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* dissector branch: fix description of TOCLIENT_PLAYERITEM in clientserver.hKahrl2011-08-25
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* Lava is now better visible inside water. (a crappy hack)Perttu Ahola2011-08-23
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* Inventory transparency; very loosely based on sapier's commits.Perttu Ahola2011-08-23
| | | | | Also contains some commented-out code for testing out different looks in the future.
* if creative mode and player has no build privileges, cannot drop items.Perttu Ahola2011-08-22
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* Fixed water mesh generation acting weird next to sandPerttu Ahola2011-08-22
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* Fix byte count in serialization of "F1000"Perttu Ahola2011-08-22
| | | | | Some access violations and segfaults and strange behaviour might have been caused by this.
* Fixed some protocol comment errors in clientserver.h and elsewherePerttu Ahola2011-08-22
| | | | | -- TOCLIENT_OBJECTDATA: peer ID field is missing -- TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD: added: init length should be u32, not u16
* Hopefully fix 'dangling water'Giuseppe Bilotta2011-08-22
| | | | | If a block has (at least visible) liquids, the block below should also be flowed in.
* Possibly fixed the extremely rare PeerNotFound loop bug.Perttu Ahola2011-08-22
| | | | See explanation in http://2pktfkt.de/irc/minetest-delta/2011-08-22.html
* Merge remote-tracking branch 'oblomov/me_cmd'Perttu Ahola2011-08-22
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| * Change way commands are displayed in chat windowGiuseppe Bilotta2011-08-22
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| * Introduce hotkey for calling up a command windowGiuseppe Bilotta2011-08-22
| | | | | | | | This is just a chat window with the / text pre-loaded.
| * Send KEY_END when (re)creating a text inputGiuseppe Bilotta2011-08-22
| | | | | | | | | | This ensures that on creation and when resizing the cursor is at the end of the text rather than at the beginnig.
| * /me commandGiuseppe Bilotta2011-08-22
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| * Server now supports replies without prefixGiuseppe Bilotta2011-08-22
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| * Defines for server command context flagsGiuseppe Bilotta2011-08-22
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| * Remove distinction between /# and / commandsGiuseppe Bilotta2011-08-22
| | | | | | | | | | | | | | No need to make the server command syntax more complicated than necessary. If the need ever arise, we'll find some other way to distinguish the client commands. Also, the /# syntax is deprecated and will be made obsolete in time.
* | Merge remote-tracking branch 'oblomov/new_input'Perttu Ahola2011-08-22
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| * Overhaul the input systemGiuseppe Bilotta2011-08-22
| | | | | | | | | | This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc.
| * Fix typos in key namesGiuseppe Bilotta2011-08-22
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* | Flowing lava updates lightingPerttu Ahola2011-08-22
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* | Merge remote-tracking branch 'oblomov/liquid_fixes'Perttu Ahola2011-08-22
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| * | Optimize for viscosity 1Giuseppe Bilotta2011-08-16
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| * | Viscous fluidsGiuseppe Bilotta2011-08-16
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| * | Make sure all neighbors of changed fluids are activatedGiuseppe Bilotta2011-08-16
| | | | | | | | | | | | | | | This should fix the remaining cases of fluid not advancing or not retreating.
| * | Let the liquids flow in the openGiuseppe Bilotta2011-08-16
| | | | | | | | | | | | No need to curb their spread artificially.
| * | Ensure air neighbors to liquids that can flow are enqueued for transformationGiuseppe Bilotta2011-08-16
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| * | Ensure param2 is set correctly in transformLiquidsGiuseppe Bilotta2011-08-16
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| * | Use defines for liquid levelsGiuseppe Bilotta2011-08-16
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| * | transformLiquid: small optimization and whitespace cleanupGiuseppe Bilotta2011-08-16
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* | | Merge branch 'lava'Perttu Ahola2011-08-22
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| * small fix to transformLiquidsPerttu Ahola2011-08-15
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| * Fixed liquid mesh generationPerttu Ahola2011-08-15
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| * Add lava to creative inventory (hmm, we're shortly running out of creative ↵Perttu Ahola2011-08-15
| | | | | | | | inventory space)
| * Hopefully fixed msvc "'sqrt' : ambiguous call to overloaded function"Perttu Ahola2011-08-15
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| * Non-vertex-alpha texture material for lavaPerttu Ahola2011-08-15
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| * modified mapgen to generate less lavaPerttu Ahola2011-08-15
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| * Added #define WATER_ALPHA in content_mapnode.cppPerttu Ahola2011-08-15
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| * tuned lava/universal damage codePerttu Ahola2011-08-15
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| * lava!Perttu Ahola2011-08-15
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* | Implemented MEET_OTHERPerttu Ahola2011-08-16
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* Windows.h -> windows.h for cross-mingw buildPerttu Ahola2011-08-14
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* Merge remote-tracking branch 'speedprog/fixedNotFindingData'Perttu Ahola2011-08-13
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| * fixed not finding data dir if installedConstantin Wenger2011-08-12
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* | Let Settings accept a const char* directlyGiuseppe Bilotta2011-08-13
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* | Fix keycode_to_keyname return valueGiuseppe Bilotta2011-08-13
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* | Clean up key names handlingGiuseppe Bilotta2011-08-12
| | | | | | | | | | Constify keycode and move the static array of localizable names from the guiKeyChangeMenu header to the implementation file, changing its name.
* | Fix use of && instead of &Giuseppe Bilotta2011-08-12
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* | Removed assert if creating texture atlas image fails; cancel creating image ↵Perttu Ahola2011-08-12
|/ | | | instead.
* Fixed/extended/modified ban stuff to be good for inclusionPerttu Ahola2011-08-12
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