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...
*
Add setting to display the itemstring after the tooltip in the inventory. (#6...
DTA7
2017-09-15
*
ServerEnv: Clean up object lifecycle handling (#6414)
sfan5
2017-09-15
*
Customizeable max breath for players (#6411)
SmallJoker
2017-09-15
*
Cavegen: Avoid unsupported biome 'top' or 'filler' nodes
paramat
2017-09-14
*
Object properties: Add 'glow', disables light's effect if negative
Rob Blanckaert
2017-09-14
*
Network: Fix logging into older worlds with base64 hashes
SmallJoker
2017-09-12
*
Network: Remove large parts of deprecated legacy code (#6404)
SmallJoker
2017-09-12
*
Fix failing linter (travis)
sfan5
2017-09-12
*
Make INodeDefManager::getIds return a vector, not a set
Kahrl
2017-09-12
*
Implement client node dig prediction
Auke Kok
2017-09-11
*
Object properties: Fix loss of custom selectionbox
SmallJoker
2017-09-10
*
Fix incorrect buffer size calculation on creation of HUD status messages
rubenwardy
2017-09-10
*
Schematic decorations: Add 'place_offset_y' placement parameter
paramat
2017-09-10
*
Fix empty legacy meta being persisted
rubenwardy
2017-09-10
*
Server: Calculate maximal total block sends dynamically (#6393)
SmallJoker
2017-09-09
*
Particles: Do not add digging particles for airlike nodes (#6392)
SmallJoker
2017-09-08
*
main.cpp: server-only builds should not include client headers
Loic Blot
2017-09-07
*
Use a Buffer instead of SharedBuffer in ConnectionCommand
Loic Blot
2017-09-05
*
Make HUD status messages translatable (#5795)
Wuzzy
2017-09-05
*
Remove DSTACK keybind setting (#6378)
Rui
2017-09-05
*
Network protocol documentation: Add 'can_zoom' to version 36
paramat
2017-09-05
*
Implement minetest.register_can_bypass_userlimit (#6369)
Loïc Blot
2017-09-04
*
Re-apply previous commit with a typo fix
Loïc Blot
2017-09-04
*
Revert "Network: fix a concurrency problem, by re-adding a copy in Connection...
Loïc Blot
2017-09-04
*
Network: fix a concurrency problem, by re-adding a copy in ConnectionCommand
Loïc Blot
2017-09-04
*
World start time: Add setting for this, default unchanged
paramat
2017-09-04
*
Add build date to minetest --version and increase readability (#6331)
you
2017-09-03
*
Ores: Add stratum ore (#6352)
Paramat
2017-09-03
*
Use member initialization list instead of the constructor's body (#6371)
Dharkael
2017-09-03
*
Network part requires SharedBuffers to be pass as value
Loic Blot
2017-09-03
*
Remove 3D noise from getSteps function (#6360)
Vaughan Lapsley
2017-09-02
*
Remove nodeupdate completely (#6358)
Rui
2017-09-01
*
Fix animation frame_speed and blend loosing precision due to incorrec… (#6357)
sapier
2017-09-01
*
Zoom: Move enabling zoom to a new player object property
paramat
2017-08-30
*
Remove DSTACK support (#6346)
Loïc Blot
2017-08-30
*
Network proto handlers/container fixes (#6334)
Loïc Blot
2017-08-29
*
Pushing typo fix introduced in b7ee608e70f8e031e3e01c9672bedb16efa648b8
Loic Blot
2017-08-29
*
Bump minimal protocol version to 36 (#6319)
SmallJoker
2017-08-29
*
Formspec: Add options to set background color and opacity (fullscreen mode + ...
Loïc Blot
2017-08-29
*
mapblock_mesh.cpp: Fix code style and simplify a bit code (#4558)
you
2017-08-28
*
Clientevent refactor (#6320)
Loïc Blot
2017-08-28
*
Pass SharedBuffer as value to increment reference count
Loïc Blot
2017-08-28
*
Use crack animation on all tile layers (#6104)
Dániel Juhász
2017-08-28
*
Statbars: fix incorrect half-images in non-standard orientations (fixes #6198)
Nathanaël Courant
2017-08-27
*
core.get_objects_inside_radius: Omit removed objects (#6318)
you
2017-08-27
*
Add '@n' escape sequences and some documentation on translated strings.
Nathanaël Courant
2017-08-26
*
Alternative code for slipping (#6256)
Ben Deutsch
2017-08-26
*
Android stepheight: Only increase if 'touching ground' (#6313)
Paramat
2017-08-26
*
Mgfractal: Use 'switch case' instead of 'if else' (#6314)
Paramat
2017-08-26
*
Check item_drop amount clientside (#6242)
rubenwardy
2017-08-26
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