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Commit message (
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Author
Age
*
Implement override.txt support for special tiles (#10140)
Hugues Ross
2020-08-04
*
Fix build for Visual Studio (explicitly cast pointers) (#10256)
Seeker
2020-08-03
*
Fix GCC class-memaccess warnings (#10239)
Paul Ouellette
2020-08-01
*
content_cao: Support texture animation for upright_sprite (#10020)
sfan5
2020-07-30
*
Allow starting local server using --go again (#10229)
SmallJoker
2020-07-29
*
Revert "Get rid of non-ascii characters in the debug display code (#8821)" (#...
Lars Müller
2020-07-29
*
Add PUT and DELETE request + specific method value to HTTP API (#9909)
Lejo
2020-07-29
*
decode_base64: Allow '=' padding character
SmallJoker
2020-07-29
*
Sanitize world directory names on create. Keep original name separate (#9432)
Hugues Ross
2020-07-28
*
Play place_failed sound if occupied or cannot attach (#9486)
Wuzzy
2020-07-27
*
Improve default inventory+wield images of node drawtypes (#9299)
Wuzzy
2020-07-23
*
Replace std::list<session_t> in networking code (#10215)
sfan5
2020-07-23
*
Android: Fix ConfirmRegistration and PasswordChange input and scale size (#10...
Maksim
2020-07-21
*
Revert "Auto delete MetaData when = 0 (#8770)" (#10183)
Lars Müller
2020-07-16
*
Formspecs: volume and key settings windows can now be closed by doubleclickin...
Zughy
2020-07-14
*
Implement grouped mode for find_nodes_in_area (#9888)
sfan5
2020-07-14
*
Add object crosshair, disable entity selectionboxes by default (#9523)
LoneWolfHT
2020-07-14
*
Cleanup ClientLauncher structure (#10160)
SmallJoker
2020-07-14
*
Add FormSpec font styling options (#9763)
v-rob
2020-07-12
*
Add reconnect button on error: Too many players (#9405)
Lejo
2020-07-12
*
Allow FormSpec elements to be focused with `set_focus` (#9353)
v-rob
2020-07-12
*
Bump animation frame count from u8 to u16 (#10054)
Lars Müller
2020-07-10
*
Remove std::shared_ptr use in TileLayer (#10090)
sfan5
2020-07-10
*
Formspec: Make dropdowns optionally return event based on index, not value (#...
v-rob
2020-07-10
*
Quick workaround for crashing destructor on Mingw32
sfan5
2020-07-09
*
Fix build due to revert error
rubenwardy
2020-07-07
*
Fix player controls only being applied for the first move
TheTermos
2020-07-07
*
Revert "Verify database connection on interval (#9665)"
rubenwardy
2020-07-07
*
Apply camera smoothing to 'air stepheight' (#10025)
Paramat
2020-07-05
*
Don't stop style parsing on unknown property (#10143)
v-rob
2020-07-03
*
Fix bone-attached entities (#10015)
hecktest
2020-06-26
*
Fix wrong use of guiScalingImageButton in formspecs buttons (#10094)
Pierre-Yves Rollo
2020-06-24
*
Fix HTTP API not being available in async mainmenu (#10086)
rubenwardy
2020-06-22
*
Add warning when disabling secure.enable_security (#9943)
rubenwardy
2020-06-20
*
Android: fix TMPFolder path (#10052)
Maksim
2020-06-20
*
ParticleSpawner: Fix crash when attaching to invisible entity
SmallJoker
2020-06-19
*
content_cao: Fix behavior of legacy "textures" field for wielditems
sfan5
2020-06-18
*
Android: Fix only right strafe working (#10046)
rubenwardy
2020-06-18
*
Make shading of CAOs optional (#10033)
Danila Shutov
2020-06-16
*
Update minetest.conf.example, settings_translation_file.cpp
updatepo.sh
2020-06-13
*
Exposing the zoom key to Lua API (#9903)
Lars Müller
2020-06-13
*
Server pushing media at runtime (#9961)
sfan5
2020-06-13
*
Add LevelDB player database (#9982)
luk3yx
2020-06-12
*
Use multiple light positions for CAO lighting
sfan5
2020-06-11
*
content_cao: Do not expire visuals for texture updates
sfan5
2020-06-11
*
Fix build error on Ubuntu 16.04 (again)
sfan5
2020-06-10
*
Fix build error on Ubuntu 16.04
sfan5
2020-06-10
*
Fix broken coloring of wielditems (#9969)
Danila Shutov
2020-06-09
*
LuaItemStack: Add __tostring metamethod (#8785)
Paul Ouellette
2020-06-09
*
Fix player-to-object attachment teleport bug (#10008)
hecktest
2020-06-09
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