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* Fix building with MinGWSfan52014-01-15
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* Fix building under MSVCBlockMen2014-01-14
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* Add formspec tableKahrl2014-01-13
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* Allow vertical axis particle rotation constraintkhonkhortisan2014-01-13
| | | | | | | Use tables for adding particles, deprecate former way. separate particles(pawner) definition, add default values, work with no arguments
* Fix some errors reported by clang static analyzer.Ilya Zhuravlev2014-01-13
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* Mapgen V6: Add flag to stop mud flowkwolekr2014-01-12
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* Add maximum recursion depth to read_json_valueShadowNinja2014-01-11
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* Rename get_json_value to read_json_valueShadowNinja2014-01-11
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* Add InvRef::get/set_lists()ShadowNinja2014-01-11
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* Compare values instead of pointers in Inventory::operator==Kahrl2014-01-11
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* Add operator!= to Inventory(List), make operator== a const methodKahrl2014-01-11
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* Add forceloadingNovatux2014-01-11
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* Fix check for max_fd == -1 should actually be max_fd != -1sapier2014-01-10
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* Fixed minetest reliable udp implementation (compatible to old clients)sapier2014-01-10
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* Make MutexQueue use jsemaphore for signalingsapier2014-01-10
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* Set locale properly when built without gettext supportPerttu Ahola2014-01-09
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* Don't lookup node texts in a endless recursion loopsapier2014-01-07
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* Revert "Improve (re)spawn, add cache_block_before_spawn and max_spawn_height ↵ShadowNinja2014-01-06
| | | | | | | | | | | settings" The commit didn't work because the blocks weren't loaded yet. This reverts commit 22dbbf0a6fc9547f0dbdb7f6076337b8c6acd48b. Conflicts: minetest.conf.example
* Fix wrong named masterserver announce variableproller2014-01-07
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* Send long announce as POST, show OS in useragentproller2014-01-07
| | | | | Add lag reporting to masterserver (average dtime) StyledWriter -> FastWriter in masterserver announce
* Actually pause singleplayer game in pause menu and use lower maximum FPS in itPerttu Ahola2014-01-06
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* Add function to deregister a profiler from profiler listsapier2014-01-06
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* Create new instance of mesh every time it's required (Solves #703)Perttu Ahola2014-01-06
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* BUILD: fix cmake list parsinghasufell2014-01-05
| | | | because cmake is unable to parse it's own lists properly
* BUILD: prefer pkg-config for freetype2 detectionhasufell2014-01-05
| | | | | | | | | | | This can solve numerous problems such as: http://www.cmake.org/Bug/view.php?id=13959 http://www.cmake.org/Bug/view.php?id=14601 If pkg-config or freetype2.pc is not found, then fall back to the FindFreetype.cmake module logic. Restrict to UNIX since I only tested it here.
* Add option to link to OpenGL ES, fixes #1051Sfan52014-01-05
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* Fix absence of images when compiled with RUN_IN_PLACE=0.Ilya Zhuravlev2014-01-05
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* Fix objects being selected behind a nodeNovatux2014-01-02
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* Fix exception caused by destroying sockets on Server shutdownkwolekr2013-12-31
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* Fix enum element name in Lua HUD code (position vs. pos)kaeza2013-12-31
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* Initialize world before creating BanManager and RollbackManagerShadowNinja2013-12-30
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* Fix InventoryList reading orderShadowNinja2013-12-30
| | | | Lua does not guarantee that the indexes of a table will be in numerical order.
* Remove FPS from window titlePilzAdam2013-12-25
| | | | This doubles performance on some window managers (WTF?!)
* Make SHA1::addBytes(..., 0) a no-op instead of an assertion failureKahrl2013-12-25
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* Use sleep_ms instead of select in httpfetch when max_fd == -1, fixes WSAEINVALKahrl2013-12-24
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* Fix particle code ignoring return value of std::vector::erase(). Wat.Kahrl2013-12-23
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* Bugfix to get_all_craft_recipes.RealBadAngel2013-12-21
| | | | Indexes for empty slots shall not be skipped.
* Check for denied access in itemdef/nodedef/media fetch loopKahrl2013-12-19
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* Don't throw a error when writing JSON failsShadowNinja2013-12-18
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* Log guilty node name when allow_metadata_inventory_move/put/take failsKahrl2013-12-18
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* Add 'minetest.write_json'ShadowNinja2013-12-18
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* Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja2013-12-18
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* Fix formspec field labelsBlockMen2013-12-17
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* Fix broken httpfetch due to SimpleThread removalsapier2013-12-16
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* Fix MSVC compiling issueBlockMen2013-12-16
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* Reduce cloud coloring for colored fog and cloud modesapier2013-12-16
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* Remove an unused function and include from client.cppPilzAdam2013-12-15
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* Add setting to disable direction dependent fog and sky colorssapier2013-12-15
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* Directional fog + horizon colors, based on sun & moon positions at sunrise / ↵MirceaKitsune2013-12-15
| | | | sunset
* Replace SimpleThread by JThread now implementing same featuressapier2013-12-15
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