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* Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot2018-06-30
* Fix memory leaks in mod storage (#7500)red-0012018-06-30
* Fix world deletion (#7494)Vitaliy2018-06-30
* Fix a memleak before assertion in l_get_mod_storageLoic Blot2018-06-30
* Fix mod channels crash (#7481)red-0012018-06-27
* Fix small memory leaks in client. (#7492)red-0012018-06-27
* Cavegen: Fix errors when getting biome outside mapchunk (#7480)Paramat2018-06-26
* Update settings translationsSmallJoker2018-06-26
* Rename CSM flavours to restrictionsSmallJoker2018-06-26
* Fix buffer overrun in SRP (#7484)red-0012018-06-26
* Fix MurmurHash implementation to really be unaligned (#7482)sfan52018-06-26
* Decoration API: Add lightweight ability to have complete coverage (#7456)Paramat2018-06-24
* Fix rtt >= 0.0f assertion and free_move crashSmallJoker2018-06-24
* Android: Use correct temporary path (#7463)stujones112018-06-23
* RTT fixes (#7428)you2018-06-23
* Fix crash caused by Lua error during startup (#7473)red-0012018-06-22
* Fix ipv6_server=true not accepting IPv4 connections on Windows (#7471)sfan52018-06-22
* Biome API: Fix absent water decorations and dust, in deep water (#7470)Paramat2018-06-21
* Biome dust: Revert fix that added dust to mod structures (#7464)Paramat2018-06-19
* Update to new ContentDB APIrubenwardy2018-06-18
* Provide Xorg/net wm process ID (#7445)thoughtjigs2018-06-17
* Remove Server::m_ignore_map_edit_events (noop)Loic Blot2018-06-15
* Server: move shutdown parts to a specific shutdown state object (#7437)Loïc Blot2018-06-13
* Fix the /shutdown command (#7431)SmallJoker2018-06-11
* Fix narrow/utf8 difference in incoming/outcoming messagesnumber Zero2018-06-10
* Mapgen flags: Add 'biomes' global mapgen flag (#7355)Paramat2018-06-08
* Stop autoforward on BACKWARD key-press (#7417)tukkek2018-06-06
* CSM/SSM: Add on_mods_loaded callback (#7411)Loïc Blot2018-06-06
* Set ENABLE_GETTEXT to TRUE by default (#7415)Wuzzy2018-06-05
* Modernize lua read (part 1): C++ templating insurance (#7394)Loïc Blot2018-06-04
* Biome dust placement: Improve comments, re-order some linesParamat2018-06-04
* Biomemap: Simplify code of recent commit (#7398)Paramat2018-06-02
* Biomemap: Avoid empty biomemap entry to fix failing biome dust (#7393)Paramat2018-06-02
* Fix isNan on setYaw Lua call (#7380)Loïc Blot2018-05-31
* Mgv7: Avoid rivergen removing mod-placed nodes when overgenerating (#7388)Paramat2018-05-31
* LINT fixLoic Blot2018-05-29
* Rename some keys for clarity (#7384)Wuzzy2018-05-29
* Add crossview support (#7361)otdav332018-05-29
* Fix GameUI flag value regression introduced by a78659ed0529226ad937f5e241ad72...Loic Blot2018-05-29
* Print error when HOME is not set (#7376)Midgard2018-05-28
* Fix more GCC 8.1 warnings ...Loïc Blot2018-05-28
* Fix a -Wcatch-value warning reported by GCC 8.1Loïc Blot2018-05-28
* Remove a useless struct keyword for ObjectPropertiesLoic Blot2018-05-28
* Formspec verification: Fix show_formspec inside callbacks (#7374)SmallJoker2018-05-26
* Vein ore: Fix bug caused by changing perlinmap Y size (#7371)Paramat2018-05-24
* Schematic decorations: Fix placement bug when centred and rotated (#7365)Paramat2018-05-24
* Dungeons: Fix duplication of y limit parameters (#7359)Paramat2018-05-20
* Fix missing ignore textures (#7326)you2018-05-20
* Add screenshots to online content browserrubenwardy2018-05-20
* Player marker on both minimaps (#7350)nanoproject2018-05-18