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* mapblock_mesh: Optimize a few things (#9713)sfan52020-04-25
* Ensure game is shutdown if server throws exception (#9742)Paul Ouellette2020-04-25
* Simplify how parseElement splits element string (#9726)Pierre-Yves Rollo2020-04-25
* Add server side translations capability (#9733)EvidenceB Kidscode2020-04-25
* Add LevelDB auth database. (#9476)luk3yx2020-04-23
* Camera: Fix shootline line offsets II (#9730)SmallJoker2020-04-23
* Android: add OpenGL ES 2 support (#9715)Maksim2020-04-22
* Fix configuration caching in log_deprecated (#9697)HybridDog2020-04-22
* Improve protocol-level receiving code (#9617)sfan52020-04-20
* Fix alias handling of get_content_id (#9712)sfan52020-04-19
* Reuse object_shader for "wielditem" and "item" entity drawtypes (#9537)Danila Shutov2020-04-19
* script: Move SAO usability check so that it covers all functions (#9698)sfan52020-04-18
* Formspec: allow lists to change size and existence while the formspec is open...DS2020-04-18
* Apply a scrollbar's default value to scroll containers (#9699)DS2020-04-18
* serverpackethandler: Reduce pkt->getPeerId() invocations and more (#9689)HybridDog2020-04-18
* Android: fix handling non-latin characters on older Android devices (#9309)Maksim2020-04-17
* Rename "subgame" to "game" in 2 error messages (#9680)Wuzzy2020-04-17
* Add an option to disable unittest build, & disable them on Docker build (#9677)Loïc Blot2020-04-16
* Drop -Wabi useless flag (#9676)Loïc Blot2020-04-16
* Android: fix formspec input for AArch64 devices (#9685)Maksim2020-04-16
* Camera: Fix shooting line offsets (#9681)SmallJoker2020-04-16
* Swap out -ffast-math for a safe subset of optimization flags (#9682)sfan52020-04-16
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-16
* Android: add Android Studio support, completely redone java part (#9066)Maksim2020-04-15
* Fix parsing JSON with large integers (#9674)sfan52020-04-15
* Verify database connection on interval (#9665)Loïc Blot2020-04-15
* scriptapi: Some small optimizations to value pushing (#9669)sfan52020-04-14
* PostgreSQL: Fix listAllLoadableBlocks returning the same blockSmallJoker2020-04-14
* Refactor texture overrides and add new features (#9600)Hugues Ross2020-04-14
* Remove sound menu and show proper msgs if sound is off (#9069)Wuzzy2020-04-13
* Add scroll_container formspec element (redo) (#9101)DS2020-04-13
* GUIFormSpecMenu: Add basic element highlighing debug feature (#9423)SmallJoker2020-04-12
* Play 'player_jump' when player jumps (#9373)Wuzzy2020-04-12
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-11
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* Fix broken config check in 659245asfan52020-04-11
* Implement DPI scaling for Windows (#9586)sfan52020-04-11
* Reduce ServerEnvironment propagation (#9642)Loïc Blot2020-04-11
* Drop content_sao.{cpp,h}Loic Blot2020-04-11
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* pass clang-formatLoic Blot2020-04-11
* Move serveractiveobject & unitsaoLoic Blot2020-04-11
* Formspec: No spec ID for static text labelsSmallJoker2020-04-11
* Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639)Alex2020-04-11
* Various features and fixessfan52020-04-11
* Implement minetest.sound_fade()sfan52020-04-11
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-11
* A few initialization cleanupssfan52020-04-11
* Print error if invalid mapgen alias was detected (#9579)Wuzzy2020-04-10
* Move clientsimpleobject.h to client folder (#9630)Loïc Blot2020-04-10