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Age
...
*
Fix CSMs on arm64 (#10553)
luk3yx
2020-10-25
*
Shaders for Android (GLES 2) (#10506)
Vitaliy
2020-10-25
*
Clean up l_object.cpp (#10512)
Zughy
2020-10-22
*
Fix Media... 0% on loading screen (#9478)
Maksim
2020-10-21
*
Fix show_on_minimap default value for local player
sfan5
2020-10-20
*
Implement unloading of static_save=false objects according to existing docs (...
sfan5
2020-10-19
*
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-19
*
Minor clientmap improvements.
Lars
2020-10-19
*
Periodically release all mesh HW buffers to avoid an Irrlicht bottleneck.
Lars
2020-10-17
*
Remove all bump mapping and parallax occlusion related code.
Lars
2020-10-17
*
Rely on max_simultaneous_block_sends_per_client to limit blocks sent to the c...
Lars
2020-10-13
*
Fix float argument check in minetest.set_timeofday() (#10483)
Zughy
2020-10-13
*
Add ObjectRef:get_children() (#10480)
Zughy
2020-10-13
*
Avoid drawing invisible blocks on the client.
Lars
2020-10-13
*
Pass ContentFeatures as reference to read_content_features (#10464)
JosiahWI
2020-10-13
*
Add missing type check to InvRef:set_lists() (#10476)
Zughy
2020-10-11
*
Add a short_description to be used by mods (#8980)
DS
2020-10-09
*
Fix box[]es not being clipped (#10473)
DS
2020-10-08
*
-Wmem-access only called when GCC > 7 (#10453)
Zughy
2020-10-06
*
Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
HybridDog
2020-10-06
*
Prevent games from setting secure settings (#10460)
rubenwardy
2020-10-06
*
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-05
*
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
*
Add First Person Attachments (#10360)
Jordan Snelling
2020-10-04
*
Fix short 180 degree rotation when using set_bone_position (#10405)
Lars Müller
2020-10-04
*
Deprecate get_player_velocity and add_player_velocity (#10173)
rubenwardy
2020-10-04
*
Fix scroll bar overlapping text (again) (#9058)
random-geek
2020-10-03
*
Reduce the FPS when the window is unfocused (#8837)
HybridDog
2020-10-03
*
(se)SerializeString: Include max length in the name
SmallJoker
2020-10-01
*
Clean up serialization
SmallJoker
2020-10-01
*
Settings: Remove unused functions
SmallJoker
2020-10-01
*
Improve MSVC cmake and update vcpkg instruction (#10407)
k.h.lai
2020-09-29
*
Patch fast/teleport vulnerability when attached to an entity (#10340)
Elias Fleckenstein
2020-09-26
*
Log server announce on updates and deletes too (#10177)
Tyler Schwend
2020-09-26
*
Remove null bytes from TOCLIENT_BLOCKDATA (#10433)
luk3yx
2020-09-26
*
Correct erroneous reported max lag with prometheus (#10427)
Buckaroo Banzai
2020-09-25
*
Fix horizontal/vertical merging bug of hardware-colored framed glass (#10417)
Paramat
2020-09-24
*
Replace MyEventReceiver KeyList with std::unordered_set (#10419)
Vincent Robinson
2020-09-23
*
Settings: Fix unittest memory leak, change input types
SmallJoker
2020-09-22
*
Fix chat/infotext overlap if many chat lines (#10399)
Wuzzy
2020-09-22
*
Settings: Fix crash on exit due to group double-free
SmallJoker
2020-09-21
*
Record player existence in dymmy database.
Lars
2020-09-20
*
Clean up server-side translations, remove global variable (#10075)
rubenwardy
2020-09-16
*
Remove "generate normal maps" feature (#10313)
hecks
2020-09-14
*
Remove Thread::kill() and related unittest (#10317)
Sebastien Marie
2020-09-10
*
Add NetBSD cpu affinity support code (#10378)
David CARLIER
2020-09-09
*
Darwin platform build fix (#10376)
David CARLIER
2020-09-09
*
Inventory: Protect Craft and Drop actions (#10353)
SmallJoker
2020-09-07
*
Prevent interacting with items out of the hotbar (#10359)
Lejo
2020-09-04
*
Scale inventory image for scaled allfaces nodes (#10225)
Wuzzy
2020-09-04
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