| Commit message (Expand) | Author | Age |
* | Move script_run_callbacks to Lua | ShadowNinja | 2013-12-07 |
* | Fix paralax occlusion setting | ShadowNinja | 2013-12-06 |
* | Fix win32 jthread implementation | sapier | 2013-12-06 |
* | Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings | sweetbomber | 2013-12-05 |
* | Use a table in set_physics_override() | PilzAdam | 2013-12-03 |
* | Add sneak and sneak_glitch to set_physics_override() | PilzAdam | 2013-12-03 |
* | Fix LevelDB maps | Sfan5 | 2013-12-03 |
* | Shaders rework. | RealBadAngel | 2013-12-03 |
* | Dont move item back when not clicking on a slot | PilzAdam | 2013-12-03 |
* | Rename names -> can_see_far_names in announce | proller | 2013-12-03 |
* | Fix broken async locking in release build | sapier | 2013-12-03 |
* | Remove link to #, add unlimited_player_transfer_distance to announce | proller | 2013-12-03 |
* | Fix MinGW build | Sfan5 | 2013-12-01 |
* | Cleanup jthread and fix win32 build | sapier | 2013-12-01 |
* | Cavegen: Fix possible out-of-bounds heightmap access | kwolekr | 2013-12-01 |
* | Decoration: Add schematic Y-slice probability support | kwolekr | 2013-12-01 |
* | Fix log threadname lookup handling not beeing threadsafe | sapier | 2013-11-30 |
* | Add error handler to async step | ShadowNinja | 2013-11-30 |
* | Optimize table creation | ShadowNinja | 2013-11-30 |
* | Add minetest.swap_node | Novatux | 2013-11-30 |
* | Fix MSVC build. | Ilya Zhuravlev | 2013-11-30 |
* | LuaVoxelManip: Add area parameters back to calc_lighting and set_lighting, ma... | kwolekr | 2013-11-30 |
* | LuaVoxelManip: Add get_light_data() and set_light_data() | kwolekr | 2013-11-30 |
* | Fixed potential NULL pointer and leak when setting node metadata | MetaDucky | 2013-11-29 |
* | Cavegen: Respect is_ground_content MapNode setting; fix some code formatting ... | kwolekr | 2013-11-29 |
* | Fix broken thread stop handling | sapier | 2013-11-30 |
* | Fix old gcc build | sapier | 2013-11-29 |
* | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | 2013-11-29 |
* | Split server/client port setting to avoid port number clashes in mainmenu | sapier | 2013-11-28 |
* | Don't use variable length arrays | ShadowNinja | 2013-11-28 |
* | Rollback fixes and get_node_actions | ShadowNinja | 2013-11-27 |
* | SQLite rollback | Mario Barrera | 2013-11-27 |
* | Fix line_of_sight (AGAIN) | sapier | 2013-11-25 |
* | Don't continue trying to deserialize blank block data | kwolekr | 2013-11-24 |
* | Fix invalid escape sequence in database migration code | Kahrl | 2013-11-23 |
* | Fix crash when pressing Enter key in formspec menu | Kahrl | 2013-11-23 |
* | Fix possible implicit conversion of NULL to std::string | kwolekr | 2013-11-21 |
* | LuaVoxelManip: Update parameter index of set_lighting() | kwolekr | 2013-11-21 |
* | Mapgen V6: Respect water_level setting | kwolekr | 2013-11-21 |
* | fix gettext compile issues under win32 | MetaDucky | 2013-11-18 |
* | Fix issue #1009 (minetest.get_connected_players() returns non-existing players) | kwolekr | 2013-11-17 |
* | Increase liquid_loop_max to 10000 again | PilzAdam | 2013-11-17 |
* | Revert patch 58f036ad1 that causes object duplication (which tried to fix obj... | Perttu Ahola | 2013-11-17 |
* | Fix Result of processed Request was written to invalid (non existent) ResultQ... | sapier | 2013-11-17 |
* | Add missing RequestQueue doc | sapier | 2013-11-17 |
* | Fix multicaller support in RequestQueue | sapier | 2013-11-17 |
* | Do the same for LevelDB interface | kwolekr | 2013-11-17 |
* | Handle blank blocks in database | kwolekr | 2013-11-17 |
* | Revert "Don't use msvc libs for mingw build" | kwolekr | 2013-11-17 |
* | Prevent shaders from being created when disabled | kwolekr | 2013-11-17 |