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* Minimap: Fix default label translationsSmallJoker2021-02-22
* Fix wrong reported item counts for inventory actions using Shift-Move (#10930)Lars Müller2021-02-21
* Fix world-aligned node rendering at bottom (#10742)Wuzzy2021-02-19
* Add nametag background setting and object property (#10937)rubenwardy2021-02-17
* Fix short_description fallback order (#10943)rubenwardy2021-02-17
* Server-side authority for attached players (#10952)SmallJoker2021-02-15
* Fix segfault with invalid texture strings and minimap enabledsfan52021-02-14
* Send attachments instantly before set_pos (#10235)SmallJoker2021-02-12
* Pause menu: Fix segfault on u/down key inputJean-Patrick Guerrero2021-02-08
* Fix animation_image support in scroll containersJean-Patrick Guerrero2021-02-08
* Reduce empty translation error to infostreamrubenwardy2021-02-07
* Use consistent temp folder path (#10892)rubenwardy2021-02-07
* Rewrite touch event conversion (#10636)Vitaliy2021-02-07
* Fall back to default when rendering mode (3d_mode) is set invalid (#10922)Muhammad Rifqi Priyo Susanto2021-02-06
* Reduce ore noise_parms error to deprecation warning (#10921)rubenwardy2021-02-06
* Fix double free caused by CGUITTFont codesfan52021-02-06
* Server: properly delete ServerMap on interrupted startupsSmallJoker2021-02-05
* Fix memory leak detected by address sanitizer (#10896)k.h.lai2021-02-02
* Fix list spacing and size (again) (#10869)Vincent Robinson2021-02-02
* Encode high codepoints as surrogates to safely transport wchar_t over networksfan52021-02-02
* Drop wide/narrow conversion functionssfan52021-02-02
* Refactor utf8_to_wide/wide_to_utf8 functionssfan52021-02-02
* Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker2021-02-02
* Revise dynamic_add_media API to better accomodate future changessfan52021-02-01
* Preserve immortal group for players when damage is disabledsfan52021-01-31
* Readd Client::sendPlayerPos optimization (was part of 81c7f0a)sfan52021-01-31
* Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan52021-01-31
* Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy2021-01-31
* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-01-30
* PlayerDatabaseFiles: Fix segfault while saving a playerSmallJoker2021-01-29
* Handle changes caused by CMake minimum version bump (#10859)sfan52021-01-29
* Rework use_texture_alpha to provide three opaque/clip/blend modessfan52021-01-29
* Drop never documented 'alpha' property from nodedefsfan52021-01-29
* Settings: Purge getDefault, clean FontEngineSmallJoker2021-01-29
* Settings: Proper priority hierarchySmallJoker2021-01-29
* RemotePlayer: Remove Settings writer to Files databaseSmallJoker2021-01-29
* Sanitize ItemStack meta textrubenwardy2021-01-28
* Include irrlichttypes.h first to work around Irrlicht#433 (#10872)Vitaliy2021-01-28
* Consistently use "health points" (#10868)Zughy2021-01-27
* Improve irr_ptr (#10808)Vitaliy2021-01-24
* Fix formspec list spacing (#10861)Vincent Robinson2021-01-23
* Make hypertext and textarea have proper scroll event propagation. (#10860)Vincent Robinson2021-01-23
* FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson2021-01-23
* Remove dead code (#10845)rubenwardy2021-01-22
* Use JSON for favorites, move server list code to Lua (#10085)rubenwardy2021-01-22
* MgOre: Fix invalid field polymorphism (#10846)rubenwardy2021-01-21
* Removed some obsolete code (#10562)Zughy2021-01-21
* ObjectRef: fix some v3f checks (#10602)Zughy2021-01-21
* Improve --version output to include Lua(JIT) versionsfan52021-01-21
* Allow "liquid" and "flowingliquid" drawtypes even if liquidtype=none (#10737)Wuzzy2021-01-21