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* Camera: Fix shooting line offsets (#9681)SmallJoker2020-04-16
* Swap out -ffast-math for a safe subset of optimization flags (#9682)sfan52020-04-16
* Optimize get_objects_inside_radius calls (#9671)Loïc Blot2020-04-16
* Android: add Android Studio support, completely redone java part (#9066)Maksim2020-04-15
* Fix parsing JSON with large integers (#9674)sfan52020-04-15
* Verify database connection on interval (#9665)Loïc Blot2020-04-15
* scriptapi: Some small optimizations to value pushing (#9669)sfan52020-04-14
* PostgreSQL: Fix listAllLoadableBlocks returning the same blockSmallJoker2020-04-14
* Refactor texture overrides and add new features (#9600)Hugues Ross2020-04-14
* Remove sound menu and show proper msgs if sound is off (#9069)Wuzzy2020-04-13
* Add scroll_container formspec element (redo) (#9101)DS2020-04-13
* GUIFormSpecMenu: Add basic element highlighing debug feature (#9423)SmallJoker2020-04-12
* Play 'player_jump' when player jumps (#9373)Wuzzy2020-04-12
* Improve waypoints and add image variant (#9480)Lars Müller2020-04-11
* Formspecs: Add state-selection to style elements (#9378)Hugues Ross2020-04-11
* Fix broken config check in 659245asfan52020-04-11
* Implement DPI scaling for Windows (#9586)sfan52020-04-11
* Reduce ServerEnvironment propagation (#9642)Loïc Blot2020-04-11
* Drop content_sao.{cpp,h}Loic Blot2020-04-11
* Move PlayerSAO to dedicated filesLoic Blot2020-04-11
* pass clang-formatLoic Blot2020-04-11
* Move serveractiveobject & unitsaoLoic Blot2020-04-11
* Formspec: No spec ID for static text labelsSmallJoker2020-04-11
* Use TILE_MATERIAL_ALPHA for use_texture_alpha entity flag (#9639)Alex2020-04-11
* Various features and fixessfan52020-04-11
* Implement minetest.sound_fade()sfan52020-04-11
* scriptapi: Sort out ServerEnvironment / Environment distinction properlysfan52020-04-11
* A few initialization cleanupssfan52020-04-11
* Print error if invalid mapgen alias was detected (#9579)Wuzzy2020-04-10
* Move clientsimpleobject.h to client folder (#9630)Loïc Blot2020-04-10
* Drop genericobject.{cpp,h} (#9629)Loïc Blot2020-04-10
* Collision various fixes (#9343)TheTermos2020-04-08
* Work around LuaJIT issues on aarch64 (#9614)sfan52020-04-08
* Overall improvements to log messages (#9598)sfan52020-04-08
* Miscellaneous networking improvements (#9611)sfan52020-04-08
* Allow relative directories for `screenshot_path`, tweak default path (#9122)Hugo Locurcio2020-04-06
* Hypertext: Fix hovercolor not working in global tag (#9582)Pierre-Yves Rollo2020-04-05
* Revert collision tweaks #9365 and #9327 (#9591)SmallJoker2020-04-04
* Fix cursor still visible after closing formspec while on HyperText (#9583)Pierre-Yves Rollo2020-04-04
* Fix 'the the' typos in comments (#9554)LNJ2020-04-04
* Update minetest.conf.example, settings_translation_file.cppupdatepo.sh2020-04-03
* Fix texture distortion for flowing liquids (#9561)Elias Åström2020-04-02
* Fix GUI element click-through by changing visibility (#9534)DS2020-03-31
* Ignore near_plane setting on non-Android platforms (#8749)ANAND2020-03-28
* Fix crash on wielditem/item entitiessfan52020-03-28
* Hypertext: Fix alignment tags adding unwanted newlines (#9548)Pierre-Yves Rollo2020-03-26
* Connection: Fix deadlock in debug mode (#9550)SmallJoker2020-03-26
* Fix incorrect light updates for wielditem and item visuals (#9540)Danila Shutov2020-03-23
* Add comments for translators (#9510)Wuzzy2020-03-20
* Fix entity lighting (#9514)Danila Shutov2020-03-16