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Author
Age
*
Add a variant of hex_encode
Perttu Ahola
2012-03-25
*
Add removeStringEnd()
Perttu Ahola
2012-03-25
*
Add more media directories; mod/{textures,sounds,media}
Perttu Ahola
2012-03-25
*
Texture cache -> Media cache WIP
Perttu Ahola
2012-03-25
*
Cache textures by checksum
Jonathan Neuschäfer
2012-03-25
*
Make event_manager.h build on MSVC
Perttu Ahola
2012-03-25
*
Build configuration fixes/improvements on Windows
Perttu Ahola
2012-03-25
*
Fix build on MinGW (as compared to Linux)
Perttu Ahola
2012-03-24
*
Lua API for playing sounds
Perttu Ahola
2012-03-24
*
Add sound.dig
Perttu Ahola
2012-03-24
*
Add sounds, tune things
Perttu Ahola
2012-03-24
*
Digging and placing sounds
Perttu Ahola
2012-03-24
*
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-24
*
LocalPlayer::getStandingNodePos()
Perttu Ahola
2012-03-24
*
c55sound continued
Perttu Ahola
2012-03-24
*
Update/fix/improve config.h and cmake_config.h.in
Perttu Ahola
2012-03-24
*
celeron55's sound system initial framework
Perttu Ahola
2012-03-24
*
Seriously WTF, LLVM/clang?
Perttu Ahola
2012-03-23
*
Fix filesys.cpp debug output to go into debug.txt
Perttu Ahola
2012-03-23
*
Remove useless clearing of the Z buffer
Perttu Ahola
2012-03-22
*
Add output levels --info and --trace (--verbose is now more verbose)
Perttu Ahola
2012-03-22
*
Move headers from socket.h to socket.cpp
Perttu Ahola
2012-03-22
*
Fix UDPSocket's debug output
Perttu Ahola
2012-03-22
*
Log at info level when a banned client connects
Perttu Ahola
2012-03-22
*
Goddamn MSVC pow overload ambiguities
Perttu Ahola
2012-03-21
*
Add ScopeProfilerType SPT_GRAPH_ADD
Perttu Ahola
2012-03-21
*
Add different automatic profiler graph drawing style for relative-ish plots
Perttu Ahola
2012-03-21
*
Add more graph colors, add mainloop_dtime graph, make statustext fade away fa...
Perttu Ahola
2012-03-21
*
Modify and clean main loop to allow measuring the proper times
Perttu Ahola
2012-03-21
*
Profiler graph
Perttu Ahola
2012-03-21
*
Use atof() in mystof(), because istringstream>>float randomly causes a segfau...
Perttu Ahola
2012-03-21
*
Attempt to fix some minor memory leaks
Perttu Ahola
2012-03-20
*
Fix mod paths
Perttu Ahola
2012-03-20
*
Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists...
Perttu Ahola
2012-03-20
*
Move icon files to misc/
Perttu Ahola
2012-03-20
*
Flatten share/ and user/ in the source and for the RUN_IN_PLACE build
Perttu Ahola
2012-03-20
*
Move share/builtin.lua to share/builtin/builtin.lua
Perttu Ahola
2012-03-19
*
Move client textures to the correct place
Perttu Ahola
2012-03-19
*
Rework directory structure
Perttu Ahola
2012-03-19
*
Add the mod search path user/mods/gameid
Perttu Ahola
2012-03-19
*
Make Lua error output in log clearer
Perttu Ahola
2012-03-19
*
Unknown nodes can be dug
Perttu Ahola
2012-03-19
*
Attempt to fix build for MSVC
Perttu Ahola
2012-03-18
*
Fix getVisibleBrightness() to return sunlight visibility correctly even if no...
Perttu Ahola
2012-03-18
*
Fix old world search path for non-run-in-place build
Perttu Ahola
2012-03-18
*
Disable word wrap in vertical texts in main menu
Perttu Ahola
2012-03-18
*
Fix installation in cmake project files
Perttu Ahola
2012-03-18
*
"or" -> "||" in content_mapblock.cpp
Perttu Ahola
2012-03-18
*
Fix and tune stars
Perttu Ahola
2012-03-18
*
Do not clear address in main menu if starting a singleplayer game by double c...
Perttu Ahola
2012-03-18
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