| Commit message (Expand) | Author | Age |
... | |
* | Mainmenu: Standardize the menu button order and sizes | SmallJoker | 2016-04-28 |
* | Handle particle spawners in env and delete expired ids | obneq | 2016-04-28 |
* | Inventory: Make ItemStack with different metadata not stackable | Xunto | 2016-04-26 |
* | tile.cpp: Automatically upscale lower resolution texture | SmallJoker | 2016-04-25 |
* | Make GUIEngine use pause_fps_max not fps_max | gregorycu | 2016-04-24 |
* | Escape more strings: formspecs, item descriptions, infotexts... | Ekdohibs | 2016-04-24 |
* | Fix bug that was leading to oversized tooltips containing multiline text when... | Xunto | 2016-04-23 |
* | Make logging use a fixed-length buffer to avoid race conditions. | Ekdohibs | 2016-04-21 |
* | Biomes: Make dust fallback 'ignore' to fix y = 63 lighting | paramat | 2016-04-21 |
* | Mgv7: Combine mountain terrain generation with base terrain generation | paramat | 2016-04-20 |
* | Add option to disable entity selectionboxes. (#3992) | TriBlade9 | 2016-04-14 |
* | Fix inventory hud scaling | rubenwardy | 2016-04-12 |
* | Mgv7, mgflat, mgfractal: Tunnel generation code optimisation | paramat | 2016-04-12 |
* | Mgv5: Optimise tunnels, add biome material in entrances | paramat | 2016-04-12 |
* | Mgvalleys: Don't let cavegen place biome nodes everywhere | paramat | 2016-04-12 |
* | Fix hotbar placement on displays with low screen density | PilzAdam | 2016-04-11 |
* | Hud: Cache hud_scaling, fix minor style issues | kwolekr | 2016-04-10 |
* | Hud: Fix offset being ignored by inventory bar | rubenwardy | 2016-04-10 |
* | Update CSRP-GMP to commit deaa11a7c29a73008 | est31 | 2016-04-10 |
* | Mapgen: Optimise cave noises and tunnel excavation | paramat | 2016-04-08 |
* | Re-add and disable blit_with_interpolate_overlay | kwolekr | 2016-04-07 |
* | Fix #3955 (player dying on login). | Nathanaƫl Courant | 2016-04-06 |
* | Fix compiler warnings from "Add an option to colorize to respect the destinat... | Samuel Sieb | 2016-04-06 |
* | Add an option to colorize to respect the destination alpha | Samuel Sieb | 2016-04-03 |
* | Dungeongen: Update disabled torch placement code | kinokoio | 2016-04-03 |
* | Fix nametag hiding | est31 | 2016-04-02 |
* | Remove expensive copy of ContentFeatures | gregorycu | 2016-03-30 |
* | ParticleManager::handleParticleEvent: use switch | Loic Blot | 2016-03-30 |
* | mg_schematic: fix leak in lua API, and small cleanup | est31 | 2016-03-30 |
* | Mapgen: Don't spread light of nodes outside the desired area | kwolekr | 2016-03-30 |
* | Mgv7: Decrease cliff steepness | paramat | 2016-03-30 |
* | Mapgen: Spread both night and day light banks in spreadLight | kwolekr | 2016-03-29 |
* | Fix small formatting issue in SRP debug output | sfan5 | 2016-03-29 |
* | Fix connected nodes' selection boxes. | Auke Kok | 2016-03-21 |
* | Mgv7/flat/fractal: Stop tunnel-floor biome nodes being placed everywhere | paramat | 2016-03-21 |
* | Clean up Strfnd | ShadowNinja | 2016-03-19 |
* | Mgv7: Limit pseudorandom caves to surface mapchunk or below | paramat | 2016-03-19 |
* | Allow NodeTimer, ABM and block mgmt interval changes. | Auke Kok | 2016-03-19 |
* | Remove chat escape sequences from chat messages, for future colored chat. | Ekdohibs | 2016-03-15 |
* | Add option to not send pre v25 init packet | est31 | 2016-03-15 |
* | Fix two reconnect bugs | est31 | 2016-03-15 |
* | Much better API for auth.{cpp, h} | est31 | 2016-03-15 |
* | Mapgen: Fix light in tunnels at mapchunk borders | paramat | 2016-03-14 |
* | Fix player teleportation bug whilst sneaking | HybridDog | 2016-03-14 |
* | Connected nodes: fix 2 minor bugs | Auke Kok | 2016-03-14 |
* | Resend blocks when modified while sending to client | Jeija | 2016-03-12 |
* | Add options for screenshot format and quality | Diego Martinez | 2016-03-12 |
* | Allow nodes to specify which sides to connect to. | Auke Kok | 2016-03-12 |
* | Nodebox: Allow nodeboxes to "connect" | Auke Kok | 2016-03-12 |
* | Fix chat console not opening after formspec opened over it | ShadowNinja | 2016-03-12 |