| Commit message (Expand) | Author | Age |
... | |
* | Removed IrrlichtWrapper | Perttu Ahola | 2011-04-22 |
* | set client to not show hp if server doesn't support it | Perttu Ahola | 2011-04-21 |
* | Some work-in-progress in hp and mobs and a frightening amount of random fixes. | Perttu Ahola | 2011-04-21 |
* | item drop multiplication fix | Perttu Ahola | 2011-04-19 |
* | Menu will now ignore an invalid port or the port 0. | Perttu Ahola | 2011-04-15 |
* | fixed port setting not being loaded from configuration file for client | Perttu Ahola | 2011-04-12 |
* | fixing | Perttu Ahola | 2011-04-12 |
* | Fixed some problems with crafting and inventory | Perttu Ahola | 2011-04-11 |
* | updated example map generator python script | Perttu Ahola | 2011-04-11 |
* | support for format 0 and 1 maps | Perttu Ahola | 2011-04-11 |
* | Added installing build-essential to build instructions and modified the main.... | Perttu Ahola | 2011-04-11 |
* | fixed warnings reported by cppcheck | Perttu Ahola | 2011-04-11 |
* | Fixed error reported by cppcheck: | Perttu Ahola | 2011-04-11 |
* | fixed problem with vc++ build crashing at startup | Perttu Ahola | 2011-04-11 |
* | hopefully fixed a bit more | Perttu Ahola | 2011-04-11 |
* | improved old map support | Perttu Ahola | 2011-04-11 |
* | added ignoring of map_meta.txt to better support old maps | Perttu Ahola | 2011-04-11 |
* | fixed the object update interval thingy | Perttu Ahola | 2011-04-10 |
* | changed server to do object management at longer intervals (0.5s) | Perttu Ahola | 2011-04-10 |
* | Made environment to not consider disconnected players when dealing with Activ... | Perttu Ahola | 2011-04-10 |
* | better support for old maps | Perttu Ahola | 2011-04-10 |
* | missing include for server build | Perttu Ahola | 2011-04-10 |
* | added missing file | Perttu Ahola | 2011-04-10 |
* | Map generation is now properly threaded and doesn't block block placement and... | Perttu Ahola | 2011-04-10 |
* | a commit before starting to reorganize the map loading/generation logic | Perttu Ahola | 2011-04-10 |
* | new-style rats are now generated in the map | Perttu Ahola | 2011-04-10 |
* | fixed a bit | Perttu Ahola | 2011-04-10 |
* | implemented rats in new system to verify that it works | Perttu Ahola | 2011-04-10 |
* | items now fall by gravity... also some other random updating | Perttu Ahola | 2011-04-10 |
* | new object system | Perttu Ahola | 2011-04-10 |
* | set GUIInventoryMenu to be scaled according to the height of the window (not ... | Perttu Ahola | 2011-04-09 |
* | Some progress on transitioning from MapBlockObject to ActiveObject. | Perttu Ahola | 2011-04-08 |
* | stone shovel now needs cobble, not stone. | Perttu Ahola | 2011-04-06 |
* | cleaning notes and stuff | Perttu Ahola | 2011-04-06 |
* | Server: Only send node removal/addition to client if client's player is near ... | Perttu Ahola | 2011-04-06 |
* | Made mesh update on node removal asynchronous on client, to reduce frametime ... | Perttu Ahola | 2011-04-06 |
* | Made mesh update on node addition asynchronous on client, to reduce frametime... | Perttu Ahola | 2011-04-06 |
* | fixed the bug of disabled removal of empty chests | Perttu Ahola | 2011-04-06 |
* | Furnace is now usable. Added more tools. | Perttu Ahola | 2011-04-05 |
* | forgot the furnace menu files! | Perttu Ahola | 2011-04-05 |
* | A more robust format for node metadata | Perttu Ahola | 2011-04-05 |
* | initial workings of the furnace | Perttu Ahola | 2011-04-05 |
* | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | 2011-04-05 |
* | Fixed chest contents not immediately updating to all players | Perttu Ahola | 2011-04-04 |
* | Modified windows build parameters a bit to make it build | Perttu Ahola | 2011-04-04 |
* | removed reference to script directory in cmake install | Perttu Ahola | 2011-04-04 |
* | Chests work now! | Perttu Ahola | 2011-04-04 |
* | initial chest metadata | Perttu Ahola | 2011-04-04 |
* | now the server builds | Perttu Ahola | 2011-04-04 |
* | still a missing file | Perttu Ahola | 2011-04-04 |