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* Make mapgen factory setup more elegant, add mapgen_v6.hkwolekr2013-01-23
* Treegen update. Some new symbols. Speed up code a bit.RealBadAngel2013-01-23
* Make sure that settings are written to config file when settings are removed.Jürgen Doser2013-01-22
* Fix crash when pressing delete button in server browser and no server is sele...Jürgen Doser2013-01-22
* Improve behaviour for empty modpacks and when no mods at all are installed:Jürgen Doser2013-01-22
* Fix crash when no world is selected and configure button is pressed.Jürgen Doser2013-01-22
* Fix msvc buildIlya Zhuravlev2013-01-22
* add support for saving settings by lua command (server doesn't autosave on exit)sapier2013-01-21
* Use a string identifier for a mapgen instead of versionkwolekr2013-01-21
* Fix compile on certain Linux configurations, reduce spawn point heightkwolekr2013-01-21
* Removed Mapgen V7 for nowkwolekr2013-01-21
* Last set of minor cleanupskwolekr2013-01-21
* Fix MapgenV6::getGroundLevelAtPoint()kwolekr2013-01-21
* Finish and clean up mapgen configurationkwolekr2013-01-21
* Add Settings::getStruct and Settings::setStructkwolekr2013-01-21
* Clean up EmergeManager, do initial work on Mapgen configurationkwolekr2013-01-21
* Readded and optimized mapgen V6kwolekr2013-01-21
* Cleaned & enhanced noise object managementkwolekr2013-01-21
* Add initial Lua biomedef support, fixed biome selectionkwolekr2013-01-21
* The new mapgen, noise functions, et al.kwolekr2013-01-21
* Make WATER_LEVEL configurable, fix slight comparison bug in findSpawnPos()kwolekr2013-01-21
* Only clear block modified flag if writing to db was successfulkwolekr2013-01-21
* Make cloud height user-configurablekwolekr2013-01-21
* stop MSVC++ from generating dumb warningskwolekr2013-01-21
* Proper RUN_IN_PLACE support for OSX and FreeBSDkwolekr2013-01-21
* Basic support for configuring which mods to load for each worldJürgen Doser2013-01-21
* Add a list of servers to the "Multiplayer" tabJeija2013-01-21
* Bugfix: else repeat_rightclick_timer = 0;PilzAdam2013-01-14
* Add particlesJeija2013-01-14
* fix integer overflow (fixes #414)Jürgen Doser2013-01-12
* fixes node timer bug (fixes #407).Jürgen Doser2013-01-11
* Fixed two typo's in commit 615fd498bcdannydark2013-01-07
* Disable all HP handling if enable_damage is falsePilzAdam2013-01-07
* Add a setting to enable always flying fastPilzAdam2013-01-07
* Fix buttons not working for Lua-triggered formspecssapier2013-01-07
* L-Systems treegen update.RealBadAngel2013-01-07
* "or" should be "||". Don't use "or", "and", etc.. It breaks build.Ilya Zhuravlev2013-01-04
* Implement textarea in formspec, a multiline input fieldJeija2013-01-04
* Fix typo doubletab -> doubletapPilzAdam2013-01-04
* Fixed content_abm aliasesdannydark2013-01-04
* Switch to fly mode if spacebar is doubleclickedPilzAdam2013-01-04
* Repeated right clicking when holding the right mouse buttonJeija2013-01-04
* Adjust the maximum alpha of the red hurt screenPilzAdam2013-01-03
* Tilt camera on player damage (tweaked by PilzAdam)Jeija2013-01-03
* Change the nodenames for dirt -> grass and sapling -> tree abms to match the ...PilzAdam2013-01-02
* Replace constant red hurt screen with fade out redPilzAdam2013-01-02
* Add ServerEnvironment::setNode()/removeNode() to allow setting nodes from the...Perttu Ahola2013-01-02
* Add InvRef:get_location()Perttu Ahola2013-01-02
* Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier2013-01-02
* Bugfixes to item_image formspec methodRealBadAngel2013-01-02