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* Fix hud_change and hud_remove after hud_add (#10997)savilli2021-04-09
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* Restore minimal normal texture support (for minimap shading)Vitaliy2021-04-09
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* Don't apply connection timeout limit to locally hosted serverssfan52021-04-05
| | | | fixes #11085
* Fix server favorites not saving when client/serverlist/ doesn't exist ↵sfan52021-04-05
| | | | already (#11152)
* Block & report player self-interaction (#11137)Lars Müller2021-04-05
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* Protect dropping from far node inventoriesSmallJoker2021-04-05
| | | | Also changes if/if to switch/case
* Protect per-player detached inventory actionsSmallJoker2021-04-05
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* Fix keyWasDown in input handlersfan52021-02-23
| | | | This was changed 291a6b70d674d9003f522b5875a60f7e2753e32b but should have never been done.
* Allow overwriting media files of dependencies (#10752)DS2021-02-23
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* Fix wrong number of items in allow_metadata_inventory_put/take callbacks ↵savilli2021-02-23
| | | | (#10990)
* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-02-23
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* Minimap: Fix default label translationsSmallJoker2021-02-22
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* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-21
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* Fix world-aligned node rendering at bottom (#10742)Wuzzy2021-02-19
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* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
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* Fix short_description fallback order (#10943)rubenwardy2021-02-17
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* Server-side authority for attached players (#10952)SmallJoker2021-02-15
| | | The server must have authority about attachments. This commit ignores any player movement packets as long they're attached.
* Fix segfault with invalid texture strings and minimap enabledsfan52021-02-14
| | | | closes #10949
* Send attachments instantly before set_pos (#10235)SmallJoker2021-02-12
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* Pause menu: Fix segfault on u/down key inputJean-Patrick Guerrero2021-02-08
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* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-08
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* Reduce empty translation error to infostreamrubenwardy2021-02-07
| | | | Fixes #10905
* Use consistent temp folder path (#10892)rubenwardy2021-02-07
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* Rewrite touch event conversion (#10636)Vitaliy2021-02-07
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* Fall back to default when rendering mode (3d_mode) is set invalid (#10922)Muhammad Rifqi Priyo Susanto2021-02-06
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* Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy2021-02-06
| | | | Fixes #10914
* Fix double free caused by CGUITTFont codesfan52021-02-06
| | | | | This partially reverts commit 2072afb72b4b3e9c5dcbcec71d824aeae1b35d19. fixes #10920
* Server: properly delete ServerMap on interrupted startupsSmallJoker2021-02-05
| | | | A static mod error (e.g. typo) would abort the initialization but never free ServerMap
* Fix memory leak detected by address sanitizer (#10896)k.h.lai2021-02-02
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* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-02
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* Encode high codepoints as surrogates to safely transport wchar_t over networksfan52021-02-02
| | | | fixes #7643
* Drop wide/narrow conversion functionssfan52021-02-02
| | | | | | | | | The only valid usecase for these is interfacing with OS APIs that want a locale/OS-specific multibyte encoding. But they weren't used for that anywhere, instead UTF-8 is pretty much assumed when it comes to that. Since these are only a potential source of bugs and do not fulfil their purpose at all, drop them entirely.
* Refactor utf8_to_wide/wide_to_utf8 functionssfan52021-02-02
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* Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker2021-02-02
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* Revise dynamic_add_media API to better accomodate future changessfan52021-02-01
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* Preserve immortal group for players when damage is disabledsfan52021-01-31
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* Readd Client::sendPlayerPos optimization (was part of 81c7f0a)sfan52021-01-31
| | | | This reverts commit b49dfa92ce3ef37b1b73698906c64191fb47e226.
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-31
| | | specifically: after the peer has already disappeared
* Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy2021-01-31
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* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-01-30
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* PlayerDatabaseFiles: Fix segfault while saving a playerSmallJoker2021-01-29
| | | | Corrects a typo introduced in 5e9dd166
* Handle changes caused by CMake minimum version bump (#10859)sfan52021-01-29
| | | fixes #10806
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-29
| | | | | The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs.
* Drop never documented 'alpha' property from nodedefsfan52021-01-29
| | | | | Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit.
* Settings: Purge getDefault, clean FontEngineSmallJoker2021-01-29
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* Settings: Proper priority hierarchySmallJoker2021-01-29
| | | | | | | | | | | Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects
* RemotePlayer: Remove Settings writer to Files databaseSmallJoker2021-01-29
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* Sanitize ItemStack meta textrubenwardy2021-01-28
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* Include irrlichttypes.h first to work around Irrlicht#433 (#10872)Vitaliy2021-01-28
| | | Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition.
* Consistently use "health points" (#10868)Zughy2021-01-27
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