aboutsummaryrefslogtreecommitdiff
path: root/src
Commit message (Collapse)AuthorAge
* Fix editbox default text being pre-selected in some casesMetaDucky2013-06-01
|
* Generate debug HUD text with ostringstream instead of snprintf.Kahrl2013-06-01
| | | | This should fix #730.
* Liquid adjusting: continue to dropproller2013-05-31
|
* Bugfix: Update formname on showing new formspec while already one shownsapier2013-05-26
|
* Fixed wrongly named invref:get_location() table members for nodes.MetaDucky2013-05-26
| | | | Makes the result compatible with the minetest.get_inventory(location) param.
* Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl2013-05-26
|
* Fix itemstack:add item not working correctsapier2013-05-25
|
* Move scriptapi to separate folder (by sapier)sapier2013-05-25
| | | | | | | | | | | On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
* Predict param2 of facedir nodes and attachment of attached_node nodesPilzAdam2013-05-24
|
* Make raillike nodes connect to any other raillike nodes if both are in the ↵Jeija2013-05-22
| | | | group connect_to_raillike
* Fix disappearing of wielditemPilzAdam2013-05-21
|
* Log non-fatal mod name conflict to actionstream instead of errorstreamKahrl2013-05-21
|
* Dont animate changing wielditem from hand to handPilzAdam2013-05-20
|
* Fix typo in particle spawningMetaDucky2013-05-20
|
* Save settings after dropping main menuelagin2013-05-20
|
* Use the group "soil" for nodes that saplings grow onShadowNinja2013-05-20
|
* Fix lava damage on player's upper bodykwolekr2013-05-19
|
* Fix nearly all warningskwolekr2013-05-19
|
* Allow nil as puncher e.g. to do damage by tntsapier2013-05-20
|
* Add a little animation when changing the wielded itemPilzAdam2013-05-20
|
* Dont teleport back if holding sneak when detaching/turn freemove offPilzAdam2013-05-19
|
* Fix EmergeThread names in logKahrl2013-05-19
| | | | Concatenate the thread id as string instead of adding it to the pointer
* Write mods that are not in world.mt into it at world startupPilzAdam2013-05-19
|
* Dont load mods that have no entry in world.mtPilzAdam2013-05-19
|
* Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParamskwolekr2013-05-19
|
* Fix regression of world loading caused by 81c863ackwolekr2013-05-19
|
* New modsystemPilzAdam2013-05-19
| | | | | Mods are placed in $path_<user/share>/mods They can be enabled per world in world.mt or the configure world window
* Only create SoundManager in main menu if USE_SOUND is truePilzAdam2013-05-18
|
* Fix memory leak in MeshUpdateThreadPilzAdam2013-05-18
|
* Fix math for isBlockInSight. Fixes #718 (client-side).Aaron Suen2013-05-18
|
* Move kahrl to core devs in credits tabPilzAdam2013-05-17
|
* Dont drop fonts with ENABLE_FREETYPE=0PilzAdam2013-05-16
|
* Fix memory leak in run_tests()PilzAdam2013-05-14
|
* Add mouse_sensitivity optionEsteban I. Ruiz Moreno2013-05-13
|
* Add progress bar to item visuals preloadingZeg92013-05-13
|
* Only use game filter in singleplayer tab; use menu_{background, overlay, ↵PilzAdam2013-05-13
| | | | header, footer}.png for other tabs
* Fix double free in createExtrudedMesh, reported by ptitSebKahrl2013-05-12
|
* Add code to play main_menu.ogg in main menuRealBadAngel2013-05-11
|
* Clear custom player HUDs when emerging players. Fixes #711.Aaron Suen2013-05-10
|
* Fix memory leak: remove InventoryAction after sending and applyingPilzAdam2013-05-11
|
* Fix memory leaks: delete font in main and GUIChatConsolePilzAdam2013-05-10
|
* Fix memory leak by dropping skyPilzAdam2013-05-10
|
* Add clouds to all loading screens and better progress handlingZeg92013-05-10
|
* Fix gettext memory leakssapier2013-05-10
|
* Really fix itemdef memory leaksapier2013-05-09
|
* Add --videomodes option to show available video modesKahrl2013-05-09
|
* Drop IrrlichtDevice when running --speedtestsKahrl2013-05-09
|
* Fix world selection a bit (also fixes a main menu segfault)Kahrl2013-05-08
|
* Add progress bar and clouds to loading screenZeg92013-05-08
|
* Update default controls in README and pause menuPilzAdam2013-05-07
|