| Commit message (Expand) | Author | Age |
... | |
* | Fix undefined behaviour on getting pointer to data in empty vector | nOOb3167 | 2017-12-22 |
* | Fix wrong scrolling (#6809) | Vitaliy | 2017-12-21 |
* | Allow 'default' parameter in 'settings:get_bool' function | Jordan Irwin | 2017-12-17 |
* | Adjust default console height | Ezhh | 2017-12-17 |
* | Fix items turning black (#6780) | Vitaliy | 2017-12-16 |
* | Zoom: Add 'disabled by game or mod' message | paramat | 2017-12-14 |
* | Minimap messages: Improve 'disabled by server' message | paramat | 2017-12-14 |
* | Chat: Remove prompt history duplicates (#6762) | SmallJoker | 2017-12-14 |
* | directiontables: Fix MSVC compiler error (#6785) | adrido | 2017-12-14 |
* | Update light decoding table size (#6696) | Vitaliy | 2017-12-12 |
* | CSM fixes: load mods after flavours & add flavour to block mod loading (#6738) | Loïc Blot | 2017-12-11 |
* | F5 debug info: Add colons, use lowercase except for FPS and RTT | ThomasMonroe314 | 2017-12-10 |
* | Damage: Remove damage ignore timer | SmallJoker | 2017-12-10 |
* | Use std::vector instead of dynamic C-Array (#6744) | adrido | 2017-12-10 |
* | Add an active object step time budget #6721 | Lars Hofhansl | 2017-12-06 |
* | Add coloured logs (#4549) | you | 2017-12-06 |
* | Ensure no item stack is being held before crafting (#4779) | Luis Cáceres | 2017-12-06 |
* | Use Irrlicht's mesh cache for animated meshes. | Lars Hofhansl | 2017-12-04 |
* | Zoom: Set zoom FOV per-player using a player object property | paramat | 2017-12-04 |
* | Optionally extend the active object in a players camera direction. | Lars Hofhansl | 2017-12-03 |
* | Shut down mapgen threads before other shutdown tasks (#6689) | raymoo | 2017-12-03 |
* | CAO/SAO: Nicer velocity-controlled, interpolated rotation property: | SmallJoker | 2017-12-01 |
* | Turn off verbose info message introduced accidentally with ae9b1aa | Lars Hofhansl | 2017-11-29 |
* | F5 Debug info: More compact, return to 2 lines | paramat | 2017-11-27 |
* | Hint at problematic code when logging deprecated calls | sfan5 | 2017-11-27 |
* | Light curve: Add and tune mid boost gaussian | paramat | 2017-11-27 |
* | Inventory: Restrict access from too far away | SmallJoker | 2017-11-24 |
* | Clearobjects: Send progress messages to terminal using actionstream | paramat | 2017-11-24 |
* | Stratum ore: Add option for a constant thickness stratum | paramat | 2017-11-19 |
* | Fix mousewheel behaviour in textarea (#6641) | shivajiva101 | 2017-11-18 |
* | Fix dark liquids (#6621) | Vitaliy | 2017-11-18 |
* | Biome dust node: Only place on 'walkable' cubic non-liquid drawtypes | paramat | 2017-11-17 |
* | Load files from subfolders in texturepacks | number Zero | 2017-11-17 |
* | Allow zoom to actually show more data. | Lars Hofhansl | 2017-11-15 |
* | Fix item and wield meshes (#6596) | Vitaliy | 2017-11-14 |
* | PlayerSAO damage: Update to cope with variable player heights | paramat | 2017-11-14 |
* | Move files to subdirectories (#6599) | Vitaliy | 2017-11-08 |
* | Add minetest.safe_write_file() to script API | sfan5 | 2017-11-08 |
* | Fix issue Minetest crash when custom font path is not exist | Muhammad Rifqi Priyo Susanto | 2017-11-08 |
* | LINT: Add files to whitelist, fix detected indent errors | paramat | 2017-11-06 |
* | Player eye height: Make this a settable player object property | paramat | 2017-11-06 |
* | Do not scale texture unless necessary. | Lars Hofhansl | 2017-11-04 |
* | httpfetch: Enable gzip support | sfan5 | 2017-11-04 |
* | Rewrite rendering engine (#6253) | Vitaliy | 2017-10-31 |
* | Add sha1 to lua utils. (#6563) | Rob Blanckaert | 2017-10-30 |
* | Initial Haiku support (#6568) | miqlas | 2017-10-30 |
* | Fix day_night_ratio_do_override not being initialised server-side | rubenwardy | 2017-10-29 |
* | CSM: Add a way to get current locale from CSM | lisacvuk | 2017-10-29 |
* | Biome API: Add decoration flags for underground decorations | paramat | 2017-10-29 |
* | Allow overriding tool capabilities through itemstack metadata | raymoo | 2017-10-29 |