| Commit message (Expand) | Author | Age |
* | Backface culling: Ignore setting in tiledef from old servers. | Auke Kok | 2016-01-23 |
* | Fix texture tear issue | RealBadAngel | 2016-01-23 |
* | Fix C++11 compilability | est31 | 2016-01-23 |
* | Liquid flow: Prevent water spreading on ignore | paramat | 2016-01-20 |
* | Allow per-tiles culling. | Auke Kok | 2016-01-20 |
* | EmergeManager: Do not queue duplicate block requests | kwolekr | 2016-01-19 |
* | Fix Settings::remove() always returning true | Kahrl | 2016-01-19 |
* | Show infotext with description for item entities | RealBadAngel | 2016-01-18 |
* | Correct overflowing rivers in Valleys mapgen. | Duane Robertson | 2016-01-18 |
* | Fix wield item glitch | RealBadAngel | 2016-01-18 |
* | Prevent spawning in rivers with valleys mapgen. Remove unecessary whitespace. | Duane Robertson | 2016-01-16 |
* | Make ItemStack:set_count(0) clear the item stack | sfan5 | 2016-01-15 |
* | Make all mesh manipulators in mesh.cpp work with any vertex type | Kahrl | 2016-01-15 |
* | Add Valleys mapgen. | Duane Robertson | 2016-01-14 |
* | Mgv7/flat/fractal: Place biome top node on tunnel entrance floor | paramat | 2016-01-14 |
* | Mapgen: Various fixes and improvements | paramat | 2016-01-11 |
* | Mgflat: Set blank default spflags. Unhide | paramat | 2016-01-10 |
* | Cache disable_anticheat and check it for "interacted_too_far" | ASL97 | 2016-01-09 |
* | New 3D Mode: Pageflip | Dalai Felinto | 2016-01-09 |
* | Replace instance of readsome with read in decompressZlib Make decompressZlib ... | gregorycu | 2016-01-09 |
* | Fix redis error reporting | est31 | 2016-01-08 |
* | Liquids: Flow into and destroy 'floodable' nodes | paramat | 2016-01-07 |
* | Fix for commit 87dcee6 It uses the wrong variable and only covers some use ca... | gregorycu | 2016-01-04 |
* | Add MinSizeRel and RelWithDebInfo to MSVCBuildDir check | gregorycu | 2016-01-03 |
* | Prevent technically unsafe access with empty vector | gregorycu | 2016-01-03 |
* | filesys: safeWriteToFile(): Remove the target file before rename only on Windows | Perttu Ahola | 2016-01-01 |
* | Fix client crashing when connecting to server | est31 | 2015-12-30 |
* | Fix cache path with RUN_IN_PLACE | ShadowNinja | 2015-12-30 |
* | Include custom error message in all SQLite3 exceptions. | Rogier | 2015-12-30 |
* | Handle SQLITE_BUSY errors gracefully | Rogier | 2015-12-30 |
* | Add macos/freebsd missing endian.h include and add win endianness info | qiukeren | 2015-12-29 |
* | Revert "Refactoring and code style fixes in preparation of adding mesh typed ... | Sapier | 2015-12-29 |
* | Revert "Add support for using arbitrary meshes as items" | Sapier | 2015-12-29 |
* | Make collisionMoveSimple time overflow message written to log/show up at max ... | Sapier | 2015-12-29 |
* | Add support for using arbitrary meshes as items | Sapier | 2015-12-29 |
* | Refactoring and code style fixes in preparation of adding mesh typed items | Sapier | 2015-12-29 |
* | shutdown when requested from lua in singleplayer too | est31 | 2015-12-29 |
* | Database backends: fix bug, and small speedup | est31 | 2015-12-29 |
* | Fix lua object:get_properties() being broken | Sapier | 2015-12-21 |
* | Fix missing pop | est31 | 2015-12-20 |
* | Add support for limiting rotation of automatic face movement dir entitys | Sapier | 2015-12-19 |
* | Android: Implement Autohiding button bars to cleanup screen | Sapier | 2015-12-18 |
* | Android: Fix pressed buttons not beeing cleared on opening menu | Sapier | 2015-12-17 |
* | Add option to give every object a nametag | BlockMen | 2015-12-15 |
* | Get movement setting instead of hard coded value | asl97 | 2015-12-15 |
* | Mgfractal: Add 3D and 4D fractals | paramat | 2015-12-15 |
* | Fix events on Windows | BlockMen | 2015-12-11 |
* | Fix some setting documentation | est31 | 2015-12-10 |
* | Fix Event implementation | ShadowNinja | 2015-12-07 |
* | Add seperate cache path | ShadowNinja | 2015-12-07 |