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* | Get the mesh working through the memory cache properly. Most credit goes to c...MirceaKitsune2012-11-25
* | Add a subfolder for models and transfer models from server to clientMirceaKitsune2012-11-25
* | Fix material properties and allow lighting. Models should now be affected by ...MirceaKitsune2012-11-25
* | Properly read the mesh from LUA.MirceaKitsune2012-11-25
* | 3D model support for players using Irrlicht. Also ready the basis for mesh su...MirceaKitsune2012-11-25
* | Revert "Don't leak textures all over the place"Perttu Ahola2012-11-25
* | Fix trees growing into any type of nodeIlya Zhuravlev2012-11-23
* | Merge pull request #268 from khonkhortisan/image_buttonxyzz2012-11-22
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| * | Allow transparent image_buttonsKyle2012-10-18
* | | Merge pull request #284 from RealBadAngel/masterxyzz2012-11-12
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| * | | Adding background to FormspecRealBadAngel2012-11-08
* | | | Add jordan4ibanez' better digging animationPilzAdam2012-11-10
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* | | added GUI checkboxes in Settings tab for the aforementioned video settings.Vanessa Ezekowitz2012-11-09
* | | Added video settings filter options via config file - second try :-)Vanessa Ezekowitz2012-11-09
* | | Fix unnecessary network protocol incompatibility in ContentFeaturesPerttu Ahola2012-11-08
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* | Formspec: Draw images before inventories. Allows to use image as background.RealBadAngel2012-11-04
* | Merge pull request #243 from xyzz/liquid_renewablePilzAdam2012-11-03
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| * | Add liquid_renewable property.Ilya Zhuravlev2012-09-07
* | | Don't leak textures all over the placeKahrl2012-11-02
* | | Fix flowing liquid animation direction calculationPerttu Ahola2012-11-02
* | | Replace pow() with multiplikation to improve speedPilzAdam2012-11-02
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* | Add dtime_s to entity activationPerttu Ahola2012-09-09
* | Fix ServerActiveObject stuffPerttu Ahola2012-09-09
* | Fix wielditem entity drawtype brightness controlPerttu Ahola2012-09-09
* | Fix ObjectRef:punch()Perttu Ahola2012-09-09
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* Prevent world creation if the world already existsMatthew I2012-09-05
* Enforce stricter world names using a blacklistMatthew I2012-09-05
* Add aux1_descends to key change menuPerttu Ahola2012-09-05
* Version 0.4.3-rc0; increase PROTOCOL_VERSION due to backwards-incompatible In...Perttu Ahola2012-09-05
* Remove "Unknown inventory identifier" deserialization errors, because they ca...Perttu Ahola2012-09-04
* Reorganize ClientMap rendering code for a bit more performancePerttu Ahola2012-09-04
* Fix shift-descend to ladders from a floorPerttu Ahola2012-09-03
* Fix moving stuff into a mismatched stack in a "infinite" inventoryPerttu Ahola2012-09-02
* Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola2012-09-02
* Fix bug in moving a larger sized stack in inventory on top of anotherPerttu Ahola2012-09-02
* Fix github issue #224Perttu Ahola2012-09-01
* Fix issue with openal mac os x compileThomas Lauro2012-09-01
* Fix GUIKeyChangeMenu so that '/' can be inserted on a finnish keyboardPerttu Ahola2012-09-01
* A bunch of GUIKeyChangeMenu fixesThomas Lauro2012-09-01
* Attempt to fix flying gravel and dirtPerttu Ahola2012-09-01
* Smooth transition to the desert biome.Sergey Gilfanov2012-09-01
* Fix the bouncy node related stuff a bitPerttu Ahola2012-09-01
* Add bouncy node groupPerttu Ahola2012-09-01
* Add disable_jump and fall_damage_add_percent node groupsPerttu Ahola2012-09-01
* Add InventoryList width property & allow custom crafting grids.Ilya Zhuravlev2012-09-01
* Make shift the default descent control on ladders and when flyingsfan52012-09-01
* Don't crash in "unexpected multibyte character"; just print it in log. Github...Perttu Ahola2012-09-01
* Use proper alpha blit in some more texture modifiersPerttu Ahola2012-08-31
* Properly initialize baseimg for texture modifier [combine:WxH:X,Y=filename:X,...Perttu Ahola2012-08-31
* Fix black display inside opaque waterMatthew I2012-08-31