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* Improve irr_ptr (#10808)Vitaliy2021-01-24
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* Fix formspec list spacing (#10861)Vincent Robinson2021-01-23
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* Make hypertext and textarea have proper scroll event propagation. (#10860)Vincent Robinson2021-01-23
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* FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson2021-01-23
| | | | | | | | | * Add list spacing, slot size, and noclip * Simplify StyleSpec * Add test cases Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Remove dead code (#10845)rubenwardy2021-01-22
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* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-22
| | | Co-authored-by: sfan5 <sfan5@live.de>
* MgOre: Fix invalid field polymorphism (#10846)rubenwardy2021-01-21
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* Removed some obsolete code (#10562)Zughy2021-01-21
| | | Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
* ObjectRef: fix some v3f checks (#10602)Zughy2021-01-21
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* Improve --version output to include Lua(JIT) versionsfan52021-01-21
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* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-21
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* Factorize more guiEditBoxes code (#10789)Loïc Blot2021-01-13
| | | | * Factorize more guiEditBoxes code
* Implement on_rightclickplayer callback (#10775)JDiaz2021-01-11
| | | Co-authored-by: rubenwardy <rw@rubenwardy.com>
* Refactor/gui editbox (#10787)Loïc Blot2021-01-07
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* refacto: factorize multiple code parts from guiEditbox childs (#10782)Loïc Blot2021-01-04
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* ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy2021-01-04
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* Add on_deactivate callback for luaentities (#10723)hecks2021-01-02
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* Formspecs: Fix broken texture escaping with model[]Jean-Patrick Guerrero2021-01-01
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* Add minetest.get_objects_in_area (#10668)Elias Fleckenstein2020-12-29
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* Fix item tooltip background color not workingLars Mueller2020-12-28
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* Fix minetest.is_nanLars Mueller2020-12-24
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* Fix some minor code issues all over the placesfan52020-12-24
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* Minor profiler fixes.Lars2020-12-23
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* Fix unsafe cast in l_objectrubenwardy2020-12-23
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* Fix some more joystick issues (#10624)Markus2020-12-19
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* Cleanup shader generation code (#10663)Vitaliy2020-12-19
| | | Shader generation is a mess. This commit cleans some parts up, including dropping remains of HLSL support which was never actually implemented.
* Add open user data button to main menu (#10579)rubenwardy2020-12-19
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* Documentation for highest formspec_version[] and changelog (#10592)DS2020-12-18
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* Allow configuring block disk and net compression. Change default disk level.Lars2020-12-15
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* Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S2020-12-15
| | | Add the ability to specify an animation frame loop range for the model[] formspec element.
* Semi-transparent background for nametags (#10152)Zughy2020-12-14
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* Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"SmallJoker2020-12-14
| | | | | | | | The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where KeyInput.Shift released keys do not trigger OnEvent() MacOS users should build using a recent Irrlicht 1.8 development version. See also: https://sourceforge.net/p/irrlicht/patches/321/
* GUIFormSpecMenu: Shift+Click listring workaround for MacOSSmallJoker2020-12-12
| | | | event.MouseInput.Shift is not implemented for MacOS
* Implement mapblock camera offset correctly (#10702)hecks2020-12-05
| | | | | | Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
* Revert "Increase limit for simultaneous blocks sent per client and the ↵sfan52020-12-04
| | | | | | meshgen cache." This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191.
* Input: Fix on_rightclick called when placing into airSmallJoker2020-11-29
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* Avoid generating the same chunk more than once with multiple emerge threads.Lars2020-11-26
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* Change typedef to normal definitions in GUI codesfan52020-11-26
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* Return star color calculation to what it previously wassfan52020-11-26
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* Fix stylenumzero2020-11-26
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* Provide fallback star color for GLES 2 with MT shaders disablednumzero2020-11-26
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* Sky: support GLES2numzero2020-11-26
| | | | IrrLicht built-in shader is broken, have to write my own
* Allow missing shadersnumzero2020-11-26
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* Replace TriangleFan as poorly supportednumzero2020-11-26
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* Reuse seed when updating starsnumzero2020-11-26
| | | | | The only currently relevant parameter is scale which can now be changed without resetting stars position
* Store stars in a single static mesh buffernumzero2020-11-26
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* Don't evaluate things many timesnumzero2020-11-26
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* Batch cloud drawingnumzero2020-11-26
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* Avoid marking map blocks dirty upon deserialization.Lars2020-11-26
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* Fix camera panning glitches (partially revert 10489.)Lars2020-11-25
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