Add node field to PlayerHPChangeReason table (#8368)
Paul Ouellette
2019-04-11
*
util/hex.h: Remove whitespace-only line (#8460)
ANAND
2019-04-08
*
daynightratio.h: Improve codestyle, minor optimisations (#8453)
Paramat
2019-04-08
*
Android settings: Use 'simple' leaves instead of 'fancy' (#8440)
Paramat
2019-04-07
*
Optimize random turns in dungeongen (#8129)
Jozef Behran
2019-04-07
*
Find PostgreSQL correctly (#8435)
adrido
2019-04-07
*
util/hex.h: Reserve result space in hex_encode()
starling13
2019-04-07
*
Add deprecation warnings for ObjectRef:get/set_attribute (#8443)
ANAND
2019-04-07
*
Stabilise 'day night ratio' to fix object brightness flicker (#8417)
Paramat
2019-04-04
*
Change sign of pitch angle in debug menu (#8438)
ANAND
2019-04-04
*
Change pitch fly binding to 'P', add to change keys menu (#8314)
rubenwardy
2019-04-03
*
Fix comments
Loic Blot
2019-03-31
*
Create ServerThread earlier in the startup process
Loïc Blot
2019-03-31
*
mapgen: drop mapgen id from child mapgens.
Loïc Blot
2019-03-31
*
EmergeManager::initMapgens use FATAL_ERROR if and drop boolean return
Loïc Blot
2019-03-31
*
Use unordered_map instead of map for craft definitions (#8432)
HybridDog
2019-03-31
*
Require 'waving = 3' in a nodedef to apply the liquid waving shader (#8418)
Paramat
2019-03-27
*
Dungeons: Do not remove nodes that have 'is_ground_content = false' (#8423)
Paramat
2019-03-26
*
Prevent multi-line chat messages server-side (#8420)
rubenwardy
2019-03-26
*
Fix texture rotation for wallmounted nodeboxes
sfan5
2019-03-19
*
httpfetch: Disable IPv6 here too if requested by settings (#8399)
sfan5
2019-03-18
*
num_emerge_threads: Initialise value to cope with setting syntax error (#8396)
Paramat
2019-03-18
*
Add newline before itemstring in item tooltip (#8213)
Wuzzy
2019-03-17
*
LINT fixes since recent tooling update
Loïc Blot
2019-03-14
*
Update our tooling (Clang 5 -> 7, GCC 7 -> 8)
Loïc Blot
2019-03-14
*
Valleys mapgen code rewrite (#8101)
Paramat
2019-03-14
*
Drop GUIConfirmRegistration::m_address unused field
Loïc Blot
2019-03-12
*
Fix cast from const by accessing string data directly (#8354)
rubenwardy
2019-03-12
*
HPChange Reason: Fix push after free, and type being overwritten (#8359)
rubenwardy
2019-03-12
*
Fix serialization of std::time_t by casting to u64 first (#8353)
rubenwardy
2019-03-10
*
Display pitch angle in debug menu (#8321)
Ragulan R
2019-03-10
*
Confirm registration GUI: Remove positional strings to fix Windows bug (#8258)
Paramat
2019-03-10
*
Abort when trying to set a not registered node (#7011)
HybridDog
2019-03-07
*
Optimize string handling in path search (#8098)
Jozef Behran
2019-03-07
*
Optimize interaction distance checker (#8193)
Jozef Behran
2019-03-07
*
Fix detach inventory serialisation (#8331)
rubenwardy
2019-03-07
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