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* Add bold, italic and monospace font styling for HUD text elements (#11478)sfan52021-07-27
* Take advantage of IrrlichtMt CMake target (#11287)JosiahWI2021-07-27
* Distribute shadow map update over multiple frames to reduce stutter (#11422)x20482021-07-25
* Remove unused ITextSceneNode header (#11476)hecks2021-07-22
* Remove unused header includeshecks2021-07-21
* Fix no locales being generated when APPLY_LOCALE_BLACKLIST=0sfan52021-07-20
* CSM: Do not index files within hidden directoriesSmallJoker2021-07-17
* Add wallmounted support for plantlike and plantlike_rooted nodes (#11379)Wuzzy2021-07-15
* Fix revoke debug privs not reliably turn off stuff (#11409)Wuzzy2021-07-12
* Fix build on Ubuntu 16.04 and macOSsfan52021-07-12
* Avoid draw list and shadow map update in the same frame to reduce dtime jitte...x20482021-07-11
* Improve shadow rendering with non-default camera FOV (#11385)x20482021-07-11
* Refactor video driver name retrieval (#11413)hecks2021-07-11
* Script API: Fix segfault in remove_detached_inventorySmallJoker2021-07-10
* Add API for mods to hook liquid transformation events (#11405)Warr10242021-07-09
* Auth API: Error when accessed prior to ServerEnv init (#11398)SmallJoker2021-06-30
* Remove unsupported video drivers (#11395)hecks2021-06-30
* Inventory: Make addList() consistent (#11382)SmallJoker2021-06-30
* Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy2021-06-24
* Perform some quality assurance for translation strings (#11375)Wuzzy2021-06-23
* Rework Settings to support arbitrary hierarchies (#11352)sfan52021-06-23
* Server: Ignore whitespace-only chat messagesSmallJoker2021-06-22
* Inventory: show error on invalid list names (#11368)SmallJoker2021-06-20
* Add min_y and max_y checks for Active Block Modifiers (ABM) (#11333)sfence2021-06-20
* Make chat web links clickable (#11092)pecksin2021-06-20
* Update minetest.conf.example and dummy translation fileupdatepo.sh2021-06-16
* Drop --videomodes, fullscreen_bpp and high_precision_fpu settingssfan52021-06-16
* Shadow mapping render pass (#11244)Liso2021-06-06
* Add metatables to lua vectors (#11039)DS2021-06-04
* fontengine: Fix crash loading PNG/XML fonts from paths without dotsfan52021-06-01
* Add core.compare_block_status function (#11247)SmallJoker2021-05-30
* Fix base64 validation and add unittests (#10515)Lars Müller2021-05-30
* Fix procession ordering issue in content_caosfan52021-05-30
* Fix background color of formspec text fieldssfan52021-05-30
* script: Replace calls to depreated luaL_openlibsfan52021-05-30
* Provide exact error message if postgres connection string missingsfan52021-05-30
* UnitSAO: Prevent circular attachmentsSmallJoker2021-05-29
* Fix cloud fog being broken for high cloudsWuzzy2021-05-29
* Fix client crash on when con::PeerNotFoundException is thrown (#11286)savilli2021-05-24
* GUIEditBox: Allow selecting and copying read-only textsSmallJoker2021-05-22
* Fix curl_timeout being ignored for Lua HTTP fetchessfan52021-05-17
* Use --image-base instead of -Ttext-segment for lld linker on FreeBSD (#9367) ...Dmitry Marakasov2021-05-15
* Fix overlays for 2D-drawn itemssfan52021-05-08
* Fix build for newer versions of GCC (#11246)lhofhansl2021-05-06
* fix: extractZipFile is not part of Client but more generic.Loic Blot2021-05-06
* Use Irrlicht functions to query npot texture supportsfan52021-05-05
* fix: some code tidy about includes & irr namespacesLoic Blot2021-05-03
* refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot2021-05-03
* fix: don't use RenderingEngine singleton when it's possibleLoic Blot2021-05-03
* refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot2021-05-03