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* Unkown nodes: Provide position on interact (#6505)SmallJoker2017-10-07
* [CSM] Add callback on open inventory (#5793)Vincent Glize2017-10-02
* ParticleSpawner::step cleanup and rotation fix (#6486)SmallJoker2017-10-02
* CAO footstep sounds: Reduce gain to balance volumeparamat2017-10-02
* Stratum ore: Allow use with no noise for simple horizontal strataparamat2017-10-01
* game.cpp: remove dead code for proto v25 compat (#6481)Loïc Blot2017-09-30
* Fix attached particle spawners far from spawn (#6479)raymoo2017-09-30
* Make Player::peer_id server-side only and add getters and setters (#6478)Loïc Blot2017-09-30
* Localplayer: Fix disable_jump effect and getStandingNodePos()SmallJoker2017-09-28
* Add static_save property to luaentites to not save them statically. (#5112)orwell962017-09-28
* Server: affect bind_addr on constructor instead of start() (#6474)Loïc Blot2017-09-28
* Fix some forgotten u16 -> session_t in ad7daf7b52348e1b71aa803be10de5b2134cba11Loic Blot2017-09-27
* Fix recent commit: std::max -> std::fmax for floats (#6469)Paramat2017-09-27
* Lint fixLoic Blot2017-09-27
* Add session_t typedef + remove unused functions (#6470)Loïc Blot2017-09-27
* Update version correctly again (#6462)SmallJoker2017-09-26
* Update JsonCPP to 1.8.3 (#6466)Loïc Blot2017-09-26
* Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA72017-09-26
* Implement mod communication channels (#6351)Loïc Blot2017-09-26
* Positional sound: Limit volume when closer than 1 nodeparamat2017-09-25
* Fix blocks written by vmanip not being marked as modifiedsfan52017-09-23
* Set placer to nil instead of a non-functional one in item_OnPlace (#6449)DTA72017-09-21
* on_death: Fix callback number of pushed arguments (Fixes #6451)SmallJoker2017-09-21
* keycode.cpp: use std::unordered_map for keypress cacheLoic Blot2017-09-21
* Fix compile error in openbsd (#6430)jcalve2017-09-20
* Leveled nodebox: Change levels from 1/63rds to 1/64thsparamat2017-09-18
* Biome API: Revert biomes, decos, ores being relative to water levelparamat2017-09-17
* Biome generation: Fix layers of 'filler' nodes at biome y limitsparamat2017-09-17
* Correct tooltip_append_itemstring terminology (#6421)DTA72017-09-16
* Fix addModsFormConfig typo (#6420)Greg2017-09-16
* Generate biomes: Recalculate biome at biome lower limitparamat2017-09-16
* Add setting to display the itemstring after the tooltip in the inventory. (#6...DTA72017-09-15
* ServerEnv: Clean up object lifecycle handling (#6414)sfan52017-09-15
* Customizeable max breath for players (#6411)SmallJoker2017-09-15
* Cavegen: Avoid unsupported biome 'top' or 'filler' nodesparamat2017-09-14
* Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert2017-09-14
* Network: Fix logging into older worlds with base64 hashesSmallJoker2017-09-12
* Network: Remove large parts of deprecated legacy code (#6404)SmallJoker2017-09-12
* Fix failing linter (travis)sfan52017-09-12
* Make INodeDefManager::getIds return a vector, not a setKahrl2017-09-12
* Implement client node dig predictionAuke Kok2017-09-11
* Object properties: Fix loss of custom selectionboxSmallJoker2017-09-10
* Fix incorrect buffer size calculation on creation of HUD status messagesrubenwardy2017-09-10
* Schematic decorations: Add 'place_offset_y' placement parameterparamat2017-09-10
* Fix empty legacy meta being persistedrubenwardy2017-09-10
* Server: Calculate maximal total block sends dynamically (#6393)SmallJoker2017-09-09
* Particles: Do not add digging particles for airlike nodes (#6392)SmallJoker2017-09-08
* main.cpp: server-only builds should not include client headersLoic Blot2017-09-07
* Use a Buffer instead of SharedBuffer in ConnectionCommandLoic Blot2017-09-05
* Make HUD status messages translatable (#5795)Wuzzy2017-09-05