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*
Add style[] tag with button support
rubenwardy
2019-08-03
*
Add custom colorable GUIButton implementation
rubenwardy
2019-08-03
*
Fix negative offsets not being supported by container[]
rubenwardy
2019-08-03
*
Correct ServerActiveObject's virtual getArmorGroups() to be const.
Beha
2019-08-01
*
Mainmenu: Use textarea in error formspecs
SmallJoker
2019-08-01
*
Group "immortal" also protects players from damage
Wuzzy
2019-08-01
*
Allow toolcaps to override the built-in times for dig_immediate
sfan5
2019-07-31
*
Sky: Refactor of moon and sun drawing (#8683)
Methacrylon
2019-07-30
*
Move the clamping of hp/breath when their maximums change to read_object_prop...
Beha
2019-07-30
*
Rename guiScrollBar to GUIScrollBar
DS-Minetest
2019-07-29
*
ContentCAO: Fix broken attachments on join (#8701)
SmallJoker
2019-07-29
*
guiScrollBar: move directly to clicked pos if clicked into tray
DS-Minetest
2019-07-28
*
Check for 'action' field in ABMs & LBMs
SmallJoker
2019-07-27
*
Prefix RecipePriority elements with PRIORITY_
Paul Ouellette
2019-07-27
*
Initialize priority in CraftDefinition constructors
Paul Ouellette
2019-07-27
*
Fix missing item images clipping in formspecs (#8652)
Pierre-Yves Rollo
2019-07-26
*
Initialise 'seabed_height' to avoid compilation warning (#8715)
Paramat
2019-07-26
*
Re-order mapgens in mainmenu and 'all settings' mapgen selection (#8705)
Paramat
2019-07-25
*
Mgfractal: Make non-fractal terrain optional (#8702)
Paramat
2019-07-25
*
Removed debug.upvaluejoin to prevent leak of insecure environment
y
2019-07-24
*
Document the deprecation of hardcoded cave liquids (#8692)
Paramat
2019-07-20
*
Optimize getting active objects a bit. #8674
Lars Hofhansl
2019-07-16
*
Dungeons: Make multiple large rooms possible (#8678)
Paramat
2019-07-16
*
Move more dungeon parameter selection to mapgens (#8653)
Paramat
2019-07-09
*
Do predict when sneak-place to node with on_rightclick
DS-Minetest
2019-07-08
*
Improve ABM time budget handling. #8645
Lars Hofhansl
2019-07-07
*
Dungeongen: Remove most hardcoded dungeon nodes (#8594)
Paramat
2019-06-30
*
Optimize and unify mesh processing (#7851)
Vitaliy
2019-06-28
*
Add compatible, consistent coordinate system to FormSpecs. (#8524)
v-rob
2019-06-27
*
Increase upper limit of display_gamma to 10 (#8618)
ANAND
2019-06-27
*
Add support for 9-sliced backgrounds (#8600)
rubenwardy
2019-06-22
*
Fix segfault on quitting with open node formspec (#8608)
SmallJoker
2019-06-21
*
Fix handling of --color and --worldlist command line arguments
Markus Mattes
2019-06-21
*
Mapgen Carpathian: Add optional rivers (#7977)
Paramat
2019-06-19
*
Android: Use system provided path for default TMPFolder setting (#8505)
stujones11
2019-06-15
*
Settings: Disallow space characters entirely
SmallJoker
2019-06-10
*
Formspecs: Close on metadata removal (#8348)
SmallJoker
2019-06-10
*
Add disable_jump to liquids and ladders (#7688)
SmallJoker
2019-06-10
*
Add compatibility to vcpkg buildsystem (#8317)
adrido
2019-06-10
*
Damage: Play no damage sound when immortal (#8350)
SmallJoker
2019-06-09
*
HTTP API: Allow binary downloads and headers (#8573)
SmallJoker
2019-06-06
*
Dungeons: Settable density noise, move number calculation to mapgens (#8473)
Paramat
2019-06-01
*
Fix persistent ^[brighten after damage again (#5739)
SmallJoker
2019-05-26
*
override.txt: Fix crash due to CRLF endings (#8439)
David G
2019-05-25
*
Do not drag-place stack into 'craftpreview' slot (#8514)
SmallJoker
2019-05-25
*
Add IGUIScrollbar implementation with variable bar sizes (#8507)
stujones11
2019-05-24
*
Fix forgotten PlayerSAO cast in a90f2ef
SmallJoker
2019-05-21
*
Make autoforward simulate the 'up' key (#8249)
DS
2019-05-21
*
Check for out-of-bounds breath when setting breath_max (#8493)
ANAND ツ
2019-05-21
*
l_mapgen.cpp: Fix LINT broken since b1b40fe
SmallJoker
2019-05-21
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