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Commit message (
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Author
Age
*
Improve GUIInventoryMenu error messages more
Perttu Ahola
2012-06-03
*
Add proper error messages to GUIInventoryMenu when inventory lists are invalid
Perttu Ahola
2012-06-03
*
Add node on_construct, on_destruct callbacks and update lua_api.txt
Perttu Ahola
2012-06-03
*
Strip unneeded variables from NodeMetadata
darkrose
2012-06-03
*
WIP node metadata, node timers
Kahrl
2012-06-03
*
Catch VersionMismatchException while loading world data
Perttu Ahola
2012-06-03
*
Check password hash validity
Perttu Ahola
2012-06-03
*
Fix MSVC build (pow type overload stuff)
Perttu Ahola
2012-05-31
*
Add support for putting modpacks directly into mod directories
Perttu Ahola
2012-05-21
*
Add better trace peudo-loglevel support
Perttu Ahola
2012-05-20
*
Allow using --worldname for local game too
Perttu Ahola
2012-05-20
*
Comment out unnecessary debug output in Settings
Perttu Ahola
2012-05-20
*
--world list
Perttu Ahola
2012-05-20
*
Tune smooth lighting a bit
Perttu Ahola
2012-05-20
*
Log more stuff in Client::afterContentReceived()
Perttu Ahola
2012-05-19
*
Add a hack to get rid of the rare "ERROR: StaticObjectList::insert(): id alre...
Perttu Ahola
2012-04-15
*
Fix continuing to process TOSERVER_INIT2 even if player doesn't exist
Perttu Ahola
2012-04-14
*
Fix unhandled InvalidPositionException
Perttu Ahola
2012-04-10
*
Fix ABM handling on block activation
Perttu Ahola
2012-04-09
*
Make client know about reverted disallowed diggings
Perttu Ahola
2012-04-09
*
Call this 0.4.dev-20120408
Perttu Ahola
2012-04-08
*
Support placing a minetest game inside $world/game to allow creating proper a...
Perttu Ahola
2012-04-08
*
Fix crash after 'LuaEntity name "particles:smoke" not defined' and similar er...
Perttu Ahola
2012-04-08
*
EnvRef:find_nodes_in_area(minp, maxp, nodenames)
Perttu Ahola
2012-04-08
*
Allow looping of local and positional sounds
Perttu Ahola
2012-04-08
*
Make lava brighter by showing light sources at their full emitted light level
Perttu Ahola
2012-04-08
*
Improve texture atlas generation
Perttu Ahola
2012-04-07
*
Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is exp...
q66
2012-04-07
*
Tune mapgen
Perttu Ahola
2012-04-07
*
Fix collision code getting stuck if speed is 0
Perttu Ahola
2012-04-07
*
Fix segfault when setting privileges of a non-connected player
Perttu Ahola
2012-04-07
*
Fix fabs() brainfart
Perttu Ahola
2012-04-07
*
Tune desert beaches
Perttu Ahola
2012-04-07
*
Fix MSVC ambiguous fabs() call errors
Perttu Ahola
2012-04-07
*
Add deserts to map generator
Perttu Ahola
2012-04-07
*
Tune mapgen a bit
Perttu Ahola
2012-04-07
*
PerlinNoise for Lua.
Sergey Gilfanov
2012-04-07
*
Support custom textures installed as /textures/all/*.png
Perttu Ahola
2012-04-07
*
Add EnvRef:find_node_near(pos, radius, nodenames)
Perttu Ahola
2012-04-06
*
Handle failing openal init properly, add enable_sound and sound_volume settings
Perttu Ahola
2012-04-06
*
Add #include <unistd.h> to filesys.cpp
Perttu Ahola
2012-04-06
*
Attempt to fix sound left-right channels
Perttu Ahola
2012-04-06
*
Fix crash when inputting only / in chat
Perttu Ahola
2012-04-05
*
Show reported map seed on debug info (F5)
Perttu Ahola
2012-04-04
*
Fix visual='cube' size
Perttu Ahola
2012-04-04
*
Fix sound direction and add experimental:soundblock alias sb in minimal for t...
Perttu Ahola
2012-04-04
*
Remove debug output
Perttu Ahola
2012-04-04
*
Fix dropped nodeitem visuals
Perttu Ahola
2012-04-04
*
Fix buildbot
Perttu Ahola
2012-04-03
*
Add optional MINGWM10_DLL to cmake install
Perttu Ahola
2012-04-03
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