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Commit message (
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Author
Age
*
Fix media overriding regression (#12602)
Lars Müller
2022-07-29
*
Allow direction keys with autoforward again
sfan5
2022-07-29
*
Let core.get_mod_storage be called multiple times (#12572)
Jude Melton-Houghton
2022-07-23
*
Update minetest.conf.example
updatepo.sh
2022-07-20
*
Restore flags texture to fix interlaced stereo mode (#12560)
x2048
2022-07-19
*
Offset cuboid origin after scaling the cuboid. (#12558)
x2048
2022-07-19
*
Fix automatic rotate for attached entities (#12392)
Lars Müller
2022-07-17
*
Remove workaround for normals not matching winding order (#12460)
x2048
2022-07-17
*
Deprecate loading a world with unresolved dependencies (#12541)
rubenwardy
2022-07-17
*
Add check_mod_configuration to main menu
rubenwardy
2022-07-14
*
Refactor ModConfiguration
rubenwardy
2022-07-14
*
Reduce code duplication between c_converter.cpp and helper.cpp
sfan5
2022-07-14
*
Remove unnecessary float limits from script API
sfan5
2022-07-14
*
Move f1000 sanitizing to the places that still use this type
sfan5
2022-07-14
*
GUIFormSpecMenu: Fix label multiline translation (#12527)
SmallJoker
2022-07-14
*
Make BlendMode::alpha the fallback for unknown future blend modes
Dmitry Kostenko
2022-07-13
*
Animated particlespawners and more (#11545)
Lexi Hale
2022-07-13
*
GUIFormSpecMenu: Fix parameter order
SmallJoker
2022-07-10
*
Sounds: Various little improvements (#12486)
SmallJoker
2022-07-09
*
Enforce limits of settings that could cause buggy behaviour (#12450)
SmallJoker
2022-07-09
*
Release shadow mapping resources when not needed (#12497)
x2048
2022-07-09
*
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
Vincent Robinson
2022-07-03
*
Allow to set maximum star opacity at daytime (#11663)
Wuzzy
2022-07-02
*
Remove an unused method and header includes
sfan5
2022-06-28
*
Remove tile_images and special_materials obsolete code (#12455)
Zughy
2022-06-28
*
Increase max FPS on Android to 60 (#12373)
ROllerozxa
2022-06-26
*
Fix two memleak reports from Coverity (#12466)
JosiahWI
2022-06-26
*
Re-order sound-related code (#12382)
SmallJoker
2022-06-20
*
Annotate light spread functions with comments
sfan5
2022-06-20
*
Fix CAO light calculation issue
sfan5
2022-06-19
*
Fix updating glow on entities
sfan5
2022-06-17
*
Fix zlib (de)compressor memory leaks
savilli
2022-06-16
*
Update my name
Nathanaël Courant
2022-06-16
*
Fix entity related bugs
sfan5
2022-06-15
*
Fix Android input box crash
ROllerozxa
2022-06-14
*
Inline triLinearInterpolationNoEase and triLinearInterpolation (#12421)
paradust7
2022-06-11
*
on_deactivate: distinguish removal and unloading (#11931)
Lars Müller
2022-06-11
*
No damage effects on hp_max change (#11846)
Lars Müller
2022-06-11
*
Sanitize player position and speed server-side (#12396)
sfan5
2022-06-07
*
Mapblock Mesh BspTree: Increase the depth of block-level splits
x2048
2022-06-07
*
Remove invalid fps_max on Mac
paradust7
2022-06-06
*
Fix crash in commit a69b7abe00fb818fd88f3cd04e7f9997ffd21072
sfan5
2022-06-05
*
Android: Add support for sharing debug.txt (#12370)
rubenwardy
2022-06-05
*
Improve LBMManager::applyLBMs() code
sfan5
2022-06-05
*
Add register dialog to separate login/register (#12185)
rubenwardy
2022-06-05
*
Fix BSD iconv declaration
savilli
2022-06-05
*
fix integer overflow in mapgen (#11641)
JosiahWI
2022-06-03
*
Properly keep noclip state in Game and ClientMap
sfan5
2022-06-03
*
Remove obsolete eye_height related workaround
sfan5
2022-06-03
*
Add helper functions to make tool usable n times (#12047)
Wuzzy
2022-06-03
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