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Author
Age
...
*
Revert "Redirect stdin/stderr/stdout to /dev/null in daemon mode"
sapier
2014-06-01
*
Redirect stdin/stderr/stdout to /dev/null in daemon mode
sapier
2014-06-01
*
Add daemon support for linux like operating systems
sapier
2014-05-31
*
Small cleanup of hud add/remove code
sapier
2014-05-31
*
Fix over-poping and only push the core once
ShadowNinja
2014-05-30
*
Fix misplaced selection box in some situations
sapier
2014-05-26
*
Fix setThreadName support for BSD
ShadowNinja
2014-05-26
*
Works for debian and a few other distributions but fails for even more so bac...
sapier
2014-05-25
*
Hide pause menu prior drawing "shutting down..." message
sapier
2014-05-24
*
Reduce log level for non npot2 texture warning message
sapier
2014-05-24
*
Fix library link order
sapier
2014-05-24
*
Remove settings not used any longer
sapier
2014-05-24
*
Fix disable hud disabling drawing of full gui
sapier
2014-05-24
*
fixed typo std::encl in src/gettext.cpp
Jakub Vaněk
2014-05-24
*
Fix memory leak in redis backend, fixes #1325
sfan5
2014-05-23
*
Add joining player to printed player list
sapier
2014-05-20
*
Add support for interlaced polarized 3d screens
sapier
2014-05-18
*
Split declaration of GenericCAO from implementation
sapier
2014-05-17
*
Make print() NUL-safe
ShadowNinja
2014-05-15
*
Map irrlicht log level to minetest. Allow write them to debug file.
RealBadAngel
2014-05-14
*
Fix old client showing duplicated health bar on new server
sapier
2014-05-11
*
Send max number of characters instead of asserting in case of too long chat m...
sapier
2014-05-11
*
Fix invalid cast fix resulting in chat messages beeing limited to 256 bytes
sapier
2014-05-11
*
Fix incorrect scaling of customized hud item selection marker
sapier
2014-05-11
*
Fix error messages beeing shown on pressing cursor keys in various menus
sapier
2014-05-11
*
Fix possible deadlock in error conditions
sapier
2014-05-11
*
Use "core" namespace internally
ShadowNinja
2014-05-08
*
Organize builtin into subdirectories
ShadowNinja
2014-05-07
*
Add write_json() to the async API
ShadowNinja
2014-05-07
*
Add a limit to node meta data resolving recursion
ShadowNinja
2014-05-07
*
Fix heart + bubble bar size on different texture packs
sapier
2014-05-07
*
Move message about missing normal maps to infostream instead of errorstream.
RealBadAngel
2014-05-05
*
Bugfix: make waypoints respect camera offset
RealBadAngel
2014-05-05
*
Fix numeric underflow on calculating window size adjustment
sapier
2014-05-04
*
Fix player:set_animation() in third person view
BlockMen
2014-05-03
*
Add hack to avoid 2s startup delay on local games
sapier
2014-05-02
*
Add proper lua api deprecated handling
sapier
2014-04-29
*
Add download rate to media progress bar (non http mode only!)
sapier
2014-04-29
*
Make debug text adjust it's border to the screensize and fix a border update bug
ShadowNinja
2014-04-27
*
Fix rounding issue of hud dpi on some machines
sapier
2014-04-27
*
Fix code style of async API
ShadowNinja
2014-04-27
*
Remove dependency on marshal and many other async changes
ShadowNinja
2014-04-27
*
Only push the Lua error handler once
ShadowNinja
2014-04-27
*
Add support for dpi based HUD scaling
sapier
2014-04-27
*
Client: Don't crash if trying to draw too many items from inventory in HUD
Perttu Ahola
2014-04-27
*
Fix directional fog color in front view
BlockMen
2014-04-25
*
Fix lost pause support in singleplayer
sapier
2014-04-24
*
Fix argument type of the RaiseException() function
FessWolf
2014-04-23
*
Revert binary database block position encoding
ShadowNinja
2014-04-23
*
Fixed wrong node texture rotation for facedirs 5 and 7
MetaDucky
2014-04-23
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